This doesn't seem to be working. All trucks no matter the engine size give a +20% movement bonus. I tried an experiment with 150mm artillery that had a movement penalty of -36% and a weight of 310 (btw, weight should show on the Blueprint).Vic wrote: ↑Fri Jun 05, 2020 7:32 am -Heavier artillery + Heavier AT + Heavier Flak guns get a reduction in movement due to a movement penalty for heavy weight & resulting manhandling of equipment (going up to about 75% movement cost penalty for the heaviest of guns)*
-Any equipment (like artillery, at gun) being carried with such a negative movement penalty will retain this penalty when being transported (by like trucks) unless the transporters have a positive movement bonus (due to powerful engines) which will offset the negative penalty of the guns.
Trucks with Light Engines had a movement modifier of +20% and engine power of 200.
Trucks with Heavy Engines had a movement modifier of +20% and engine power of 400.
My assumption would be that 400 power engines pulling 310 weight would work correctly and that 200 power engine pulling 310 weight would struggle. But they both do exactly the same so it looks to be the movement bonus that is applied and not the engine power. So there is no reason to build trucks with more than a light engine - unless I'mm misunderstanding what is going on.