Order of Battle 2.9.6d patch

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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AlbertoC
Posts: 596
Joined: Wed Mar 09, 2016 7:59 am

Order of Battle 2.9.6d patch

Post by AlbertoC »

Hello everyone! We're about to release Blitzkrieg, and the 2.9.6d. patch being released with it.

Here is the full changelog. It will be announced as soon as we release it. We hope you'll enjoy it!

You can download it here

For MAC dowload it here.

Changelog:

- MP maps added: [1v1] Dubno (Germany vs USSR) and cooperative "Fall Rot" putting Germany and Waffen SS players against France and British.
- New "tech tree" specialization system available for all existing campaigns, including the free Boot Camp
- Dozens of specializations added, existing specializations reworked or rebalanced
- Core force can be exported at any time during a campaign
- Bootcamp core force can be imported at start of US Pacific campaign
- Morning Sun core force can be imported at start of Rising Sun campaign
- 200+ new units added to various nations
- German themed music added
- German commanders & avatars added
- Kriegsmarine and Waffen SS factions available in editor
- "European Village" terrain type added to replace "palm tree" style villages on non-pacific maps.
- Light artillery damage increased.
- Heavier artillery damage and shock decreased
- Artillery damage less affected by entrenchment
- All artillery does damage to enemy entrenchment
- Artillery damage reduction against low strength targets starts if target is below 7 strength
- Paratroopers have 50% chance to land on the target hex (used to be ~14%)
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