Balthazor's Strategic Arcana: https://www.youtube.com/watch?v=c1caHdsktJU
Duedman-Alles was knallt: https://www.youtube.com/watch?v=Vuf0WnNae24&t=87s
Jazon, first thank you for taking your time and making these changes etc.... I do have some questions and feedback but before I do I would like for you to take down the link to your changes.Jazon wrote: Tue May 09, 2023 4:10 am Hi!
I am up to your Youtube match guys(Duedman and Old Crow). I was a bit surprised how easy September Campaign in Poland is easy for the Germans. I believe it's due to the settings for playing with AI. However I was thinking about solution for multiplayer to add some flavor and difficulty for Germans performing Fall Weiss Plan. Becase in TRP, there are more turns, I thin the conquest of Poland should be a bit more challenging, time and resources consuming for German side. So I rearranged a bit the Poland and Germany. In current version Wehrmacht get no loses during the fight, and it is really easy to force Poland to surrender very quickly. Although in 1939 campaign Germans didn't lose many soldiers (50-60k) the lost around 1/3 of their tanks, and whole German tanks and APC production in 39/40 winter was dedicated to cover those losses. Germans lost quiet a lot in those units who were the spearhead of the blitzkrieg, panzer and motorized cores.
I rearranged Polish forces to reflect the historical dilemmas that Germans had in 1939. With new positioning, and supply(I don't know why Poland had only one supply point in Warsaw(?), I added secondary supply centers in Cracov, Poznan, Lublin etc.), Germans have two ways of performing their attack on Poland. To make things straight: Poland still got no chance to withstand the attack of the Huns. However, as I tested, Germans can smash Poland in three turns of blitz attack, but it will cause some damage. Or, they can do the same with low loses in 4 to 5 turns. You can see on the picture, grey arrows represent what Germans did in first two weeks of the campaign, and polish counter attack in the centre against German advance to Warsaw.
I could make more historical bla bla bla, but that's not the point. I just give you a link to "polish patch" so you can try for yourself in the hot seat. In my opinion it will increase attractiveness of the game, because Polish campaign will force German player to do some choices(blitzkrieg with some loses, or conventional attack). Usually in MP games, Germans deal with Poland super quick and with no loses, so they can begin attack in the west very early in 1940. This will slow them down a bit. This will also give Allied player a chance(if they decide to use British MPP's to reinforce Poles) to drag Germans in Poland for 4-5 turns. Anyway, try for yourself in hotseat, it will literally take about half an hour.
If you don't like it, or it disturb the balance forget about it. I am just trying to give some idea, but I am not stubborn at it, after all Lothos is the boss of this MOD:)
Cheers All
Jazon
(Jakub)
https://www.dropbox.com/s/ry1zmld09lj8g ... h.zip?dl=0
39 variant.png
Hi,Lothos wrote: Tue May 09, 2023 11:04 am
Jazon, first thank you for taking your time and making these changes etc.... I do have some questions and feedback but before I do I would like for you to take down the link to your changes.
I am ok with people making changes to the mod for personal use or for use in a private MP game.
However, changes to the mod itself and then making them public is not something I approve unless you are going to make so many changes that the differences between your mod and my mod are so different that you can't even tell you used my mod as a starting point. Even then I would like for people to ask me for permission.
With that said, lets go over some of your ideas
Secondary Supply points, you are correct I should add some in and it was an oversight by me.
Re-arranging the units, the issue I have here is that it is not historically accurate. The current Polish starting layout is close to the historical layout they had and their locations. I did some research and found maps of the 1939 invasion and the locations of the units.
What I found interesting in your OOB is that you added a second HQ. I have not downloaded and installed your version but what HQ did you add and was that leader performed at the time the Germans invaded Poland. If so many that is something we can add in as leaders do make things harder for the opposite side.
Hi, I just did test vs. AI on expert setting. I was using allied MPP's to reinforce Poland and do strategical redeployment. But no matter what I tried, Germans in their 4th Turn (October 3rd) finished Poland. That's actually historically accurate. Also as far as I saw, German units paid a bit more for the victory in their loses than in initial TRP setting.Taxman66 wrote: Wed May 10, 2023 10:46 am Jazon,
Quick suggestion: Take your modified Poland set up, play Single Player as the Allies (Axis AI on Veteran setting) and see how the AI does vs. your modified Poland.
I am reading through his other suggestions, right now I am leaning toward a hybrid of what you suggested which was to increase the units strength and perhaps add the HQ with some secondary supplies.Taxman66 wrote: Wed May 10, 2023 4:56 pm Ok, Lothos is primarily concerned with Single Player. If this made it too hard on the AI you'd have no chance of getting him to agree on it at all.
Did you give the AI 1 or 2 free EXP pips? If 2 see what happens with 1 pip (recommended settings).
Thanks Taxman66Taxman66 wrote: Fri May 12, 2023 6:51 pm You get the WiE version here (see first post), it is in a more complete state.
There is a WaW version over on that board.
I found this in the SC-WaW Strategy Guide. I realize that this isn't exactly what is going on here with TRP:OldCrowBalthazor wrote: Mon May 15, 2023 8:37 pm Hi, I never had the balls (but my opponent does) to do this but 3 U-boats showed up to to raid the Canadians after the US Exclusion Zone is up.
At the end of the turn the Canadian resources got damaged of course.
Question: When do the U-boats suffer damage for the provocation?
Was also curious if there are probabilities of hits and the range of damage.
It was the mid and late November turns of 1940...so the Americans are getting pissed.Taxman66 wrote: Tue May 16, 2023 3:38 pm What's the date?
I'm not sure of the exact TRP details of US mobilization, but in vanilla there is a steady increase in 1941, that may be partially responsible.
Another idea is to careful review the messages at the start of the turn. You can bring them back up by pressing l (lower case L), iirc.