BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post descriptions of your brilliant victories and unfortunate defeats here.

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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by crsutton »

ORIGINAL: PzB

Andy says we need to slow down; a bug prevents his armored units from taking replacements.
We need to wait for the patch or upgrade to beta? Asked him about the latter.

Don't know were his carriers are Mynok; not at Pearl cause then he would have been more active around Palmyra me thinks.
Probably Suva area! Still, I got the KB nearby - so if he wants to trap my convoy he needs to handle 6 carriers in total.

Thx Cribtop; but honestly - Andy has been retreating up until now and the victories have been easy ones!
Logistics is hard to handle; my Central Pacific Operations turned out to be a shoestring ops [:'(]
- In a year we will know how succesful my campaigns have been!

Long time Harvey, which way did you go - Kabul?
Let me know, are things going according to Andy's plan? [;)]


Ok some good news today! [8D]
Andy is going to need Red Adair to put out these fires....


AFTER ACTION REPORTS FOR May 06, 42

Surface Combat

My scouts run into the convoy - and it's more than 11 ships, it's 25!! [8D]
Without an escort loaded with FUEL! [:D]
EVIL KANIVIL

--------------------------------------------------------------------------------
Night Time Surface Combat, near Cocos Islands at 8,104, Range 9,000 Yards

Japanese Ships
AV Kamikawa Maru

Allied Ships
xAK Jalaratna
xAK Pundit
xAK Sirsa
xAK Taiping
xAK Tak Sang
xAK Tanfield
xAK Wo Sang
xAK Autolycus
xAK Clan Macilwraith
xAK Elmdale
xAK Empire Grenfell
xAK Forthbank
xAK Glenaffric
xAK Mahsud
xAK Pardo
xAK Subadar
xAK Turing Mary
xAK Siantar
xAK Iron Knob
xAK Momba
xAK Moonta
xAK Elisavet
xAK Mary Livanos
xAK Michael Goulandris
xAK Zannis Cambanis

Maximum visibility in Partly Cloudy Conditions and 64% moonlight: 11,000 yards
CONTACT: Japanese lookouts spot Allied task force at 9,000 yards
Japanese TF attempts to evade combat
Range increases to 12,000 yards...
Both Task Forces evade combat

--------------------------------------------------------------------------------

Air Combat

We have 72 strike planes minus 20% set of for searches...and only 27 launch in both AM and PM.
Why so lame? [&:] Still 6 ships lit up and sinking; only 19 to go. We split up the escort to hunt!

Morning Air attack on TF, near Cocos Islands at 6,108

Weather in hex: Heavy rain

Raid spotted at 28 NM, estimated altitude 18,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 22
B5N2 Kate x 18
D3A1 Val x 9

No Japanese losses

Allied Ships
xAK Momba, Torpedo hits 4, and is sunk
xAK Forthbank, Bomb hits 2, heavy fires
xAK Tak Sang, Torpedo hits 3, and is sunk
xAK Empire Grenfell
xAK Elmdale
xAK Taiping
xAK Clan Macilwraith, Torpedo hits 3, and is sunk
xAK Zannis Cambanis, Bomb hits 3, heavy fires, heavy damage
xAK Mary Livanos, Torpedo hits 1, and is sunk

--------------------------------------------------------------------------------

Ground Combat

Ouch, found a more substantial Chink stack....

Ground combat at 85,42
Japanese Deliberate attack

Attacking force 36393 troops, 316 guns, 156 vehicles, Assault Value = 1344
Defending force 83790 troops, 543 guns, 0 vehicles, Assault Value = 3001

Japanese adjusted assault: 471
Allied adjusted defense: 5194
Japanese assault odds: 1 to 11

Combat modifiers
Defender: terrain(+), experience(-)
Attacker: disruption(-)

Japanese ground losses:
7715 casualties reported
Squads: 34 destroyed, 351 disabled
Non Combat: 37 destroyed, 312 disabled
Engineers: 0 destroyed, 23 disabled
Vehicles lost 41 (0 destroyed, 41 disabled)

Allied ground losses:
557 casualties reported
Squads: 4 destroyed, 34 disabled
Non Combat: 4 destroyed, 48 disabled
Engineers: 0 destroyed, 5 disabled

Assaulting units:
1st Ind.Mixed Brigade
59th Infantry Brigade
6th Mongol Cavalry Division
12th Indpt Infantry Regiment
32nd Division
13th Tank Regiment
110th/C Division
41st/A Division
6th Medium Field Artillery Regiment

