I've made a simple app that creates situational maps with actual units' and HQs' positions based on data exported from the game. Full scale example result presenting turn 43 of my campaign game is shown in fifth post (so you can see that I'm a poor commander, at least concerning Soviets). Red dots are on-map units (would be blue for Germans). More unit on a hex = stronger colour.
Small sample:

How to install?
Download from my dropbox: https://www.dropbox.com/s/9jzxbzn53d1r8 ... T.jar?dl=0
Please tell me if there are any problems with download link.
Also version information is included in the third post of this thread.
Put a jar file in any location you want. The app will try to write two things in a folder where you put it: conf.properties file which remembers some options you have chosen and logs folder which contains text files used for debugging.
You need Java Virtual Machine installed to use it ( https://www.java.com/fr/download/ ) .

How to use it?
Firstly export Commander's Report data using Export button in right lower corner of the screen as shown on the picture. Then launch the app by clicking twice on a jar file.

Interface

Options are:
Game directory - Location of the game, e.g. F:\Matrix Games\Gary Grigsby's War in the East
Stats file - Files you have exported using Commander's Report will show on the list (the app automatically searches in the game folder). You should pick one. Only after you select stats file, "create map" button will become active. Alternatively you can tick a checkbox which will allow you to choose stats file from a custom disk location (if you copied it from game folder to somewhere else).
Output directory - This is where generated map shows up
Map zoom 4/5 - Detail level of generated map. The app uses game's tga files located in Dat\Art subfolder. If you have custom map, e.g. Jison's map, it will be used to generate situational map.
Icons/Names only - Not really icons but default option is prettier

Create animated GIF from selected stats files - As it says, it will create a GIF file. Turns will change every 3 seconds. You can convert this GIF to video, e.g. with Virtual Dub (which may export it to AVI). If you select stats files of both sides (Axis and Soviet turns simultaneously) the app will combine them to include both sides' positions in a single map image and will put those map images in chronological order (regardless of input filenames). The app will check if combined stats files come from the same scenario. Bear in mind that stats file contains only information about scenario title and not about players involved or real date when scenario was played. So if you mix files from two different games but of the same scenario, you may get unexpected results.
Please be aware that this is very early version which may contain some bugs. I'll be very grateful if you tell me about problems you encountered so I could eliminate them in next version.
Roadmap
(moved to the second post in this thread)
Acknowledgement
Last but not least, I would like to thank Mark for testing first versions of the app and his valuable remarks that helped to improve it.