WitPTracker AE Release 1.11 Available!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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n01487477
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RE: WitPTracker AE Release 1.10 Available!

Post by n01487477 »

Hi Floyd - it's been a while and I just wanted to give you a shout out for continuing to work on Tracker. I bet you wished that we programmed it in C# now ...[:D]

Your coding side-kick in absentia.
azura987
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RE: WitPTracker AE Release 1.10 Available!

Post by azura987 »

Hi! I manage to run witracker-nomap but not the regular one.... why?
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aciddrinker
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RE: WitPTracker AE Release 1.10 Available!

Post by aciddrinker »

Is there any region file for RHS?
Schorsch
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RE: WitPTracker AE Release 1.10 Available!

Post by Schorsch »

ORIGINAL: azura987

Hi! I manage to run witracker-nomap but not the regular one.... why?

the regular one is with the whole map. propably not enough memory given to run it with map.
to run it with map try one of the following (solutions colored in red)


Java Memory Issues

Case 1 will show up as either a message:
Exception in thread "AWT-EventQueue-0" java.lang.OutOfMemoryError: Java heap space

or as something like:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6d901afd, pid=110780, tid=111248
#
# JRE version: 6.0_17-b04
# Java VM: Java HotSpot(TM) Client VM (14.3-b01 mixed mode, sharing windows-x86 )
# Problematic frame:
# V [jvm.dll+0x101afd]
#
# If you would like to submit a bug report, please visit:
#
http://java.sun.com/webapps/bugreport/crash.jsp
#
--------------- T H R E A D ---------------
Current thread (0x054e6800): JavaThread "SwingWorker-pool-2-thread-1" [_thread_in_vm, id=111248, stack(0x0a720000,0x0a770000)]
siginfo: ExceptionCode=0xc0000005, reading address 0x00000000

This is probably because you are running WitPTracker AE from the witptracker.jar file and not the witptracker.bat file and the program has ran out of Java heap space ("memory"). There are a few ways to fix this:
Run from the witptracker.bat file
If you can't for some reason (e.g., 64-bit system), try one of these methods:
Use the C:\Windows\SysWOW64\cmd.exe command to start the witptracker.bat file. You can make a short-cut for this by making a copy of the witptracker.bat file and change the extension to something unused (e.g., witptracker.witp) and then associate the file (using the "Open With..." dialog) to open using SysWOW64\cmd.exe.
Failing that, contact us for any other methods.


Case 2 will show up as an error message like:
pwsdll.dll: Not enough storage space available to process this command
The pwsdll.dll is a 32-bit Java library, 32-bit Java has to be used and it has a limit of 2GB of addressable memory.

Solutions:
1. Since Release 1.6 allows you to turn off the map, try that first.
2. Increase the heap memory in the batch file:
The witptracker.bat file contains a line:
java -Xms384m -Xmx512m -jar "WitPTracker.jar"
Change the numbers to bigger values. Increase by 128, for example, until it starts working.
But... if these original memory settings aren't working, it could be that your PC doesn't have enough memory to allocate. The biggest you can go and still have it work has been found to be -Xms512m -Xmx768m.
3. There are some other things you can try, which are much more complicated. Contact us directly if you have the stomach for them (or look at post 1698 here: tm.asp?m=2236936&mpage=57&key=).

If you can't get the Java to run the 64-bit OS, try using the attachment below. Instead of running from the WitPTracker.bat file, use the WitPTracker.exe file in the ZIP archive.

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n01487477
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RE: WitPTracker AE Release 1.10 Available!

Post by n01487477 »

ORIGINAL: aciddrinker

Is there any region file for RHS?

This is one from a long time ago, 2013 to be exact so I can't guarantee it's still relevant.
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rhs.txt
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larryfulkerson
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RE: WitPTracker AE Release 1.10 Available!

Post by larryfulkerson »

I've received some error messages from Tracker that seem to indicate that there are at least four bases that have mis-spelled names.
This is the Focus Pacific scenario #75 and I'm thinking that the bases just need to be spelled like Tracker thinks they should be spelled
and there's no database error or something sympomatic about Tracker. Right?