Defending units:
1st Chinese Corps
36th Chinese Corps
41st Chinese Corps
27th Chinese Corps
95th Chinese Corps
2nd Chinese Cavalry Corps
47th Chinese Corps
34th Chinese Corps
76th Chinese Corps
92nd Chinese Corps
57th Chinese Corps
96th Chinese Corps
43rd Chinese Corps
5th New Chinese Corps
22nd Group Army
5th War Area
8th Group Army
4th Chinese Base Force

--------------------------------------------------------------------------------
Caught up with the main Allied force retreating to Alice Springs; tried to defeat it with
a single recon regiment to allow 2 to pursue. Need more firepower I see.

Ground combat at 75,142
Japanese Deliberate attack

Attacking force 1025 troops, 4 guns, 42 vehicles, Assault Value = 157
Defending force 2453 troops, 3 guns, 68 vehicles, Assault Value = 36

Japanese adjusted assault: 18
Allied adjusted defense: 63

Japanese assault odds: 1 to 3

Combat modifiers
Defender: terrain(+), op mode(-), experience(-)
Attacker:

Allied ground losses:
48 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 11 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 4 (0 destroyed, 4 disabled)

Assaulting units:
48th Recon Regiment
8th Tank Regiment
26th Recon Regiment

Defending units:
2nd Recce Battalion
Tennant Creek RAAF Base Force
Katherine RAAF Base Force
NW Aus Aviation Rgt
1st Fgtr RAAF Wing
10th Patl RAAF Wing
24th NZ Pioneer Coy

--------------------------------------------------------------------------------
Securing my Holliday Island

Ground combat at Palm Island (92,143)
Japanese Shock attack

Attacking force 33 troops, 0 guns, 0 vehicles, Assault Value = 3
Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese adjusted assault: 4
Allied adjusted defense: 1

Japanese assault odds: 4 to 1 (fort level 0)
Japanese forces CAPTURE Palm Island !!!

Combat modifiers
Attacker: shock(+), leaders(-)

Assaulting units:
2nd Raiding Rgt /1

--------------------------------------------------------------

Convoy Battle

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PzB,

Yes go ahead an upgrade to the beta. It really is unfair to be on the offensive as the bug really kills all Australian and Indian armor units and I find that these are big in defending OZ.

I have found nothing wrong with the beta and it certainly cured that bug.
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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by Nemo121 »

Is it a trap? Yes, he's lulling you into a justified sense of security ;-)
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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by denisonh »

It does not seem that convoy planning is Andy's strong suit given the way you have really hammered him with everything from subs, to CV intercepts to surface raiders. If as the Allies you don't get creative you subject ourself to leaving alot of merchant shipping and cargo on the bottom of the Pacific against player of your caliber. Andy is going to miss those tankers you have been hammering when trying to get the fuel necessary to sustain those big offensive ops in late 43.

I think that is one of the more underappreciated aspects of the game and given the way AE has put the kabash on the Allied "over supply" in WitP one of the more critical to Allied success. It is definitely one that I always focused on. It is not glamorous and is rather time consuming, but it sure does payoff. The japanese player will have the same kind of issues getting resources to the home islands against a player who is active with his subs. I look forward to seeing your convoy plans.

John, I was tasked on short notice to go to AFG, I was given 10 days to pack my bags and do the "duffle bag drag", so I pretty much dropped all non essential activities and focused on getting ready to deploy. I am in Kabul working for the NATO Training Mission. Went by the Norwegian Mission Support Element on the ISAF compound yesterday, so if you decided to visit Kabul there would be a place for you have lunch (although GEN McChrystal stopped all the sale of alcohol on the compound).
ORIGINAL: Nemo121

Is it a trap? Yes, he's lulling you into a justified sense of security ;-)
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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by Rob Brennan UK »

ORIGINAL: denisonh

It does not seem that convoy planning is Andy's strong suit given the way you have really hammered him with everything from subs, to CV intercepts to surface raiders. If as the Allies you don't get creative you subject ourself to leaving alot of merchant shipping and cargo on the bottom of the Pacific against player of your caliber. Andy is going to miss those tankers you have been hammering when trying to get the fuel necessary to sustain those big offensive ops in late 43.

I think that is one of the more underappreciated aspects of the game and given the way AE has put the kabash on the Allied "over supply" in WitP one of the more critical to Allied success. It is definitely one that I always focused on. It is not glamorous and is rather time consuming, but it sure does payoff. The japanese player will have the same kind of issues getting resources to the home islands against a player who is active with his subs. I look forward to seeing your convoy plans.

