Best I found is this:

but I don't know if its correct, can anyone comment?
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Post by Mike Dixon »
It simply indicates the preferred priority for leader skills.
As far as I know there is no minimum, just a higher skill gives better result / effect etc.
e.g. A front Line Land Combat Unit will benefit most with a Leader with High Land Skill, this will increase Experience gain and overall AV, next Highest skill should be Inspiration this will decrease Fatigue and disruption and Increase AV, next Leadership will increase XP and last Admin will reduce Fatigue & disruption.
Not a lot is mentioned about leader skills and the original post was put together from various other dev posts over time I think.
I wouldn't take any of it as 100% but I made the chart to help me decide what leaders to place where etc. It seems to work.
Post by Sun Tempest »
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