1128b - bugs and issues
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
Re: 1128b - bugs and issues
Scen001
Four hexes in Broome area.
Map's art suggests that three hexes are Desert terrain. Pressing „1” reveals that their terrain is Clear.
Map's art suggests that the fourth hex is Desert terrain. Pressing „1” reveals that its terrain is actually Deep Water (OD) terrain!
Four hexes in Broome area.
Map's art suggests that three hexes are Desert terrain. Pressing „1” reveals that their terrain is Clear.
Map's art suggests that the fourth hex is Desert terrain. Pressing „1” reveals that its terrain is actually Deep Water (OD) terrain!
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- four hexes eds.jpg (24.32 KiB) Viewed 631 times
Re: 1128b - bugs and issues
That's just clever Aussie camouflage! 

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
Re: 1128b - bugs and issues
no rail network to Diamond Harbour
Re: 1128b - bugs and issues
Scen001
Four hexes on Sumatra
Map's art suggests that two hexes are Jungle terrain. Pressing „1” reveals that their terrain is Clear.
Map's art suggests that two hexes hex are Jungle Rough terrain. Pressing „1” reveals that their terrain is Clear terrain!
Four hexes on Sumatra
Map's art suggests that two hexes are Jungle terrain. Pressing „1” reveals that their terrain is Clear.
Map's art suggests that two hexes hex are Jungle Rough terrain. Pressing „1” reveals that their terrain is Clear terrain!
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- four Sumatra hexes.jpg (48.5 KiB) Viewed 533 times
Last edited by Yaab on Sun Nov 24, 2024 10:08 am, edited 1 time in total.
Re: 1128b - bugs and issues
Scen001
Bukit Besi (hex 52,78)
Map's art suggests that Bukit Besi base is Jungle terrain. Pressing „1” reveals that its terrain is Clear.
Bukit Besi (hex 52,78)
Map's art suggests that Bukit Besi base is Jungle terrain. Pressing „1” reveals that its terrain is Clear.
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- Bukit Besi hex 52 78.jpg (69.35 KiB) Viewed 529 times
Re: 1128b - bugs and issues
Scen001
Sambalpur (hex 48,34)
Map's art suggests that Sambalpur base is Jungle terrain. Pressing „1” reveals that its terrain is Wood. The only Wood hexes in India are in northern India along Nepal/Himalayas, so I guess Sambalpur's terrain should be Jungle as the map indicates. (needs checking).
Sambalpur (hex 48,34)
Map's art suggests that Sambalpur base is Jungle terrain. Pressing „1” reveals that its terrain is Wood. The only Wood hexes in India are in northern India along Nepal/Himalayas, so I guess Sambalpur's terrain should be Jungle as the map indicates. (needs checking).
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- Sambalpur hex 48 34.jpg (76.79 KiB) Viewed 524 times
Re: 1128b - bugs and issues
Scen001
Wetar (hex 72,114)
Map's art suggests that Wetar base is Jungle terrain. Pressing „1” reveals that its terrain is Clear.
Wetar (hex 72,114)
Map's art suggests that Wetar base is Jungle terrain. Pressing „1” reveals that its terrain is Clear.
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- Wetar hex 72 114.jpg (58.79 KiB) Viewed 523 times
Re: 1128b - bugs and issues
Scen001
Taberfane (hex 82,117)
Map's art suggests that Taberfane base is Jungle terrain. Pressing „1” reveals that its terrain is Clear.
Taberfane (hex 82,117)
Map's art suggests that Taberfane base is Jungle terrain. Pressing „1” reveals that its terrain is Clear.
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- Taberfane hex 82 117.jpg (39.02 KiB) Viewed 517 times
Re: 1128b - bugs and issues
Scen001
Kaimana (hex 83,113)
Map's art suggests that Kaimana base is Jungle terrain. Pressing „1” reveals that its terrain is Clear.
Kaimana (hex 83,113)
Map's art suggests that Kaimana base is Jungle terrain. Pressing „1” reveals that its terrain is Clear.
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- kaimana hex 83 113.jpg (46.2 KiB) Viewed 516 times
Re: 1128b - bugs and issues
Scen001
A hex on Flores (hex 66,112)
Map's art suggests that the hex is Jungle Rough terrain. Pressing „1” reveals that its terrain is Clear.
A hex on Flores (hex 66,112)
Map's art suggests that the hex is Jungle Rough terrain. Pressing „1” reveals that its terrain is Clear.
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- Flores hex 66 112.jpg (24.42 KiB) Viewed 509 times
Re: 1128b - bugs and issues
Scen001
Waigeo (hex 82,106)
Map's art suggests that Waigeo base is Jungle Rough (?) terrain. Pressing „1” reveals that its terrain is Clear.
Waigeo (hex 82,106)
Map's art suggests that Waigeo base is Jungle Rough (?) terrain. Pressing „1” reveals that its terrain is Clear.
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- waigeo hex 82 106.jpg (72.41 KiB) Viewed 508 times
Re: 1128b - bugs and issues
Scen001
A hex on Panay (hex 78,83)
Map's art suggests that the hex is Jungle Rough terrain. Pressing „1” reveals that its terrain is Clear.
A hex on Panay (hex 78,83)
Map's art suggests that the hex is Jungle Rough terrain. Pressing „1” reveals that its terrain is Clear.
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- panay hex 78 83.jpg (10.27 KiB) Viewed 506 times
Re: 1128b - bugs and issues
Scen001
A hex on Cebu (hex 80,85)
Map's art suggests that the hex is Jungle terrain. Pressing „1” reveals that its terrain is Clear.
A hex on Cebu (hex 80,85)
Map's art suggests that the hex is Jungle terrain. Pressing „1” reveals that its terrain is Clear.
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- Cebu hex 80 85.jpg (9.07 KiB) Viewed 500 times
Re: 1128b - bugs and issues
May I point out that these map issues might also be posted on the specific map thread?
An update to the official game map
https://www.matrixgames.com/forums/view ... &start=120
An update to the official game map
https://www.matrixgames.com/forums/view ... &start=120
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
; Julia Child

