Supply in China

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Taifun
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Supply in China

Post by Taifun »

Good morning Generals,

USA marines captured Pyongyang but I still hold all the rest of China and Korea, including both capitals Seoul and Harbin. The supply situation changed completely, and all cities in China were downgraded to 5 supply. It seems that all the supply is coming from Seoul and that if the rail line is blocked in Pyongyang Chinese supply is downgraded. Could anyone confirm?
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ElvisJJonesRambo
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Re: Supply in China

Post by ElvisJJonesRambo »

Not sure Champ.
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Umeu
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Re: Supply in China

Post by Umeu »

Taifun wrote: Sun Nov 17, 2024 1:35 pm Good morning Generals,

USA marines captured Pyongyang but I still hold all the rest of China and Korea, including both capitals Seoul and Harbin. The supply situation changed completely, and all cities in China were downgraded to 5 supply. It seems that all the supply is coming from Seoul and that if the rail line is blocked in Pyongyang Chinese supply is downgraded. Could anyone confirm?
yes, if the railway is blocked by enemy units or sabotaged by partisans anywhere between Seoul and Mukden, the rest of China and SEA no longer gets higher than 5 supply, since Seoul is the only originally Japanese capital it can connect to. Some key cities (like Changsha, Suchow & Sian) also can block supply further down stream.
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Re: Supply in China

Post by ElvisJJonesRambo »

yes, that rail is simple enough, Taifun is explaining another situation. Screen shots?
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Platoonist
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Re: Supply in China

Post by Platoonist »

Taifun wrote: Sun Nov 17, 2024 1:35 pm USA marines captured Pyongyang but I still hold all the rest of China and Korea, including both capitals Seoul and Harbin. The supply situation changed completely, and all cities in China were downgraded to 5 supply. It seems that all the supply is coming from Seoul and that if the rail line is blocked in Pyongyang Chinese supply is downgraded. Could anyone confirm?
Are you still holding any ports in China itself? Are they blockaded by Allied naval units?
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Re: Supply in China

Post by Umeu »

ports are not relevant. In this game, distribution is done via railroad, it's the only thing that matters afaik.

7.13.2. Unconnected Resources
If the resource is connected to a Secondary Supply Center but not to a
friendly Major’s Capital, Industrial Center or Primary Supply Center, then it
will have a maximum strength of 5.
7.13.3. Captured but Unconnected Enemy Resources
The Occupational Efficiency penalty (the fact that enemy resources don’t
generally work as efficiently under your control) doesn’t apply in the
following circumstances:
§§ Occupied Capitals, Primary or Secondary Supply Centers that aren’t
connected by rail to a friendly Major’s Capital, Industrial Center or
Primary Supply Center will have a maximum strength of 5.

154
§§ Occupied Industrial Centers that aren’t connected to a friendly Major’s
Capital, Industrial Center or Primary Supply Center will have a maximum
strength of 3.

The marines cut off the railroad connection between China and Seoul, which is the only friendly MAJOR capital for Axis (Harbin is a Minor capital) in East Asia. And thus, nothing can go above 5 until the railroad connection is restored.
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Re: Supply in China

Post by ElvisJJonesRambo »

Couple different subjects going on. Since you brought up ports. When those pesky garrisons are in Eastern Africa, it takes both the Ports and Cities to be drained, to starve them out. I think so, else that garrison can reinforce to strength 5. Yet Malta is different. Gotta bang down the supply-5 on the island. There's no time or space to starve Malta out, and it's easier to Air Raid.

I'll let Taifun define what's he's talking about. Sounds like he means the Japs have taken over those Cities and the Yanks came in, maybe there's some funky allied conversion, wouldn't doubt.

You-Me-You, are you beating this dude? Are you the chosen one who can calm the seas? Better get an AAR.
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Re: Supply in China

Post by Umeu »

ElvisJJonesRambo wrote: Mon Nov 18, 2024 6:19 am Couple different subjects going on. Since you brought up ports. When those pesky garrisons are in Eastern Africa, it takes both the Ports and Cities to be drained, to starve them out. I think so, else that garrison can reinforce to strength 5. Yet Malta is different. Gotta bang down the supply-5 on the island. There's no time or space to starve Malta out, and it's easier to Air Raid.
ports can supply units, but can't distribute to other places. You can also just block the ports (in Malta & East Africa) by placing one unit or ship next to them. Though this won't prevent the unit from escaping.
You-Me-You, are you beating this dude? Are you the chosen one who can calm the seas? Better get an AAR.
I'd say I'm losing, but it's close. Germany spent the entire year of 43 pounding the Urals and the Caucasus. In the end, they gained only 1 village and 3 railway hexes in the Urals, and 1 city and a few more hexes in the Caucasus. But Russian losses were severe, lost all 3 heavy tanks, and uncountable armies, corps and anti-tanks. Germany is trading 4 to 1 or 5 to 1. Japan is dying though. And Italy is already dead. Brits and Americans got kicked out of Spain, Italy and just now Greece. No more real Allied presence in Europe remains, just some stragglers who can't get out.

