ORIGINAL: Bullwinkle58
It helped me a great deal too. My point was it didn't teach me how to play the game.ORIGINAL: jdkbph
I played the tutorial in WitP as well, and found that it helped me a great deal. But that was 4 years ago. I'd be satisfied if the AE tutorial is only as good as that, if it means getting it sooner rather than later.
JD
I guess I just don't understand these folks who buy the game--not a cheap decision as PC games go--and then refuse to try to play it for months. What could happen? What are they afraid of? Will ninja asassins come to their house if they make a mistake? There are lots of people here playing this model and UI since UV days, or even Pacific War days, who learn new things all the time and are still refining their play. The Coral Sea scenario is as good as a tutorial is likely to be, if you've read the manual and pay attention to feedback the game gives you. Why deny yourself, for months?
When I purchased the game I thought it would have the tutorial in it - like WITP - which was helpful. Complex games need tutorials to help people understand the game system - COA is a good example - ASL is perhaps the best. The starter series for ASL has gotten a lot of new people playing the game system. I don't expect ninja assassins to show up - but I also don't want to spend lots of time that could easily be avoided through a basic tutorial.