John, I was tasked on short notice to go to AFG, I was given 10 days to pack my bags and do the "duffle bag drag", so I pretty much dropped all non essential activities and focused on getting ready to deploy. I am in Kabul working for the NATO Training Mission. Went by the Norwegian Mission Support Element on the ISAF compound yesterday, so if you decided to visit Kabul there would be a place for you have lunch (although GEN McChrystal stopped all the sale of alcohol on the compound).
ORIGINAL: Nemo121

Is it a trap? Yes, he's lulling you into a justified sense of security ;-)


I do believe that the French base (somewhere) has a bar and alcohol is freely available there (upto a personal limit) but being french i doubt they classify wine as alcoholic [;)].. Brits too are booze free these days, rather odd considering our football fans get very aggressive and dangerous after boozing up, surely our squaddies bladdered up to the hilt would deterr the taliban [:D].

Back on track , nice convot kill there , far too big a convoy imo anyway, he'd have to split it up to unload anywhere, so should have had several small ones on differant routes to minimise potential ambushes. Maybe Andy has a weak point here ,, although i am sure he can make it back up with ground combat.
sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)
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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by PzB74 »

So you're enjoying the sun in Kabul; hope you got more than a trench to sleep in [:)]
Say hello to Mr Taliban from me - with a hand grenade if possible!-)
Take care down there and get back in one piece Harvey!

Updated to the beta patch - didn't notice much difference; old plagues still haunt me.

Andy is a tad lazy with subs and convoys, the very annoying thing is that he almost got away with it; should have finished that convoy!

- Sent out 3 seaplane tenders, 2 warships and the 2 carriers but the enemy convoy was gone gone gone....
There's no way to order "shadow convoy" so by turning on full speed the convoy could escape faster than our search planes could follow them even when "surrounded" by our ships and planes.

Was also hampered by the bug that hit my fighters last time; this time ALL Kate torpedo bombers were set to 100% training.
Probably when I set a unit in Japan. There is something wrong here and I'm starting to get a bit frustrated as I had set the Kates on 20% search to follow the enemy convoy.

At Palmyra I have had 3 docked ships for 3 days with 3-4000 supplies unloading; island supply levels have been stationary at _20_ supplies [&:] Don't really get it, just like the AKV that wouldn't unload.

Got some big plans but I'm wavering a bit; not sure if I dare to deploy, cause time and again I meet these strange little annoyances and carriers that refuse to launch. - Starting to loose faith and can see a big disaster looming on the horizon; probably when the KB is wiped out when refusing to launch ac at a critical moment.


AFTER ACTION REPORTS FOR May 08, 42

Ground Combat

Ground combat at 89,150
Japanese Deliberate attack

Attacking force 1175 troops, 2 guns, 69 vehicles, Assault Value = 55
Defending force 946 troops, 16 guns, 20 vehicles, Assault Value = 26
Japanese adjusted assault: 52

Allied adjusted defense: 3
Japanese assault odds: 17 to 1

Combat modifiers
Defender: leaders(+), disruption(-), experience(-), supply(-)
Attacker: leaders(+)

Japanese ground losses:
5 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 2 (0 destroyed, 2 disabled)

Allied ground losses:
250 casualties reported
Squads: 11 destroyed, 1 disabled
Non Combat: 26 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 2 (1 destroyed, 1 disabled)
Vehicles lost 4 (4 destroyed, 0 disabled)
Units retreated 1

Defeated Allied Units Retreating!

Assaulting units:
5th Recon Regiment

Defending units:
30th Australian Brigade

--------------------------------------------------------------------------------
This is Andy's rag tag Army in Alice Springs; they repulse our recon regiment - which obviously is low on supplies.
Adjusted defense...1 :p) 42 stationary tanks should have more firepower than that.

Ground combat at Alice Springs (74,143)

Allied Shock attack
Attacking force 2873 troops, 34 guns, 117 vehicles, Assault Value = 114

Defending force 1025 troops, 4 guns, 42 vehicles, Assault Value = 38
Allied adjusted assault: 82

Japanese adjusted defense: 1
Allied assault odds: 82 to 1

Combat modifiers
Defender: terrain(+), leaders(+), preparation(-), supply(-)
Attacker: shock(+)

Japanese ground losses:
139 casualties reported
Squads: 7 destroyed, 14 disabled
Non Combat: 12 destroyed, 21 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)
Vehicles lost 39 (11 destroyed, 28 disabled)
Units retreated 1

Allied ground losses:
7 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 23 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 31 (0 destroyed, 31 disabled)

Defeated Japanese Units Retreating!