So we will see who surrenders first. Russia or Japan.
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Taifun
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Re: Supply in China

Post by Taifun »

The marines cut off the railroad connection between China and Seoul, which is the only friendly MAJOR capital for Axis (Harbin is a Minor capital) in East Asia. And thus, nothing can go above 5 until the railroad connection is restored. Thanks Umeu, I never noticed that Harbin was a minor Capital, I thought that the supply would flow by Harbin or Nanjing.
SC3_ WWII World at War 11_18_2024 11_02_40 PM.png
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Well, with Japan about to surrender in a few months and the USSR fielding 71 units including 8 tanks and 4 mechanized units I don't know how Germany is supposed to hold for 3,5 more years... :roll: Germany is toasted.
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Re: Supply in China

Post by Platoonist »

Yeah, I checked, and the same thing happens in SC War in the Pacific. If the Allies land a single unit at Pyongyang the entire Japanese supply system in China collapses to low level.

Seems a bit gamey with a pinch of exploit. The Japanese weren't the best at logistics, but I doubt even they would lay out a pan-Asian supply net with one critical fail point.
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Re: Supply in China

Post by Umeu »

Platoonist wrote: Tue Nov 19, 2024 2:48 am Yeah, I checked, and the same thing happens in SC War in the Pacific. If the Allies land a single unit at Pyongyang the entire Japanese supply system in China collapses to low level.

Seems a bit gamey with a pinch of exploit. The Japanese weren't the best at logistics, but I doubt even they would lay out a pan-Asian supply net with one critical fail point.
it's not like it goes to 0 supply. Tbh it's already weird that Japan can get better supply than China in China half the time. And it's also relatively easily prevented. in WaW, 3 garrisons is all it takes. And in WitP I don't even think this move can be pulled off in the same way, because there are no long range amphibs.
Umeu
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Re: Supply in China

Post by Umeu »

Taifun wrote: Mon Nov 18, 2024 10:22 pm The marines cut off the railroad connection between China and Seoul, which is the only friendly MAJOR capital for Axis (Harbin is a Minor capital) in East Asia. And thus, nothing can go above 5 until the railroad connection is restored. Thanks Umeu, I never noticed that Harbin was a minor Capital, I thought that the supply would flow by Harbin or Nanjing.
I thought the same the first time this happened to me. It's a huge move.
Well, with Japan about to surrender in a few months and the USSR fielding 71 units including 8 tanks and 4 mechanized units I don't know how Germany is supposed to hold for 3,5 more years... :roll: Germany is toasted.
Germany has 120 land units (and almost all are pure-crazy-SS Germans) :O and I already lost all my armored force. I still had hopes until you kicked me out of Greece. And now it seems like the Caucasus is finally gonna fall in 44. By my calculations, I won't be able to get to Berlin in time if you switch to defense.

idk maybe you are right, you are not as strong in Japan island as I had expected, and 3 years is still a long time, but only one way to find out.
Last edited by Umeu on Tue Nov 19, 2024 5:15 am, edited 1 time in total.
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Re: Supply in China

Post by ElvisJJonesRambo »

Thanks, now I understand what you're talking about.
Gotta use words I understand.
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To whoever I play next, this has just gotten on my Long-Range-AA Doolittle raid potential target list. Especially, when supply gets critical in Viet-fricking-nam. Charlie Don't Surf when Rocketman turns off the electricity.
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Re: Supply in China

Post by Platoonist »

Umeu wrote: Tue Nov 19, 2024 3:28 am And in WitP I don't even think this move can be pulled off in the same way, because there are no long range amphibs.
A design decision that keeps looking better and better with time. :mrgreen:
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Re: Supply in China

Post by Umeu »

Platoonist wrote: Tue Nov 19, 2024 5:03 pm
Umeu wrote: Tue Nov 19, 2024 3:28 am And in WitP I don't even think this move can be pulled off in the same way, because there are no long range amphibs.
A design decision that keeps looking better and better with time. :mrgreen:
yes it's a good change. Should be made in WaW also, though it'll require a lot of balancing of the allies I think, currently it's their main chance at winning vs a great axis player.

If the AI can't do without it, maybe just make long range available to AI only, that should be possible?
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Re: Supply in China

Post by Platoonist »

Umeu wrote: Wed Nov 20, 2024 2:58 pm a good change. Should be made in WaW also, though it'll require a lot of balancing of the allies I think, currently it's their main chance at winning vs a great axis player.

If the AI can't do without it, maybe just make long range available to AI only, that should be possible?
I was following a War in Europe AAR earlier this year where the Axis player landed an infantry unit in Newfoundland to capture St. Johns and then operated in a bomber unit across the Atlantic to assist. (the Deutsches Neufundland Korps?) Doing away with the long range amphibious ability world certainly help curtail that kind of logistical absurdity.

However, giving the AI the sole ability to do it would probably just cause players to grouse. You hear charges of the AI cheating all the time as it is. Giving it an advantage the human player doesn't have even if loudly advertised beforehand, would likely be seen as the same thing.
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Re: Supply in China

Post by Umeu »

lol ok... can't have that.

maybe just an option then, that you can turn on or off. Just like soft/hard limits. but that would make balance very hard.
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