Yet another map mod

Moderators: Peter Fisla, Paullus

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Magpius
Posts: 1721
Joined: Thu Sep 20, 2007 11:21 pm
Location: Melbourne, Australia

Yet another map mod

Post by Magpius »

I know it's late to the party, but here's the map I've been using for this great game.
The colour palette is based on S&T's Cobra game. A game I played to death as a teenager back in the day.
2024-09-13_16-31.png
2024-09-13_16-31.png (421.97 KiB) Viewed 206 times
and the mod....
2024-09-13_16-29.png
2024-09-13_16-29.png (292.61 KiB) Viewed 206 times
2024-09-13_16-27.png
2024-09-13_16-27.png (542.1 KiB) Viewed 206 times
Posting here just to say how easy the game is to mod. (although would like to know how to change the yellow movement dot, and the white highlight hex).
Terrain.png file below
Attachments
Terrain.png
Terrain.png (4.77 MiB) Viewed 206 times

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
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Big Ivan
Posts: 2032
Joined: Mon Jun 09, 2008 12:34 am
Location: Mansfield, Ohio USA

Re: Yet another map mod

Post by Big Ivan »

WOW!! Double WOW!! That is awesome work!! I'm loving it!! :D
Blitz call sign Big Ivan.
Assistant Forum Moderator for CS and CSx2 at The Blitz Wargaming Club.
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