Bug: Weather not present on Coastile tiles with a little land

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Lothos
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Bug: Weather not present on Coastile tiles with a little land

Post by Lothos »

Discovered this, I tried to adjust the weather zones to see if it could be fixed and it does not. If a tile that has a little land in it, and you hover with the mouse and it says Sea for it, the weather is always clear, if the tile is a sea tile (even with a tiny bit of land) then it should get the sea designation for weather.

I think this is in part because the weather zones that Matrix created are broken down into either Land or Sea (never combined) and even though the tile is a Sea tile the engine gets confused because it has a little land.


The reason I discovered this is that I was getting annoyed that the Med could have tormentil rains but you can put your carrier on the coast and still perform air missions. I was trying to fix that problem and discovered that it was not fixable even though the hexes have the same weather zone as the rest of the Med.
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BillRunacre
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Re: Bug: Weather not present on Coastile tiles with a little land

Post by BillRunacre »

If I'm understanding correctly, a Carrier in a coastal hex isn't affected by storms, though if it is further out to sea it is?
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Lothos
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Re: Bug: Weather not present on Coastile tiles with a little land

Post by Lothos »

BillRunacre wrote: Tue Apr 26, 2022 9:41 am If I'm understanding correctly, a Carrier in a coastal hex isn't affected by storms, though if it is further out to sea it is?
Sorry for the confusion, every hex in the Med has Storm but the hexes along the coast are always clear no matter what you do (in the editor). This was a bug that annoyed me in the base game because what you could do is if the entire Sea was raining (except for the coast) you can move your carrier on the coast and then use it.

At first I thought it was a weather pattern isssue in the editor and I tried to fix it because some of those zones were assigned a weather pattern that was designed for land (not sea) but the hex (when you mouse over it) says sea. So I then re-assigned the hex to the same weather pattern that the rest of the Med was assigned to. That did not work and the same problem still exists.
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Hubert Cater
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Re: Bug: Weather not present on Coastile tiles with a little land

Post by Hubert Cater »

Hi Lothos,

This is a design decision whereby storms at sea will not apply along the coastal hexes you've described, e.g. a sea hex with a bit of land in it.

However, if you extend the land weather patterns to include those coastal 'sea' hexes, then you can at least have these have rain or snow or even sandstorms when applicable.

Hubert
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Lothos
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Re: Bug: Weather not present on Coastile tiles with a little land

Post by Lothos »

Hubert Cater wrote: Wed Apr 27, 2022 3:53 pm Hi Lothos,

This is a design decision whereby storms at sea will not apply along the coastal hexes you've described, e.g. a sea hex with a bit of land in it.

However, if you extend the land weather patterns to include those coastal 'sea' hexes, then you can at least have these have rain or snow or even sandstorms when applicable.

Hubert
Would a possible work around be that for Weather patterns that are designated all Sea you give it Land weather seetings in addition to the sea settings that are identical. Would that resolve this exploit with the carriers?
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Lothos
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Re: Bug: Weather not present on Coastile tiles with a little land

Post by Lothos »

Lothos wrote: Wed Apr 27, 2022 4:00 pm
Hubert Cater wrote: Wed Apr 27, 2022 3:53 pm Hi Lothos,

This is a design decision whereby storms at sea will not apply along the coastal hexes you've described, e.g. a sea hex with a bit of land in it.

However, if you extend the land weather patterns to include those coastal 'sea' hexes, then you can at least have these have rain or snow or even sandstorms when applicable.

Hubert
Would a possible work around be that for Weather patterns that are designated all Sea you give it Land weather seetings in addition to the sea settings that are identical. Would that resolve this exploit with the carriers?

I just tested it, yes you can set the Land portion to give weather. Problem is that it is not in sync with the sea portion so you can get Rain in provinces with a small island or the coastline provinces but the rest of the sea will be clear.

I understand this was a design decision, but I hope you understand what I am pointing out the issue when a Province is designated as Sea (not land+sea)) and its weather is different than the rest of the sea around it. It does allow you to do things that you should not be able to do.

Also one note, how the default scenarios have their weather zones setup (which is one for land and a different one for sea) actually makes many of these provinces permanently with clear weather because they are assigned to the sea weather pattern but have a little land.
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Hubert Cater
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Re: Bug: Weather not present on Coastile tiles with a little land

Post by Hubert Cater »

I believe the idea at the time of implementation was to allow ships to hug coastlines to avoid the worst of the stroms at sea. But I see your point on there being some of these hexes that will then never have bad weather. I'll talk to Bill about this and see what we might come up with or decide.

Thanks for pointing that out,
Hubert
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