The point is it happened in center and in more games then just mine.
I was told by another player the crap this guy was pulling and only way to prove it was by playing him.
You can drop 3 units or 5 units in a single turn and cut all 5 rail lines.
Its clearly and exploit that is a HUGE game changer and reading poeple defend it is really a hoot.
Marquo I know you play German side from time to time.
Turn 8 you get a breakthrough that could be a huge pocket its almost closed with 80 units in it. You also get one in the south. You send in turn. Get it back and because of 3 para drops Tula south is cut off, no supplies for 3 turns. the SHC player simply walks out of trap and laughs at you for your complete lack of skills.
You would be here posting it so fast it would not be funny.
Get out of the mud and stop defending stuff thats 100% turning poeple off from the game.
Who wants to play a game when someone can pull this crap at will?
Zero skill needed.
You could make Jamiam look like a newbie doing stuff like this.
Pelton
For whatever reason you has chosen not to answer this question on several occasions. The airdrop was not gamey, and the para unit was most probably based in Odessa which you chose to simply ignore. I posted a link which corroborates that the Soviets did launch a such a brigade level para drop in 1941 to function as partisans. When one puts all of one's eggs in one basket, then one has to accept the consequence of one's actions. You say it was the center, but that is a half truth as the target hex was really not too far from Odessa which you chose to ignore. Just man up, learn from your mistake and move on.
You clearly have never played the Soviet side; a Soviet player could never airdrop 5 brigades in one turn.
"Get out of the mud and stop defending stuff thats 100% turning poeple off from the game.
Please elaborate; what have I done but document that the Soviets actually did launch a successful para-partisan air drop in 1941? FWIW, a little gem like this is actually a magnet for people to play; it shows that the devs paid alot of attention to historical capabilities which are modeled in the game. Further, it gives hope that overly aggressive Axis players who ignore their logistics and flanks, can be made to pay dearly for their exploits. This is actually turn on, not a turn off.
For the record, do you ever play with random weather? If not, why not?
Enjoy the game [:)]