Problem with Meximieux Map/Gameplay?

Post bug reports and ask for game support here.

Moderators: Peter Fisla, Paullus

Post Reply
Gerry4321
Posts: 889
Joined: Mon Mar 24, 2003 2:40 am

Problem with Meximieux Map/Gameplay?

Post by Gerry4321 »

Attached is a file. I though it was hex 11,19 but I may have been a few off. Sorry.

Had a unit in a hex with a German MMG. Unit disappears at one point and I didn't see a shot with a result on it. Then I moved a leader into hex and they disappeared right away.
Attachments
2.Defendi..rPeter2.zip
(39.47 KiB) Downloaded 7 times
Paullus
Posts: 1097
Joined: Tue Jun 09, 2015 1:41 am
Location: Sweden

RE: Problem with Meximieux Map/Gameplay?

Post by Paullus »

Thanks[:)]
For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus
Paullus
Posts: 1097
Joined: Tue Jun 09, 2015 1:41 am
Location: Sweden

RE: Problem with Meximieux Map/Gameplay?

Post by Paullus »

Gerry I can't see anything strange but I'll let Peter check as well. It could be down to that the unit broke twice and that it showed that too fast. Just a guess.

For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus
Gerry4321
Posts: 889
Joined: Mon Mar 24, 2003 2:40 am

RE: Problem with Meximieux Map/Gameplay?

Post by Gerry4321 »

I understand but that would not explain the leader that moved into the hex later who disappeared.
Post Reply

Return to “Tech Support”