Submitted Mods
Moderators: Peter Fisla, Paullus
RE: Submitted Mods
This looks superb. I look forward to test driving it. Cheers.
RE: Submitted Mods
Très bien fait! Merci mille fois!
Krys
Krys
So many games...so little time...
"The Tree of Liberty must be refreshed from time to time with the blood of patriots and tyrants." Thomas Jefferson
"The Tree of Liberty must be refreshed from time to time with the blood of patriots and tyrants." Thomas Jefferson
RE: Submitted Mods
Desert Mod v:a.0
A,d Now the Earth Turn one half Turn and Tigers go to Sunny Desert
Same as Winter I Start with JMass Mod and change floor add snow everywhere
In bonus i change orchard representation to Palm, tired tag
and Black SS Counter Squad / H Squad to Black
As i say also i don't know if there is effect on LOS compute by the game so i name him va.0 and i go to 1.0 When feedback tell it's ok
Don't forget to save your original terrain file before replace it by this
This Mod don't change Rules just the representation of the Map

A,d Now the Earth Turn one half Turn and Tigers go to Sunny Desert
Same as Winter I Start with JMass Mod and change floor add snow everywhere
In bonus i change orchard representation to Palm, tired tag
and Black SS Counter Squad / H Squad to Black
As i say also i don't know if there is effect on LOS compute by the game so i name him va.0 and i go to 1.0 When feedback tell it's ok
Don't forget to save your original terrain file before replace it by this
This Mod don't change Rules just the representation of the Map

- Attachments
-
- OrigDesert.jpg (839.17 KiB) Viewed 1706 times
Semper Fi - Sicut Aquila
RE: Submitted Mods
Desert Mod Updated Updated v1.1 May, 20 2016
There is the File with Mod :
Regards from France
Cheers
[font="Courier New"]Changes for v1.1
- Correct Brush Issue for hills
[/font]
[font="Courier New"]Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Correct Color
- Make TotH 1.0.27 Compliant
[/font]
[font="Courier New"]Changes for va.1
- change Brush and Woods on Hill
- change hex border between 2 Differents Tile
- Fix an issue of All Black Hex[/font]
There is the File with Mod :
Regards from France
Cheers
[font="Courier New"]Changes for v1.1
- Correct Brush Issue for hills
[/font]
[font="Courier New"]Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Correct Color
- Make TotH 1.0.27 Compliant
[/font]
[font="Courier New"]Changes for va.1
- change Brush and Woods on Hill
- change hex border between 2 Differents Tile
- Fix an issue of All Black Hex[/font]
- Attachments
-
- Desert_v1.1.zip
- (4.39 MiB) Downloaded 287 times
Semper Fi - Sicut Aquila
RE: Submitted Mods
Please see the attached "Squad Leader" version 2 mod with small counters and Peter's terrain for Tigers On The Hunt.
I also add MP numbers to the vehicles.
2 men are fully squad and 1 man is a half squad.
It's setup to use the "JoneSoft Generic Mod Enabler".
*** Please backup your "terrain" file if not using JSGME ***
Sample image.

I also add MP numbers to the vehicles.
2 men are fully squad and 1 man is a half squad.
It's setup to use the "JoneSoft Generic Mod Enabler".
*** Please backup your "terrain" file if not using JSGME ***
Sample image.

- Attachments
-
- SquadLead..terrain.zip
- (3.19 MiB) Downloaded 434 times
To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.
Sun Tzu
Sun Tzu
RE: Submitted Mods
ORIGINAL: Richie61
Please see the attached "Squad Leader" version 2 mod with small counters and Peter's terrain for Tigers On The Hunt.
I also add MP numbers to the vehicles.
2 men are fully squad and 1 man is a half squad.
It's setup to use the "JoneSoft Generic Mod Enabler".
*** Please backup your "terrain" file if not using JSGME ***
Sample image.
![]()
Wow this is really cool!! I may have to switch to this new MOD now. I have been using the "Colorful" MOD because I really like the Graphic Counters Acropa created for the game.
RE: Submitted Mods
Man what a great community we have here and its only going to get better. Thanks for the updated Mod RICHIE61.
RE: Submitted Mods
All SS v:a.0
Cause sometime some Scenarii are use just SS Formation there is a mod with all German OB in Black
I don't find in ASL Armory information for used by SS AFV : PzKpfw 35t#, PzKpfw38(t)A, Marder III(t)M, StuIG 33, Spw250/10 & Ordonance : sIG33 so i leave in Blue Grey.
the Base Mod is always my best VASL from JMass, counter extrmely inspired by VASL module.
Don't forget to save your original terrain file before replace it by this
This Mod don't change Rules just the representation of the Map

Cause sometime some Scenarii are use just SS Formation there is a mod with all German OB in Black
I don't find in ASL Armory information for used by SS AFV : PzKpfw 35t#, PzKpfw38(t)A, Marder III(t)M, StuIG 33, Spw250/10 & Ordonance : sIG33 so i leave in Blue Grey.
the Base Mod is always my best VASL from JMass, counter extrmely inspired by VASL module.
Don't forget to save your original terrain file before replace it by this
This Mod don't change Rules just the representation of the Map