Image
Attachments
temp.jpg
temp.jpg (205.99 KiB) Viewed 244 times
Naughty Grandma Has the Bank Manager by the Balls… LITERALLY!
https://www.youtube.com/watch?v=fBeUBBeqkhI
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n01487477
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RE: WitPTracker AE Release 1.10 Available!

Post by n01487477 »

ORIGINAL: larryfulkerson

I've received some error messages from Tracker that seem to indicate that there are at least four bases that have mis-spelled names.
This is the Focus Pacific scenario #75 and I'm thinking that the bases just need to be spelled like Tracker thinks they should be spelled
and there's no database error or something sympomatic about Tracker. Right?
Right - It's just the region file not name matching. You could edit the file and reload it.
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larryfulkerson
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RE: WitPTracker AE Release 1.10 Available!

Post by larryfulkerson »

You could edit the file and reload it.
The region file you say.........I'll try it. Thanks.
Naughty Grandma Has the Bank Manager by the Balls… LITERALLY!
https://www.youtube.com/watch?v=fBeUBBeqkhI
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n01487477
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RE: WitPTracker AE Release 1.10 Available!

Post by n01487477 »

ORIGINAL: larryfulkerson
You could edit the file and reload it.
The region file you say.........I'll try it. Thanks.
What does concern me though is that the save file names have "strange" characters at the end. How do these 4 base names display in Tracker, do they have the characters at the end?
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larryfulkerson
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RE: WitPTracker AE Release 1.10 Available!

Post by larryfulkerson »

Of the four that were "errors" I edited the region file ( Kull ) I'm using and this image is AFTER I have applied the
edited region file and I see that Ahmedabad is still spelled wrong so I think the errors are coming from the scenario
save file instead of the region file. Also, when I edited the region file there didn't appear to be the need for any
changes at all. And Tracker is showing garbage at the ends of two of the cities and I know for a fact that the region
file is clean. These errors are in the scenario save file.

EDIT: I would edit the save game file myself if I knew how. I'm not sure how to turn a *.pws file into a scenario that
can be edited. I'm not sure it can be done. The save game file is too large to post here probably.

EDIT2: I looked at the scenario in the editor and it turns out that the three names that have garbage following their
names are too long for the name field in the editor. It's not getting the newline character or the '0' end of input
character that's needed for the end of the line to be designated.



Image
Attachments
temp.jpg
temp.jpg (218.59 KiB) Viewed 244 times
Naughty Grandma Has the Bank Manager by the Balls… LITERALLY!
https://www.youtube.com/watch?v=fBeUBBeqkhI
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n01487477
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Joined: Tue Feb 21, 2006 12:00 am

RE: WitPTracker AE Release 1.10 Available!

Post by n01487477 »

ORIGINAL: larryfulkerson

Of the four that were "errors" I edited the region file ( Kull ) I'm using and this image is AFTER I have applied the
edited region file and I see that Ahmedabad is still spelled wrong so I think the errors are coming from the scenario
save file instead of the region file. Also, when I edited the region file there didn't appear to be the need for any
changes at all. And Tracker is showing garbage at the ends of two of the cities and I know for a fact that the region
file is clean. These errors are in the scenario save file.

EDIT: I would edit the save game file myself if I knew how. I'm not sure how to turn a *.pws file into a scenario that
can be edited. I'm not sure it can be done. The save game file is too large to post here probably.

EDIT2: I looked at the scenario in the editor and it turns out that the two names that have garbage following their
names are too long for the name field in the editor. It's not getting the newline character or the '0' end of input
character that's needed for the end of the line to be designated.
Yup - that may be our fault for not recognizing enough characters in the name or a scenario fault. I don't believe it will create a problem but if there is I'll get you to link the scenario file so I can have a look.

I would just manually assign those places to regions and be done with it for now. Let me know if there are any data errors for future turns
glyphoglossus
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RE: WitPTracker AE Release 1.10 Available!

Post by glyphoglossus »

Just getting into the higher dimensions of the game (i.e., from "Coral Sea" to "Guadalcanal").

When trying to plan reinforcements / invasion troop transports, I need to calculate the total troop and supply load cost of units I plan to transport. Can I see this information somewhere in the WitPTracker tables? In WitPTracker, I see "base load cost", but this appears to be the stacking cost. As such, I have to click on each individual unit and separately record and and sum up this total. Which is very inefficient and tedious.

