Checking the scenario in the builder I discovered that the WP has five turns of 150 Shock Level followed by five turns of 125 Shock Level!
I’m now experimenting with these values. “Battle for Germany” is a nice, self contained strategic look at the WWIII in Europe that can be played in a couple of hours and it just perfect for PBEM. I created a 2.1 version with WP having only 125 Shock Value for the first four turns (2 weeks); while it seems that I strongly curtailed the WP, the flow of the game feels already better as NATO. The WP has 2 weeks to rush to the Rhine before NATO starts counter-attacking. NATO, meanwhile, must trade space for conservation of forces and then start the Great Push-back.
However, my scenario-fu is not that great. I’m mostly improvising. So, I’m looking for help by more experienced designers.
My aims are:
- To get permission from the creator(s) to edit the scenario - of course!
- To create two versions of it: one balanced for HtH and one for NATO vs. the PO (and maybe a third for WP vs. PO).
- To use appropriate TOAW IV features that were unavailable when the scenario was first created.
- Maybe port the experience to other scenarios in the series so to create a 3.0 version balanced for TOAW IV.
Edit: For example, considering the age of the scenario, would it be suggested to use “High Supply” in the options?
To be clear, my main aim is to adapt the German front so to return an experience similar to the original tabletop inspiration - and learn something in the process. It is potentially one of the best scenarios in TOAW IV and it would be a pity to waste it. What I want is to bring a beautiful classic series into TOAW IV - not to do something from scratch.
Any help/suggestions are welcome!