- Attachments
-
- OrigoSS.jpg (616.42 KiB) Viewed 1721 times
Semper Fi - Sicut Aquila
RE: Submitted Mods
Black SS Updated Updated v1.0 May, 17 2016
There is the File with Mod :
Regards from France
Cheers
[font="Courier New"]Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Make TotH 1.0.27 Compliant
[/font]
There is the File with Mod :
Regards from France
Cheers
[font="Courier New"]Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Make TotH 1.0.27 Compliant
[/font]
- Attachments
-
- Black SS_v1.0.zip
- (3.8 MiB) Downloaded 269 times
Semper Fi - Sicut Aquila
RE: Submitted Mods
Winter All SS v:a.0
Now the same SS Mod with Winter Theatre mixed
with same remarques from All SS

Now the same SS Mod with Winter Theatre mixed
with same remarques from All SS

- Attachments
-
- OrigwSS.jpg (669.48 KiB) Viewed 1712 times
Semper Fi - Sicut Aquila
RE: Submitted Mods
SS + Winter Updated v1.0 May, 17 2016
There is the File with Mod :
Regards from France
Cheers
[font="Courier New"]Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Make TotH 1.0.27 Compliant
[/font]
There is the File with Mod :
Regards from France
Cheers
[font="Courier New"]Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Make TotH 1.0.27 Compliant
[/font]
- Attachments
-
- SS + Winter_v1.0.zip
- (4.52 MiB) Downloaded 179 times
Semper Fi - Sicut Aquila
RE: Submitted Mods
Desert All SS v:a.0
Now the same SS Mod with Winter Theatre mixed
with same remarques from All SS

Now the same SS Mod with Winter Theatre mixed
with same remarques from All SS

- Attachments
-
- Orig-dSS.jpg (832.06 KiB) Viewed 1686 times
Semper Fi - Sicut Aquila
RE: Submitted Mods
SS + Desert Mod Updated Updated v1.1 May, 20 2016
There is the File with Mod :
Regards from France
Cheers
[font="Courier New"]Changes for v1.1
- Correct Brush Issue for hills
[/font]
[font="Courier New"]Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Correct Color
- Make TotH 1.0.27 Compliant
[/font]
[font="Courier New"]Changes for va.1
- change Brush and Woods on Hill
- change hex border between 2 Differents Tile
- Fix an issue of All Black Hex[/font]
There is the File with Mod :
Regards from France
Cheers
[font="Courier New"]Changes for v1.1
- Correct Brush Issue for hills
[/font]
[font="Courier New"]Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Correct Color
- Make TotH 1.0.27 Compliant
[/font]
[font="Courier New"]Changes for va.1
- change Brush and Woods on Hill
- change hex border between 2 Differents Tile
- Fix an issue of All Black Hex[/font]
- Attachments
-
- SS + Desert_v1.1.zip
- (4.19 MiB) Downloaded 183 times
Semper Fi - Sicut Aquila
RE: Submitted Mods
A quick comment re: black SS 6-5-8 counter -- you may want to remove the underline under the "6" for the black SS 6-5-8 counter to indicate that the unit is not capable of assault fire. I love the mods but used Gimp to remove the underline [:)]
RE: Submitted Mods
Ok I fix this on next release
Thanks. For the info
Cheers
Thanks. For the info
Cheers
Semper Fi - Sicut Aquila
- Stardog765
- Posts: 162
- Joined: Thu Aug 12, 2010 12:43 am
RE: Submitted Mods
Oh man!
Richie61 any way to get those counters for Squad Battles you showed there in the first set of screenshots?
Those are perfect!
Richie61 any way to get those counters for Squad Battles you showed there in the first set of screenshots?
Those are perfect!
RE: Submitted Mods
ORIGINAL: Stardog765
Oh man!
Richie61 any way to get those counters for Squad Battles you showed there in the first set of screenshots?
Those are perfect!
If you mean the Top Down images for SB, then yes. I am not 100% done, but I can share the AotR, ES and RV Top Down
mods as WIP's [:)]
To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.
Sun Tzu
Sun Tzu
- Stardog765
- Posts: 162
- Joined: Thu Aug 12, 2010 12:43 am
RE: Submitted Mods
Yes sir that is what I meant 
I just recently picked up ES and RV and would love to use those counters.
Just let me know whos tank I need to wash
BTW I also picked up this game tonight due to all the great work you guys have done already with the modding and to support the developers passion.
I cant wait to see where this game goes. I have always wanted to get into SL/ASL but never had the chance so this is close enough for me.

I just recently picked up ES and RV and would love to use those counters.
Just let me know whos tank I need to wash

BTW I also picked up this game tonight due to all the great work you guys have done already with the modding and to support the developers passion.
I cant wait to see where this game goes. I have always wanted to get into SL/ASL but never had the chance so this is close enough for me.
RE: Submitted Mods
I have a question. Can you save more than one Mod in a folder? For example desert and snow and if so how do you get the game to select one over the standard file?