
Any idea why ?
Thx
Moderator: Vic
ORIGINAL: nukkxx5058
OK at least it's not just me
Sometimes adding units reduces the odds. Does it makes sens ?
ORIGINAL: nukkxx5058
OK at least it's not just me
Sometimes adding units reduces the odds. Does it makes sens ?
Yes, I can easily imagine all that but the problem is that when I'm adding an unit to the roster, I don't see its stats so I have no idea what I'm actually adding.ORIGINAL: KingHalford
ORIGINAL: nukkxx5058
OK at least it's not just me
Sometimes adding units reduces the odds. Does it makes sens ?
This happens for several reasons: firstly, encirclement will increase the odds, read the manual for details exactly how that works.
Secondly, if you're using units from more than one HQ (whether that's different OHQs, or an OHQ and the SHQ) then you'll lose a large bonus. This is significant, again, read the manual for details.
There are a lot of other factors. Combat is pretty complex under the hood!
ORIGINAL: tikhun
I suspect that one important reason why odds often lie to you is commander rolls, which provide a lot of modifiers and can make a huge difference.
You nearly never throw 5 sixes in a row with a fair dice. Here I'm losing 10:1 battles 3 times in a row., It's not randomness, it's biaiseness (unless the "Generals" explanation holds).They are counted in expectations in this preview, but they still are random rolls after all, and due to mulplicative nature can really explode.
One of the frustrating things about this game from a player perspective is it's opaqueness - I generally find it is very difficult to figure out the reasons something is happening. That makes it very difficult to learn from mistakes.If it's confirmed to be the reason, then very well done the DEV !
ORIGINAL: mroyer
One of the frustrating things about this game from a player perspective is it's opaqueness - I generally find it is very difficult to figure out the reasons something is happening. That makes it very difficult to learn from mistakes.
-Mark R.
+2
Here I'm losing 10:1 battles 3 times in a row., It's not randomness, it's biaiseness
Rephrase: The battle odds may not reflect factors of which the player is unaware.ORIGINAL: solops
It clearly states in the manual that there may be factors of which the player is unaware in the calculation of battle odds. One way to minimize these is better reconnaissance. You will never know everything and you may be mistaken about some things. Fog of war.
ORIGINAL: matt3916
Here I'm losing 10:1 battles 3 times in a row., It's not randomness, it's biaiseness
Three times is far too small a sample from which to accuse the random number generator of not being random.