Same goes for the political points required to change the HQ or leaders of LCU's: can this information be viewed anywhere in the WitP tables?

Thanks!
floydg
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Location: Middletown, NJ

RE: WitPTracker AE Release 1.10 Available!

Post by floydg »

ORIGINAL: n01487477

Hi Floyd - it's been a while and I just wanted to give you a shout out for continuing to work on Tracker. I bet you wished that we programmed it in C# now ...[:D]

Your coding side-kick in absentia.

Best wishes, mate.
Never look back!
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
floydg
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Location: Middletown, NJ

RE: WitPTracker AE Release 1.10 Available!

Post by floydg »

ORIGINAL: glyphoglossus

Just getting into the higher dimensions of the game (i.e., from "Coral Sea" to "Guadalcanal").

When trying to plan reinforcements / invasion troop transports, I need to calculate the total troop and supply load cost of units I plan to transport. Can I see this information somewhere in the WitPTracker tables? In WitPTracker, I see "base load cost", but this appears to be the stacking cost. As such, I have to click on each individual unit and separately record and and sum up this total. Which is very inefficient and tedious.

Same goes for the political points required to change the HQ or leaders of LCU's: can this information be viewed anywhere in the WitP tables?

Thanks!

Yeah, that was something I had started but not finished -- an invasion planner with all of that stuff. Maybe some day.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
glyphoglossus
Posts: 74
Joined: Mon Sep 26, 2016 4:18 pm

RE: WitPTracker AE Release 1.10 Available!

Post by glyphoglossus »

ORIGINAL: floydg

ORIGINAL: glyphoglossus

Just getting into the higher dimensions of the game (i.e., from "Coral Sea" to "Guadalcanal").

When trying to plan reinforcements / invasion troop transports, I need to calculate the total troop and supply load cost of units I plan to transport. Can I see this information somewhere in the WitPTracker tables? In WitPTracker, I see "base load cost", but this appears to be the stacking cost. As such, I have to click on each individual unit and separately record and and sum up this total. Which is very inefficient and tedious.

Same goes for the political points required to change the HQ or leaders of LCU's: can this information be viewed anywhere in the WitP tables?

Thanks!

Yeah, that was something I had started but not finished -- an invasion planner with all of that stuff. Maybe some day.

Great. Also just want to take the opportunity to say, "THANKS!" for such a great tool!
scondon87
Posts: 89
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RE: WitPTracker AE Release 1.10 Available!

Post by scondon87 »

Not sure how relevant it is, but I got the same error this evening after upgrading from 1.9.2 (on Java 6) to 1.10 (on Java 8). Error happens when trying to load in a new turn. Memory was doing fine, though bumping xms up to 512m got the tracker db to load a bunch faster.

Turns out that when I upgraded the properties file, it went from SaveMode=1 to SaveMode=0. I switched it back, and everything worked beautifully. So it wasn't a memory issue at all, but instead caused by being unable to find the save file.

Just leaving this here in case it helps someone else upgrading Tracker. Great program, by the way! Even if I really only use it to catch units that have finished moving at this point.

EDIT: That's in reply to #3424, don't know why it wouldn't let me quote the post.
adarbrauner
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RE: WitPTracker AE Release 1.0

Post by adarbrauner »

Hello;

while trying to download the Zip file from GoogleSites, the file is identified as virus carrier, and blocked.

Any suggestion, please?
floydg
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RE: WitPTracker AE Release 1.0

Post by floydg »

ORIGINAL: adarbrauner

Hello;

while trying to download the Zip file from GoogleSites, the file is identified as virus carrier, and blocked.

Any suggestion, please?

Some people have that issue, but it's not infected. Best you can do is disable the firewall.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
adarbrauner
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RE: WitPTracker AE Release 1.10 Available!

Post by adarbrauner »

Hello Floyd;

after having turned off the antivirus, the zip file was downloaded;

but, what to do to have it installed (cannot see any EXE file in it)?
chemkid
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RE: WitPTracker AE Release 1.10 Available!

Post by chemkid »

.
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