Creating the Map part 63 - Tweaks
I've spent the past few days going over the map and giving it a good copy edit, concentrating particularly on the areas I did first in view of what I've learned over the past six months. I've implemented a lot of smaller changes but the larger ones can be seen in the image below:
1) The books aren't clear as to whether Puerto Rico was bought from Spain by the CSA along with Cuba. In fact the books never mention Puerto Rico at all which rather suggests that it is not part of the CSA. The books do also mention Spanish ships of the North American coast so this might indicate that the Spanish still maintain a presence in the New World. Considering the absence of other countries which can be influence onto either side in the war I've decided to make Puerto Rico territory of a neutral Spain portrayed asa minor power, a base for the Spanish pre-dreadnought battleship
Pelayo and a naval infantry division. Bring Spain onto your side in this conflict and you will gain a convoy and a dreadnought appearing on the far side of the Atlantic.
2) The Japanese appear in the books fighting on the side of the British against the USA in the Pacific. I've decided the best way to portray this is by including the Mariana islands, obviously positioned way to the east of where they actually are, but I think putting them closer is forgivable for game play purposes. In the books the Japanese defeated the Spanish in a war in the Pacific and took their Pacific colonies, so the Marianas are entirely occupied by the Japanese. The Japanese are a major power favourable to the Entente and have a modern fleet complete with dreadnoughts, and a strong contingent of naval infantry - both are important if the Entente are to win the conflict for the Sandwich Islands (Hawaii). Japan starts the conflict as a neutral on the Entente side so the UK will have to offer the Japanese some thing to get them on side - or use diplomatic influence.
3) The British need a Pacific base after they lose the Sandwich Islands, so I've added Midway with a hefty port complex and Naval Infantry division waiting to go.
4) I've given the Sandwich Islands a heavy edit, expanding the size of them. Obviously they are no longer to scale but again I think this is forgivable for gameplay purposes. I've also made the Sandwich Islands and Entente minor so you can force them to surrender and thus take the entirety of the archipelago without having to invade every single island. I'm thinking of doing something similar to other British possessions (e.g., the Bahamas) but I need to make my mind up on this.
5) I've similarly expanded the UK base at Bermuda so that attackers have somewhere to land.
Things I'm thinking about doing but haven't made my mind up about: adding Germany as a CP major power. On the plus side this means there is a CP great power in the game other than the US and would simulate the German involvement in the naval war. On the negative side this means adding a German port at the eastern edge of the map and having a very small major power (maybe 20-40 MPP a turn?) that only operates a few naval units. Making Germany a minor power would be meaningless as the US player would probably just spend the MPP on the North American war.
