Feels repetitive at times

Victory and Glory: Napoleon is a game of grand strategy and fast-play tactical battles where you take the role of Napoleon Bonaparte and attempt to dominate the entire continent of Europe.
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Solaristics
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Joined: Wed Feb 20, 2002 10:00 am
Location: UK

Feels repetitive at times

Post by Solaristics »

The mechanism for conquering enemy nations is starting to feel a bit repetitive now after only a weekend with the game. This applies mainly to Austria, but also Prussian to a lesser extent. I'm not sure if this will create a balance problem, but I think the difficulty in conquering should be increased, but also the time the conquered country stays neutral should also increase. I'd settle for just an adjustment to Austria alone, as that is getting tedious. I've not completed my second game yet, and I'm already feeling like "oh no, I have to conquer Austria again". It just doesn't feel right, and it is also getting boring and sucking the fun out of the game.

From an historical perspective, for the 1805 scenario, Austria signs a peace treaty after French defeats it in 1805, it doesn't declare war on France again until 1809 when it joins the Fifth Coalition, gets defeated in the same year and signs another peace treaty. Austria is not at war again with France until 1813. So that's only two "neutralisations" in a decade, and four years each between neutralisation and declaration of war. I think the game needs to get closer to this rhythm rather than the much shorter one it has now.


Edit: Included the historical timeline (I'm no historical expert, but that's how I understand it).
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