Movement Arrows have Disappeared

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aspqrz02
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Joined: Tue Jul 20, 2004 3:01 am

Movement Arrows have Disappeared

Post by aspqrz02 »

A it says. I have been happily playing TOAW IV on my new (NUC) Computer for weeks but, suddenly, the red movement arrows (i.e. showing the movement cost per hex and route) have disappeared. This is on both the Steam version AND a newly re-downloaded Matrix version.

I have completely deleted the Steam game twice and rebooted. Makes no difference.

The weird thing is that on my old Desktop with EXACTLY the same game settings the arrows are still there in both the Steam and stab alone Matrix versions.

Any ideas?
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
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Curtis Lemay
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Re: Movement Arrows have Disappeared

Post by Curtis Lemay »

Did you muck about in this area:
Attachments
Movement Paths.jpg
Movement Paths.jpg (57.32 KiB) Viewed 270 times
My TOAW web site:

Bob Cross's TOAW Site
aspqrz02
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Re: Movement Arrows have Disappeared

Post by aspqrz02 »

Nah.

These are stock standard installs with nothing changed (I noticed that menu option and it was exactly as shown when I checked it ... ).

And it applies to one installed as a Steam game and another installed from a brand new download from Matrix (again, with no changes from stock) ... and THIS was the first time I had installed the non-Steam version to the NUC.

Phil
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
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Curtis Lemay
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Re: Movement Arrows have Disappeared

Post by Curtis Lemay »

Double check that h_Movement_arrows.png, Movement_arrows.png, and s_movement_arrows.png are in your Graphics folder.
My TOAW web site:

Bob Cross's TOAW Site
aspqrz02
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Re: Movement Arrows have Disappeared

Post by aspqrz02 »

In the Matrix download version ...

s_movement_arrows png 51kb
Movement_arrows png 75kb
h_Movement_arrows png 118kb

In the Steam version ...

s_movement_arrows png 51kb
Movement_arrows png 75kb
h_Movement_arrows png 118kb

All present.

Phil McGregor
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
----------------------------------------------
Email: aspqrz@tpg.com.au
aspqrz02
Posts: 1038
Joined: Tue Jul 20, 2004 3:01 am

Re: Movement Arrows have Disappeared

Post by aspqrz02 »

For what its worth

NUC Specs
Device name NUC2024
Processor 13th Gen Intel(R) Core(TM) i7-1360P 2.20 GHz
Installed RAM 64.0 GB (61.6 GB usable)
Device ID 88598F08-1BFE-4AD4-92A9-65F7F8D73834
Product ID 00330-73776-00435-AAOEM
System type 64-bit operating system, x64-based processor
Pen and touch No pen or touch input is available for this display

Windows
Edition Windows 11 Pro
Version 24H2
Installed on ‎22/‎11/‎2024
OS build 26100.2605
Experience Windows Feature Experience Pack 1000.26100.36.0

The machine happily runs GG's WITE (which I have been playing instead of FITE 2), WITW, all the Decisive Campaigns games, Warplan and Warplan Pacific and many other Matrix (and non Matrix) games with no problems ... and ran this title happily until two days ago ...

Phil McGregor
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
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Email: aspqrz@tpg.com.au
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Curtis Lemay
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Location: Houston, TX

Re: Movement Arrows have Disappeared

Post by Curtis Lemay »

Does the unit move when the target hex is clicked on - regardless of no arrows? Do you get the movement popup if there are two or more units in the start hex?
My TOAW web site:

Bob Cross's TOAW Site
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rhinobones
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Re: Movement Arrows have Disappeared

Post by rhinobones »

aspqrz02 wrote: Thu Dec 26, 2024 1:05 am I have been happily playing TOAW IV on my new (NUC) Computer for weeks but, suddenly, the red movement arrows (i.e. showing the movement cost per hex and route) have disappeared.
Any ideas?

Even if the arrows do not show, do the movement cost numbers still appear? I’ve found that the arrows tend to obscure units and terrain, preferring to just see the numbers. Obviously, this doesn’t solve the problem, but if the movement numbers are still visible it gives you an alternative.

Regards


Combat Engr Movement.jpg
Combat Engr Movement.jpg (322.49 KiB) Viewed 210 times
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil

Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
aspqrz02
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Re: Movement Arrows have Disappeared

Post by aspqrz02 »

Yes, the unit(s) move ... and, yes, I get asked if I want to do a group move if more than two are in a hex.

No, the Movement Costs/Numbers do not appear either.

So I am effectively moving blind with no idea of the movement costs or even how far I can move.

Phil McGregor
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
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Email: aspqrz@tpg.com.au
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Curtis Lemay
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Re: Movement Arrows have Disappeared

Post by Curtis Lemay »

aspqrz02 wrote: Fri Dec 27, 2024 12:15 am In the Matrix download version ...

s_movement_arrows png 51kb
Movement_arrows png 75kb
h_Movement_arrows png 118kb

In the Steam version ...

s_movement_arrows png 51kb
Movement_arrows png 75kb
h_Movement_arrows png 118kb

All present.

