Why not a 'Search Mode'?

Moderator: Hubert Cater

Post Reply
rob89
Posts: 330
Joined: Wed Apr 24, 2013 10:31 am

Why not a 'Search Mode'?

Post by rob89 »

Why not a 'Search Mode' for CV, CVL and Naval Bomber?

It's a bit tedious to always have to do it manually ... [:)]
User avatar
Hairog
Posts: 1587
Joined: Tue Jul 11, 2000 8:00 am
Location: Cornucopia, WI

RE: Why not a 'Search Mode'?

Post by Hairog »

The Naval Mod being tested HERE has given carriers (Fast Carrier Task Forces) a 10 hex search range automatically and a 7 hex range for CVL (Hunter/Killer Task Forces. CA (Raider Task Forces) has been increased to 3 to simulate the planes they carried.
WW III 1946 Books
SC3 EAW WW Three 1946 Mod and Naval Mods
WarPlan and WarPlan Pac Alpha and Be
ThunderLizard11
Posts: 843
Joined: Wed Feb 28, 2018 9:36 pm

RE: Why not a 'Search Mode'?

Post by ThunderLizard11 »

ORIGINAL: Hairog

The Naval Mod being tested HERE has given carriers (Fast Carrier Task Forces) a 10 hex search range automatically and a 7 hex range for CVL (Hunter/Killer Task Forces. CA (Raider Task Forces) has been increased to 3 to simulate the planes they carried.

This mod has a lot of cool ideas.
User avatar
Hairog
Posts: 1587
Joined: Tue Jul 11, 2000 8:00 am
Location: Cornucopia, WI

RE: Why not a 'Search Mode'?

Post by Hairog »

Just trying to throw things against the wall and to see what sticks with your suggestions and comments. Give credit to Hubert and company for making this program so open and available for modding.
WW III 1946 Books
SC3 EAW WW Three 1946 Mod and Naval Mods
WarPlan and WarPlan Pac Alpha and Be
jebboy
Posts: 29
Joined: Wed Dec 12, 2018 6:31 pm

RE: Why not a 'Search Mode'?

Post by jebboy »

10 hexes? That's a huge swath of water to cover. Is there a % chance to spot a UBoat or opposing ship or if they are in the radius they are spotted?

I realize I know nothing about how it works and certainly haven't played it.
User avatar
Hairog
Posts: 1587
Joined: Tue Jul 11, 2000 8:00 am
Location: Cornucopia, WI

RE: Why not a 'Search Mode'?

Post by Hairog »

It's the same chance as being within a within a hex in the current version, so I assume it's 100%. Just like the previous 2 hex range, it only applies from the end of the move. So you move your max movement and then anything within 10 hexes is spotted. Also all ships have a defensive evasion percentage ranging from 35% to 70%.

Try it out and see what you think. Hubert's AI is very good at adapting to the changes we've made.
WW III 1946 Books
SC3 EAW WW Three 1946 Mod and Naval Mods
WarPlan and WarPlan Pac Alpha and Be
jebboy
Posts: 29
Joined: Wed Dec 12, 2018 6:31 pm

RE: Why not a 'Search Mode'?

Post by jebboy »

I'll do that, thanks!
Post Reply

Return to “Strategic Command WWII: World at War”