Panzer Corps Gold Initial Video Review

Fans of the old Panzer General series rejoice for the release of Panzer Corps. Following in the footsteps of the popular SSI masterpiece and sharing with the General series the same level of engagement and strategic depth, Panzer Corps will keep an unmistakable "PG feeling" whilst improving and refining the gameplay and balance. Panzer Corps will feature 26 scenarios on 21 unique maps, covering most major battles of the European Theatre of World War II and including a few hypothetical 'what if' scenarios based on your actions. Now expanded with a full-war mega-campaign and the Afrika Corps and Allied Corps releases!

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Omnius
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Panzer Corps Gold Initial Video Review

Post by Omnius »

I recently purchased Panzer Corps Gold and am glad I waited to get the whole series for a mere $40 during the holiday sale. As they say patience is a virtue and I love the virtue of a great deal. Perhaps the best deal ever for a computer war game. A lot of extra content as far as campaigns and their scenarios to play. The only minor bug I found was when you move a unit that can be transported by vehicles far enough to trigger mounting up that if you decide to undo the move the unit goes back to it's original hex but doesn't properly revert back to it's dismounted state. Kind of ruins the undo move feature.

The AI, Artificial Ignorance, isn't horrible like Wars of Napoleon or the first Strategic Command but it really isn't that smart. Far too often the AI can be tricked into leaving a good defensive position to take a cheap shot at a perceived expensive unit. I read that recently the Air AI was improved but sadly it's pathetic at focusing on air superiority, wasting too much on playing flying artillery. Sadly the fighters do a poor job of escorting bombers instead of bombing early on so it's bombers never last long. Then I always focus on gaining air supremacy which the Air AI makes all too easy.

I use the Stalingrad scenario to explain game mechanics and other stuff. I love the replay feature as it allows me to quickly show a battle while I comment on the proceedings. I'll be doing other battles as well in the future.

No background music.

https://youtu.be/A24503nBQQU
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wings7
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RE: Panzer Corps Gold Initial Video Review

Post by wings7 »

Thanks for the video Eric! Panzer Corps is a very enjoyable game. [:)]
Please come and join and befriend me at the great Steam portal! There are quite a few Matrix/Slitherine players on Steam! My member page: http://steamcommunity.com/profiles/76561197988402427
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Omnius
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RE: Panzer Corps Gold Initial Video Review

Post by Omnius »

wings7,
Thanks for the thanks! Panzer Corps Gold is a fun beer and pretzels game. Nothing overly large or complicated so scenarios tend to be played in a day or less.

I'm doing a 2 video set of the battle of Kursk. In the first episode I played both sides for turn 1 showing and explaining what I was doing along the way. The second video I'll use the replay feature to show turns 2 through the end.

I'll have to check out your Steam page. So far I haven't redeemed Steam keys, I hate Steam counting my playing hours and backing up my stuff to their cloud. I do have Steam membership fro other games so can enjoy the PCG community. I did find good info regarding prestige on the Steam discussion boards.
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Razz1
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RE: Panzer Corps Gold Initial Video Review

Post by Razz1 »

Check out the Total Realism Mod on the Slitherine site
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Omnius
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RE: Panzer Corps Gold Initial Video Review

Post by Omnius »

Razz,
I'll have to figure out the basic game before doing any mods. What does the Total Realism mod do to make scenarios more realistic? I see no AA for Germans at Kursk, obviously an oversight. Does it add Soviet northern attack force for Kursk to make that more realistic?
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