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Tigers on the Hunt is a World War 2 hard-core tactical wargame for PC.

It creates a truly and immersive depth tactical simulation. Tigers on the Hunt boasts a ferocious and adaptive AI which will dynamically respond to a player’s maneuvers.

Moderators: Peter Fisla, Paullus

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Peter Fisla
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Joined: Fri Oct 05, 2001 8:00 am
Location: Canada

RE: Status

Post by Peter Fisla »

Sorry but no, I'm not selling my source code...I don't even know who would be interested in such a thing. This game is my heart and soul, I love it. If I can, I will be working on it as long as I can.
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Big Ivan
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Location: Mansfield, Ohio USA

RE: Status

Post by Big Ivan »

ORIGINAL: Peter Fisla

Sorry but no, I'm not selling my source code...I don't even know who would be interested in such a thing. This game is my heart and soul, I love it. If I can, I will be working on it as long as I can.

+1 Peter, I hear ya!![:D]
Blitz call sign Big Ivan.
Assistant Forum Moderator for CS and CSx2 at The Blitz Wargaming Club.
rmmwilg
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RE: Status

Post by rmmwilg »

ORIGINAL: Peter Fisla

Sorry but no, I'm not selling my source code...I don't even know who would be interested in such a thing. This game is my heart and soul, I love it. If I can, I will be working on it as long as I can.
Well, ya never know, but given how much effort has gone into it, I sincerely do understand. I hope I didn't offend with the question; it was a curiosity sparked by other posts that I've seen over time offering their input to the programming.
fuselex
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RE: Status

Post by fuselex »

source code , one of the 3 asl mmp`s or whatever expressed interest in talking with you in a forum
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Big Ivan
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Location: Mansfield, Ohio USA

RE: Status

Post by Big Ivan »

ORIGINAL: fuselex

source code , one of the 3 asl mmp`s or whatever expressed interest in talking with you in a forum

I'm not too much in tune with this interest on the forum, wherever that is. So be it.

But when I go to MMP, it seems there is a lot of ASL modules and support stuff out of print! Plus a lot of it is grossly overpriced IMHO. Opps hope I didn't hurt anyone's feelings, just saying...

Not sure I want them involved with the source code for Tigers on the Hunt.

Regards,
Big Ivan[:D]
Blitz call sign Big Ivan.
Assistant Forum Moderator for CS and CSx2 at The Blitz Wargaming Club.
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ColRosenberger
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Joined: Sun Jun 11, 2017 4:31 pm

RE: Status

Post by ColRosenberger »

Glad you're doing better Peter, sad to hear you haven't been programming since. I hope you can fully recover and keep on living a happy life and pursuing your dreams.

My selfish wish would be to see this game grow a lot more and get a better scalable UI, better AI, and implementation of more ASL rules as well as more user visibility of what goes under the hood (I've always wanted to see the dice rolls, for that tabletop feeling). If not in the current engine, at least in a sequel. If MMP are finally interested, having the official ASL name would surely open some doors (though this kind of partnership has to be approached with extreme caution). But take care of your health first!

Re: the source code, I completely understand why you wouldn't want to sell it. Thinking more long-term though, I've always believed that all software published should be required to have the source code in escrow somewhere so it gets released to the public eventually (at the latest when copyright expires). In the same spirit that a copy of every published book is sent to the Library of Congress in the US. Unfortunately the norm tends to be the opposite, that source code gets lost (like happened to Heroes of Might and Magic III, expansions were excluded from the graphics remake because of the lack of source code). I hope you have provisions in place so that the source code of such a work of art as Tigers on the Hunt won't get lost and will eventually revert to the public.
rmmwilg
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RE: Status

Post by rmmwilg »

[:)]
Rusty1961
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Joined: Thu Feb 04, 2010 4:18 am

RE: Status

Post by Rusty1961 »

ORIGINAL: Peter Fisla

Hi All,

You may have noticed that I haven't been around since the time after May 22th, 2019. I very much apologize for that. Unfortunately, I had a stroke. I had been in a hospital until June 27th 2019. Since then I have mostly focused on my health. I’m doing alright now but I haven’t done any programming since then. I’m not sure what the future holds but my health is very important to me.

I’m very happy that I was able to publish the game. And I’m also very glad and grateful for Jorgen’s support and contribution. I’m glad that I was able to give something to the wargame community, this game project of mine was a big dream come true. I can’t believe that we now have over 550 user made scenarios, this is truly incredible and I’m completely speechless. I met very nice people here and I very much thank you all for that and wish you all the best.

God speed, Peter.
God made man, but Sam Colt made them equal.
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