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”


Re: 1128b - bugs and issues
Yeah, would good to put them there, BUTRangerJoe wrote: ↑Sun Nov 24, 2024 2:34 pm May I point out that these map issues might also be posted on the specific map thread?
An update to the official game map
https://www.matrixgames.com/forums/view ... &start=120
Thank you for the diligence and patience to find these!!



Pax
Re: 1128b - bugs and issues
My post was not a complaint but an observation.PaxMondo wrote: ↑Sun Nov 24, 2024 4:05 pmYeah, would good to put them there, BUTRangerJoe wrote: ↑Sun Nov 24, 2024 2:34 pm May I point out that these map issues might also be posted on the specific map thread?
An update to the official game map
https://www.matrixgames.com/forums/view ... &start=120
Thank you for the diligence and patience to find these!!
![]()
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Yes, thank you for finding them.
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
; Julia Child

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”


Re: 1128b - bugs and issues
Will these map and data issues be addressed in another final patch?

Beta Tester for: War in the East 1 & 2, WarPlan & WarPlan Pacific, Valor & Victory, Flashpoint Campaigns: Sudden Storm, Computer War In Europe 2
SPWW2 & SPMBT scenario creator
Tester for WDS games
Re: 1128b - bugs and issues
Should these not be posted in the patch thread itself where Andrew Brown and JWilkerson are looking and responding?

Re: 1128b - bugs and issues
Thanks for word of encouragment!
I don't have the stamina to repost all this stuff to the beta patch and map threads, I guess I just link it.
Also, Matrix Games didn't create an official bug/issue thread, even though Erik Rutins indicated here
https://www.matrixgames.com/forums/view ... 2#p5197622
that they are collecting feedback.
I don't have the stamina to repost all this stuff to the beta patch and map threads, I guess I just link it.
Also, Matrix Games didn't create an official bug/issue thread, even though Erik Rutins indicated here
https://www.matrixgames.com/forums/view ... 2#p5197622
that they are collecting feedback.
Re: 1128b - bugs and issues
Scen001
A hex in Borneo ( hex 61,92)
Map art suggests the hex's terrain is Jungle Rough. Pressing "1" reveals the terrain is Clear.
A hex in Borneo ( hex 61,92)
Map art suggests the hex's terrain is Jungle Rough. Pressing "1" reveals the terrain is Clear.
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- Borneo clear hex 61 92.jpg (45.28 KiB) Viewed 291 times