Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
Moderators: Joel Billings, Sabre21
Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
Turn one.
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To be is to do -- Socrates
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
Turn two.
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To be is to do -- Socrates
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
- EwaldvonKleist
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RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
Even more spreadsheets. You have admin rating 9 I guess
The Library of Gary Grigsby's War in the East resources.
Do you want total war? Guide for WitE players
WitE2&RtW3 tester
Do you want total war? Guide for WitE players
WitE2&RtW3 tester
RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
ORIGINAL: EwaldvonKleist
Even more spreadsheets. You have admin rating 9 I guess
At work we had this personality test where all were given a color: Red were bossy and direct, yellow were creative, green were social minded and blue were organized and detail oriented.
I was exceptionally blue....
To be is to do -- Socrates
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
Incredible AAR...
I just can't figure the time necessary to do it!
You should have choosen as name "deep blue" instead of "dinglir"
I just can't figure the time necessary to do it!
You should have choosen as name "deep blue" instead of "dinglir"
GHC 9-0-3
SHC 10-0-4
SHC 10-0-4
RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
ORIGINAL: STEF78
I just can't figure the time necessary to do it!
An average turn for me takes around five to six hours - which is the reason I never play more than one game at a time.
To be is to do -- Socrates
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
- HardLuckYetAgain
- Posts: 8989
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RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
ORIGINAL: Dinglir
ORIGINAL: STEF78
I just can't figure the time necessary to do it!
An average turn for me takes around five to six hours - which is the reason I never play more than one game at a time.
I have three games I need to get turns over to my opponents and Dinglir didn't want to cooperate for turn 7. Dinglir is giving me a headache on this turn


Just a note that I have a major cutover at work and turns Monday-Friday of next week will be slow

German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
ORIGINAL: HardLuckYetAgain
This knife edge is EXTREMELY sharp I'm walking on two of my games. One is threatening Leningrad pretty well, the other game is threatening Moscow. I may lose them in these gamesSheeeeeshhh why did I ever pick the Soviets to play. They are a nightmare early game.
Yes, so I've heard. Fortunately we're both too busy for a rematch [;)]
- HardLuckYetAgain
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RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
ORIGINAL: M60A3TTS
ORIGINAL: HardLuckYetAgain
This knife edge is EXTREMELY sharp I'm walking on two of my games. One is threatening Leningrad pretty well, the other game is threatening Moscow. I may lose them in these gamesSheeeeeshhh why did I ever pick the Soviets to play. They are a nightmare early game.
Yes, so I've heard. Fortunately we're both too busy for a rematch [;)]
Would love too, but I think I'm going to take a break when I'm finished with these games. Sheesh, I'm fretting over where to place one unit and it is driving me nuts, lol
German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
ORIGINAL: HardLuckYetAgain
I'm fretting over where to place one unit and it is driving me nuts
I would suggest Baku....
To be is to do -- Socrates
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
- HardLuckYetAgain
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RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
ORIGINAL: Dinglir
ORIGINAL: HardLuckYetAgain
I'm fretting over where to place one unit and it is driving me nuts
I would suggest Baku....
Hmmmmm, Baku. Too far for this unit. So, morale is in the "pits", units are surrendering in "droves", Rail-lines are "stressed to the max", airforce is "decimated", I think I will "ATTACK".
German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
Interesting to hear how its goes, I think next patch will be abit more balance and realistic in results hopefully. Right now the Axis have all the cake in the early game.
- HardLuckYetAgain
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RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
ORIGINAL: chaos45
Interesting to hear how its goes, I think next patch will be abit more balance and realistic in results hopefully. Right now the Axis have all the cake in the early game.
I do have some Fanatic units on turn 7 though


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German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
Turn three
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To be is to do -- Socrates
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
Turn four.
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- Turn4.zip
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To be is to do -- Socrates
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
I noticed in the centre you are still being careful to keep the panzers fueled up. Personally when I see empty space I tend to throw the motorised as far forward as possible, to convert as many hexes as possible, to get the infantry as far forward as possible. This is assuming that your motorised will probably need to be fueled up again in a couple of turns anyway, and are not going to be in combat/ threatened by encirclements etc. I just wondered in such cases would you have considered this as an alternative to being certain to keep your panzer corps in a good fuel situation?
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RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
ORIGINAL: Telemecus
I noticed in the centre you are still being careful to keep the panzers fueled up. Personally when I see empty space I tend to throw the motorised as far forward as possible, to convert as many hexes as possible, to get the infantry as far forward as possible. This is assuming that your motorised will probably need to be fueled up again in a couple of turns anyway, and are not going to be in combat/ threatened by encirclements etc. I just wondered in such cases would you have considered this as an alternative to being certain to keep your panzer corps in a good fuel situation?
To be honest, the reason for the inactivity of my Panzers in the center has more to do with inexperience than with a deliberate strategic choice. Remember that this is only my second effective game playing the Axis.
I was very concerned about throwing my Panzers some 30 hexes in front of my railheads and also well in front of the infantry, as a Soviet counterthrust might cut them off and destroy them before the arrival on the rescuers (remember the +1 soviet attack).
Having given turn nine to HardLuck, I can now say that right now I consider the use (or lack of use) of my center Panzers to have been the biggest mistake I have made so far in the game.
To be is to do -- Socrates
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
- HardLuckYetAgain
- Posts: 8989
- Joined: Fri Feb 05, 2016 12:26 am
RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
ORIGINAL: Dinglir
ORIGINAL: Telemecus
I noticed in the centre you are still being careful to keep the panzers fueled up. Personally when I see empty space I tend to throw the motorised as far forward as possible, to convert as many hexes as possible, to get the infantry as far forward as possible. This is assuming that your motorised will probably need to be fueled up again in a couple of turns anyway, and are not going to be in combat/ threatened by encirclements etc. I just wondered in such cases would you have considered this as an alternative to being certain to keep your panzer corps in a good fuel situation?
To be honest, the reason for the inactivity of my Panzers in the center has more to do with inexperience than with a deliberate strategic choice. Remember that this is only my second effective game playing the Axis.
I was very concerned about throwing my Panzers some 30 hexes in front of my railheads and also well in front of the infantry, as a Soviet counterthrust might cut them off and destroy them before the arrival on the rescuers (remember the +1 soviet attack).
Having given turn nine to HardLuck, I can now say that right now I consider the use (or lack of use) of my center Panzers to have been the biggest mistake I have made so far in the game.
I don't think it was a mistake. Your PZ's would have been sitting there starving for fuel where I set up the Soviets give or take a few hexes. You will be pretty much where everyone else has been on turn 10. I can say though that this is the first game I actually evacuated some industry from Leningrad ;-} That Sir I salute you [&o]
German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
Do not underestimate Soviet Fighters in the north. I think hardluck may concentrated more than 80% of Soviet figher in these area.
RE: Zum Angriff: Dinglir (Axis) v HardLuck - HardLuck, U2 are welcome
ORIGINAL: HardLuckYetAgain
I don't think it was a mistake. Your PZ's would have been sitting there starving for fuel where I set up the Soviets give or take a few hexes. You will be pretty much where everyone else has been on turn 10. I can say though that this is the first game I actually evacuated some industry from Leningrad ;-} That Sir I salute you [&o]
My thinking is that those Panzers might have made a difference in the attacks in the north, rather than just sitting idle in the center.
To be is to do -- Socrates
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra