What is a Crisis of Egoism?

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Daza99
Posts: 327
Joined: Tue Aug 01, 2017 7:02 pm

What is a Crisis of Egoism?

Post by Daza99 »

I have a Crisis of Egoism going on and relations are dropping with some leaders, i am not sure what i am suppose to do. The manual doesn't mention it at all i believe. Looking at my leaders i have 4 out of 8 who have Egoism stat higher than 70, not sure if this has triggered what ever this is.

So im not sure if this type of event is just random or a case of conditions coming together to trigger it?

The game does have an advisor popup for some situations and how you might go about resolving it, would be nice to see more information for this like this crisis especially as a new player.
diamondspider
Posts: 141
Joined: Fri May 15, 2020 1:54 am

RE: What is a Crisis of Egoism?

Post by diamondspider »

I believe it is an epoch, which just means some thematic "thing" that is happening for a while. It does seem to make your leaders extra testy, especially those with high egotism. Last time I just jacked their salaries up, rewarded a few metals, and agreed with the bad ones against my values a few times. I got through with most of them in the green.
Kamelpov
Posts: 167
Joined: Sat Feb 22, 2020 6:59 pm

RE: What is a Crisis of Egoism?

Post by Kamelpov »

Well I'm doing the best word leader in value only say truth and realize every demand I accepted. It's not like those liars IRL that say fake like trump. You see a problem you solve it it's your job or like in tropico be vague.
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76mm
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RE: What is a Crisis of Egoism?

Post by 76mm »

I finally bought the game. What exactly is a "Crisis of Egotism" supposed to represent? Seems like a gamey mechanism to introduce additional problems for the player.
AttuWatcher
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RE: What is a Crisis of Egoism?

Post by AttuWatcher »

It represents all of your cabinet members just opened an Instagram account. [:D]

Epochs can be disabled at game start if so desired.

Crisis of Egotism is a particularly nasty one if you don't have a few things in your favor before it starts or if you get it multiple times in the same game like I did.

In my current game I had a "Decade of Revolution" which is 36 turns long, btw. It actually helped me get my autocracy score waaaay up. Sitting in the 80s now. My militant iron-fisted nation is rolling along swimmingly now. Crises can be a hidden boon in this game sometimes.
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76mm
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RE: What is a Crisis of Egoism?

Post by 76mm »

so is there any real reason to play with epochs? they sound like random events not tied to anything else in the game...for instance when I started my first game I got the Epoch of Bureaucracy (or whatever)...why? Something to do with choices I'd made setting up the game? Now I've got an incoming Epoch of Egotism...again, why, based on my conduct, or just some random event?

I don't mind random events for things like plagues, religious uprisings, etc., but for things which would seemingly be driven more by government policies (corruption, bureaucracy, etc.), I would expect them to be driven by, well, government policies.
Tssha
Posts: 33
Joined: Mon Mar 25, 2013 2:01 pm

RE: What is a Crisis of Egoism?

Post by Tssha »

I think this is more movements driven by history, by social events outside of your personal control. They seem to go "time of boon", "time of hardship and strife" and alternate between the two.

Governments aren't the only drivers of history. The people drive it too, and so do ambitious lieutenants who want to take power for themselves, or whose ambitions are stymied by their superiors. Sometimes it's a cultural factor, like corruption, that gets ramped up because of random stuff you never hear about, until it's already started. Sometimes reacting to events like this can make a government stronger, sometimes they make it weaker. Sometimes they struggle for a bit but ultimately come out of it alright.

I like epochs, they add well to the theme of the game, can present long-term challenges that have to be weathered instead of resolved, and long-term boons as a reward for making it out the other side.
majama
Posts: 59
Joined: Wed Jul 25, 2001 8:00 am
Location: Poland

Re: What is a Crisis of Egoism?

Post by majama »

I meet this event in my first game and looks like it ruined my team, secretary actual dropped with relation on 30. Entire economy and empire support looks worsened. Its too bad random event. If I had known this was going to happen to me, I wouldn't have played the game. It has to be able to be turned off for the game to make sense to me.
Daza99
Posts: 327
Joined: Tue Aug 01, 2017 7:02 pm

Re: What is a Crisis of Egoism?

Post by Daza99 »

majama wrote: Sat Aug 05, 2023 12:52 pm I meet this event in my first game and looks like it ruined my team, secretary actual dropped with relation on 30. Entire economy and empire support looks worsened. Its too bad random event. If I had known this was going to happen to me, I wouldn't have played the game. It has to be able to be turned off for the game to make sense to me.
You can turn off epochs when you are setting up your game, esp handy when you are learning the game. I am not sure when they are turned off, if you still get fate points? or how they are awarded.
majama
Posts: 59
Joined: Wed Jul 25, 2001 8:00 am
Location: Poland

Re: What is a Crisis of Egoism?

Post by majama »

Yea, i starting new game and turned off epochs, now should be easier.
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Tartannosaur
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Re: RE: What is a Crisis of Egoism?

Post by Tartannosaur »

Tssha wrote: Tue Jun 09, 2020 6:47 pm I think this is more movements driven by history, by social events outside of your personal control. They seem to go "time of boon", "time of hardship and strife" and alternate between the two.

Governments aren't the only drivers of history. The people drive it too, and so do ambitious lieutenants who want to take power for themselves, or whose ambitions are stymied by their superiors. Sometimes it's a cultural factor, like corruption, that gets ramped up because of random stuff you never hear about, until it's already started. Sometimes reacting to events like this can make a government stronger, sometimes they make it weaker. Sometimes they struggle for a bit but ultimately come out of it alright.

I like epochs, they add well to the theme of the game, can present long-term challenges that have to be weathered instead of resolved, and long-term boons as a reward for making it out the other side.
This. Epochs add challenge to the game and also replayability because every game starts with a random epoch. In most 4x games the build order is always the same once you master it. Here a different epoch can totally change your start. The historical and thematic aspect adds flavor as well.
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CaptBeefheart
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Re: What is a Crisis of Egoism?

Post by CaptBeefheart »

I like epochs. They add variety to the game. The Egoism one means your leaders are less likely to be happy, so you have to devote more resources to, well, keeping them happy. It's another challenge. Then it's balanced by the one that gives you extra bureaucracy points, which is great.

Cheers,
CB
Beer, because barley makes lousy bread.
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