Submitted Mods

Moderators: Peter Fisla, Paullus

36142CP
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RE: Submitted Mods

Post by 36142CP »

This looks superb. I look forward to test driving it. Cheers.
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Krys
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RE: Submitted Mods

Post by Krys »

Très bien fait! Merci mille fois!

Krys
So many games...so little time...

"The Tree of Liberty must be refreshed from time to time with the blood of patriots and tyrants." Thomas Jefferson
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KhanDam2
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RE: Submitted Mods

Post by KhanDam2 »

Desert Mod v:a.0

A,d Now the Earth Turn one half Turn and Tigers go to Sunny Desert

Same as Winter I Start with JMass Mod and change floor add snow everywhere

In bonus i change orchard representation to Palm, tired tag

and Black SS Counter Squad / H Squad to Black

As i say also i don't know if there is effect on LOS compute by the game so i name him va.0 and i go to 1.0 When feedback tell it's ok

Don't forget to save your original terrain file before replace it by this

This Mod don't change Rules just the representation of the Map


Image
Attachments
OrigDesert.jpg
OrigDesert.jpg (839.17 KiB) Viewed 1706 times
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KhanDam2
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RE: Submitted Mods

Post by KhanDam2 »

Desert Mod Updated Updated v1.1 May, 20 2016

There is the File with Mod :

Regards from France

Cheers

[font="Courier New"]Changes for v1.1
- Correct Brush Issue for hills
[/font]


[font="Courier New"]Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Correct Color
- Make TotH 1.0.27 Compliant
[/font]


[font="Courier New"]Changes for va.1
- change Brush and Woods on Hill
- change hex border between 2 Differents Tile
- Fix an issue of All Black Hex[/font]

Attachments
Desert_v1.1.zip
(4.39 MiB) Downloaded 287 times
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Richie61
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RE: Submitted Mods

Post by Richie61 »

Please see the attached "Squad Leader" version 2 mod with small counters and Peter's terrain for Tigers On The Hunt.

I also add MP numbers to the vehicles.

2 men are fully squad and 1 man is a half squad.

It's setup to use the "JoneSoft Generic Mod Enabler".

*** Please backup your "terrain" file if not using JSGME ***

Sample image.

Image
Attachments
SquadLead..terrain.zip
(3.19 MiB) Downloaded 434 times
To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

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giffin
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RE: Submitted Mods

Post by giffin »

ORIGINAL: Richie61

Please see the attached "Squad Leader" version 2 mod with small counters and Peter's terrain for Tigers On The Hunt.

I also add MP numbers to the vehicles.

2 men are fully squad and 1 man is a half squad.

It's setup to use the "JoneSoft Generic Mod Enabler".

*** Please backup your "terrain" file if not using JSGME ***

Sample image.

Image

Wow this is really cool!! I may have to switch to this new MOD now. I have been using the "Colorful" MOD because I really like the Graphic Counters Acropa created for the game.
eric0303
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RE: Submitted Mods

Post by eric0303 »

Man what a great community we have here and its only going to get better. Thanks for the updated Mod RICHIE61.

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KhanDam2
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RE: Submitted Mods

Post by KhanDam2 »

All SS v:a.0

Cause sometime some Scenarii are use just SS Formation there is a mod with all German OB in Black

I don't find in ASL Armory information for used by SS AFV : PzKpfw 35t#, PzKpfw38(t)A, Marder III(t)M, StuIG 33, Spw250/10 & Ordonance : sIG33 so i leave in Blue Grey.

the Base Mod is always my best VASL from JMass, counter extrmely inspired by VASL module.

Don't forget to save your original terrain file before replace it by this

This Mod don't change Rules just the representation of the Map



Image
Attachments
OrigoSS.jpg
OrigoSS.jpg (616.42 KiB) Viewed 1721 times
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KhanDam2
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RE: Submitted Mods

Post by KhanDam2 »

Black SS Updated Updated v1.0 May, 17 2016


There is the File with Mod :

Regards from France

Cheers


[font="Courier New"]Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Make TotH 1.0.27 Compliant
[/font]

Attachments
Black SS_v1.0.zip
(3.8 MiB) Downloaded 269 times
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KhanDam2
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RE: Submitted Mods

Post by KhanDam2 »

Winter All SS v:a.0

Now the same SS Mod with Winter Theatre mixed

with same remarques from All SS



Image
Attachments
OrigwSS.jpg
OrigwSS.jpg (669.48 KiB) Viewed 1712 times
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KhanDam2
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RE: Submitted Mods

Post by KhanDam2 »

SS + Winter Updated v1.0 May, 17 2016

There is the File with Mod :

Regards from France

Cheers

[font="Courier New"]Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Make TotH 1.0.27 Compliant
[/font]

Attachments
SS + Winter_v1.0.zip
(4.52 MiB) Downloaded 179 times
Semper Fi - Sicut Aquila
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KhanDam2
Posts: 110
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RE: Submitted Mods

Post by KhanDam2 »

Desert All SS v:a.0

Now the same SS Mod with Winter Theatre mixed

with same remarques from All SS



Image
Attachments
Orig-dSS.jpg
Orig-dSS.jpg (832.06 KiB) Viewed 1686 times
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KhanDam2
Posts: 110
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Location: France

RE: Submitted Mods

Post by KhanDam2 »

SS + Desert Mod Updated Updated v1.1 May, 20 2016

There is the File with Mod :

Regards from France

Cheers

[font="Courier New"]Changes for v1.1
- Correct Brush Issue for hills
[/font]


[font="Courier New"]Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Correct Color
- Make TotH 1.0.27 Compliant
[/font]


[font="Courier New"]Changes for va.1
- change Brush and Woods on Hill
- change hex border between 2 Differents Tile
- Fix an issue of All Black Hex[/font]

Attachments
SS + Desert_v1.1.zip
(4.19 MiB) Downloaded 183 times
Semper Fi - Sicut Aquila
snowbird
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RE: Submitted Mods

Post by snowbird »

A quick comment re: black SS 6-5-8 counter -- you may want to remove the underline under the "6" for the black SS 6-5-8 counter to indicate that the unit is not capable of assault fire. I love the mods but used Gimp to remove the underline [:)]
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KhanDam2
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RE: Submitted Mods

Post by KhanDam2 »

Ok I fix this on next release
Thanks. For the info

Cheers
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Stardog765
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RE: Submitted Mods

Post by Stardog765 »

Oh man!
Richie61 any way to get those counters for Squad Battles you showed there in the first set of screenshots?

Those are perfect!

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Richie61
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RE: Submitted Mods

Post by Richie61 »

ORIGINAL: Stardog765

Oh man!
Richie61 any way to get those counters for Squad Battles you showed there in the first set of screenshots?

Those are perfect!

If you mean the Top Down images for SB, then yes. I am not 100% done, but I can share the AotR, ES and RV Top Down
mods as WIP's [:)]
To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

Sun Tzu



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Stardog765
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RE: Submitted Mods

Post by Stardog765 »

Yes sir that is what I meant :)

I just recently picked up ES and RV and would love to use those counters.

Just let me know whos tank I need to wash :)

BTW I also picked up this game tonight due to all the great work you guys have done already with the modding and to support the developers passion.
I cant wait to see where this game goes. I have always wanted to get into SL/ASL but never had the chance so this is close enough for me.


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RussW
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To RE: KhanDam2

Post by RussW »

Like your signature..Former USMC 1967--1971
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rdcokeer
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RE: Submitted Mods

Post by rdcokeer »

I have a question. Can you save more than one Mod in a folder? For example desert and snow and if so how do you get the game to select one over the standard file?
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