gdpsnake1979 wrote: ↑Mon Mar 10, 2025 9:02 pm
Thank you for the quick response.
Hmmm, I thought I was doing combined arms with armor, Infantry and A/C on each target. I don't know of any mechanism for simultaneous attack so I'm curious. Unfortunately, you didn't mention where I can view your videos except you tube. But under what name?
I still disagree with research progress. If one assumes that level 5 Armor would represent JS1 and JS2 for the Soviets; King Tigers for Germany, etc. then I should reach level 5 before November of 1944 (even sooner if you consider production sufficient to field a unit, trials, etc.). And if ME262 is a level 5 fighter, I should see that in 44 (could have been fielded in 43 without interference from high command). But at the current rate of advance, I won't even see those levels by games end.
I also disagree that artillery has 0 for de-entrenchment value as well as TAC A/C. The only method I've found is ground attacks to reduce entrenchment and the unit attacking has to be the same size or larger than the defender.
The research HAS to be slowed for this mod because of the time scale and the fact that there are 30 turns in one year. If it wasn't, you would see LVL 5 tanks and LVL 5 Jet Fighters in 1942.
Also there are quite a few of us YouTubers along with Lothos who have been featuring this fantastic mod for 3 years now and helped in our own small way to further its development through playing Multiplayer matches. Hardcore ones.
GamingWithTheColonel and I (BalthazorsStrategicArcana) currently doing our second TRP-World..a slightly older version.
Duedman also is another YouTuber that has featured this mod.
Taxman, while not a YouTuber, is an expert and plays TRP-WiE Exclusively.
Read his comments on this vast thread.
Here's the latest from me:
https://www.youtube.com/watch?v=xGNUlCVw4XQ
Shameless plug haha
Also a link to GamingWithTheColonel playing TRP-World:
https://www.youtube.com/@GamingwiththeColonel
We both do daily episodes. This current production between us could be 6 months long or 6 years of fighting man!
Between watching Lothos TRP series, his tutorials, and our matches of TRP, it might help you see how we approach the combined arms approach that is enhanced with this mod.
Also, while we are playing a slightly older version (we started before the recent and excellent changes done by Lothos) the basic principles still apply.
One new change that is significant is the fact that TacBombers can't gob-smack armor now.
Anyways check us out too
Cheers
OCB