Phil McGregor
What is the path to them - compared to the path to the .exe?

This has to be a path issue.
My TOAW web site:

Bob Cross's TOAW Site
aspqrz02
Posts: 1038
Joined: Tue Jul 20, 2004 3:01 am

Re: Movement Arrows have Disappeared

Post by aspqrz02 »

STEAM Version
"C:\Program Files (x86)\Steam\steamapps\common\The Operational Art of War IV\Opart 4.exe"
C:\Program Files (x86)\Steam\steamapps\common\The Operational Art of War IV

Matrix/PC Download Version
"C:\Program Files (x86)\Matrix Games\The Operational Art of War IV\autorun.exe"
C:\Program Files (x86)\Matrix Games\The Operational Art of War IV

(NB: Tried to run the PC/Matrix version from Opart 4 exe ... made no difference).

Phil McGregor
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
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Curtis Lemay
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Location: Houston, TX

Re: Movement Arrows have Disappeared

Post by Curtis Lemay »

aspqrz02 wrote: Fri Dec 27, 2024 3:54 am STEAM Version
"C:\Program Files (x86)\Steam\steamapps\common\The Operational Art of War IV\Opart 4.exe"
C:\Program Files (x86)\Steam\steamapps\common\The Operational Art of War IV

Matrix/PC Download Version
"C:\Program Files (x86)\Matrix Games\The Operational Art of War IV\autorun.exe"
C:\Program Files (x86)\Matrix Games\The Operational Art of War IV

(NB: Tried to run the PC/Matrix version from Opart 4 exe ... made no difference).

Phil McGregor
Are you running a desktop shortcut to that Opart 4.exe? If so, try double-clicking on that file directly from the File Explorer.
My TOAW web site:

Bob Cross's TOAW Site
aspqrz02
Posts: 1038
Joined: Tue Jul 20, 2004 3:01 am

Re: Movement Arrows have Disappeared

Post by aspqrz02 »

Tried it both ways from Desktop Icon and from File Explorer ... for BOTH the Matrix download/PC and Steam versions.

Made no difference.

Phil McGregor
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
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Email: aspqrz@tpg.com.au
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rhinobones
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Re: Movement Arrows have Disappeared

Post by rhinobones »

Try copying the arrow and number graphics into the Graphics Override folder.
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil

Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
User avatar
Curtis Lemay
Posts: 14514
Joined: Fri Sep 17, 2004 3:12 pm
Location: Houston, TX

Re: Movement Arrows have Disappeared

Post by Curtis Lemay »

Have you tried all three zoom levels?
My TOAW web site:

Bob Cross's TOAW Site
aspqrz02
Posts: 1038
Joined: Tue Jul 20, 2004 3:01 am

Re: Movement Arrows have Disappeared

Post by aspqrz02 »

From 2d Huge to 2d Ultra Tiny and both levels of 3d.

Nothing changes.

Phil McGregor
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
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Email: aspqrz@tpg.com.au
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Curtis Lemay
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Location: Houston, TX

Re: Movement Arrows have Disappeared

Post by Curtis Lemay »

aspqrz02 wrote: Fri Dec 27, 2024 6:44 am From 2d Huge to 2d Ultra Tiny and both levels of 3d.

Nothing changes.

Phil McGregor
Try running the program in a lower Windows version:
Attachments
Compatibility modes.jpg
Compatibility modes.jpg (166.12 KiB) Viewed 162 times
My TOAW web site:

Bob Cross's TOAW Site
aspqrz02
Posts: 1038
Joined: Tue Jul 20, 2004 3:01 am

Re: Movement Arrows have Disappeared

Post by aspqrz02 »

Tried it. Made no difference.

Phil McGregor
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
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Email: aspqrz@tpg.com.au
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Curtis Lemay
Posts: 14514
Joined: Fri Sep 17, 2004 3:12 pm
Location: Houston, TX

Re: Movement Arrows have Disappeared

Post by Curtis Lemay »

Any kind of anti-virus running that you could turn off?
My TOAW web site:

Bob Cross's TOAW Site
aspqrz02
Posts: 1038
Joined: Tue Jul 20, 2004 3:01 am

Re: Movement Arrows have Disappeared

Post by aspqrz02 »

Thanks for the suggestions. I suspect that this may be unresolvable and may be specific to the hardware/software combination on my NUC (though why it worked for weeks and then suddenly stopped with no obvious cause such as Windows updates etc is a mystery).

I would really have preferred to have this one program work on my NUC but the fact that it works on my older Desktop means I can still enjoy the game ... I originally got the NUC mainly because my old PC (running Windows 10 and not upgradeable) was having problems handling the large DTP/Graphics files I mainly use it for and the NUC had four times the memory and has no such problems ... it was just a bonus that it runs all the Matrix/Steam games I play in my not so copious free time.

Since I have a KVM setup I can switch between the two rigs at, literally, the press of a button, so I can live with it.

Maybe in another 3-4 years when I upgrade again it will work on that machine.

Phil McGregor
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
----------------------------------------------
Email: aspqrz@tpg.com.au
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