Suggestions

Victory and Glory: Napoleon is a game of grand strategy and fast-play tactical battles where you take the role of Napoleon Bonaparte and attempt to dominate the entire continent of Europe.
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Erik2
Posts: 785
Joined: Thu Nov 02, 2000 10:00 am
Location: Oslo, Norway

Suggestions

Post by Erik2 »

A few ideas...

1) Linking the number of army activations to the number of leaders.

2) Link the number of units to a general's leadership rating. More generals in an army means you can have more units.

2) Give leader ratings for inf/art/cav leadership and the ability to assign a bonus to one unit each round.
This would put the general in the frontline and increase the probability that he may be killed/wounded/captured.

3) Linking the number on reinforcement units each year to the number of regions held.
or
4) Instead of adding a fixed number/type of units each year, why not give the players some spending money to purchase them?
I think Napoleon would order raising those unit types that were in demand. The amount would correspond to regions held.

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