Assaulting units:
2nd Recce Battalion
3rd Australian Brigade
Katherine RAAF Base Force
NW Aus Aviation Rgt
10th Patl RAAF Wing
Tennant Creek RAAF Base Force
1st Fgtr RAAF Wing
24th NZ Pioneer Coy
107th RN Base Force

Defending units:
26th Recon Regiment

------------------------------------------------------------------------
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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by castor troy »

well, there´s another possibility why the convoy in this area is gone from one day to the other, but I let you figure out why this has happened. [:D] Could be that your search ac had no chance to find it
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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by PzB74 »

Please don't tell me that it's possible to "zoom" off the maps edge....

Andy sent 3 destroyers to Townsville today, probably motivated by his easy kills earlier on.
What a dead boring encounter; 2 single hits from ranges between 3 and 13000 yards, being 8 against 3 didn't help - nor did Japan's so called superior night fighting abilities. - The complete opposite of what happens when a convoy is engaged.

AFTER ACTION REPORTS FOR May 09, 42

Surface Combat

Night Time Surface Combat, near Townsville at 92,144, Range 8,000 Yards

Japanese Ships
DD Kazegumo, Shell hits 1
DD Satsuki
DD Minazuki
DD Kamikaze
DD Oite
TB Hayabusa
TB Hato
TB Kamo

Allied Ships
DD Russell
DD Ellet
DD Dunlap, Shell hits 1

Maximum visibility in Overcast Conditions and 32% moonlight: 8,000 yards
Range closes to 20,000 yards...
Range closes to 14,000 yards...
CONTACT: Allies radar detects Japanese task force at 14,000 yards
Range closes to 8,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 8,000 yards
CONTACT: Allied lookouts spot Japanese task force at 8,000 yards
DD Dunlap engages DD Satsuki at 8,000 yards
DD Satsuki engages DD Ellet at 8,000 yards
DD Dunlap engages DD Minazuki at 8,000 yards
DD Dunlap engages DD Kazegumo at 8,000 yards
DD Ellet engages TB Hato at 8,000 yards
Range closes to 3,000 yards
DD Oite engages DD Dunlap at 3,000 yards
DD Satsuki engages DD Ellet at 3,000 yards
DD Dunlap engages DD Minazuki at 3,000 yards
DD Satsuki engages DD Ellet at 3,000 yards
DD Kazegumo engages DD Dunlap at 3,000 yards
Range increases to 5,000 yards
DD Dunlap engages DD Oite at 5,000 yards
DD Ellet engages DD Satsuki at 5,000 yards
DD Dunlap engages DD Minazuki at 5,000 yards
DD Dunlap engages DD Kazegumo at 5,000 yards
DD Ellet engages TB Hato at 5,000 yards
Range increases to 8,000 yards
DD Satsuki engages DD Dunlap at 8,000 yards
DD Ellet engages DD Kamikaze at 8,000 yards
DD Dunlap engages DD Minazuki at 8,000 yards
DD Satsuki engages DD Ellet at 8,000 yards
TB Hayabusa engages DD Dunlap at 8,000 yards
Range increases to 10,000 yards
DD Ellet engages DD Oite at 10,000 yards
DD Ellet engages DD Kamikaze at 10,000 yards
DD Satsuki engages DD Russell at 10,000 yards
DD Satsuki engages DD Russell at 10,000 yards
Range increases to 13,000 yards
DD Dunlap engages DD Oite at 13,000 yards
DD Kamikaze engages DD Russell at 13,000 yards
DD Kazegumo engages DD Russell at 13,000 yards
DD Dunlap engages TB Hayabusa at 13,000 yards
Task forces break off...

--------------------------------------------------------------------------------

Sub Attack

This was a good one, fully loaded large tanker near Sydney! [8D]
Submarine attack near Sydney at 92,168

Japanese Ships
SS I-29

Allied Ships
TK California Standard, Torpedo hits 2, heavy fires, heavy damage

TK California Standard is sighted by SS I-29
SS I-29 launches 6 torpedoes

--------------------------------------------------------------------------------

Air Combat

Been sweeping the P-40's at Alice Springs with Zero's and now crack Oscars', just can't seem to get an edge.
Strange.

Morning Air attack on Alice Springs , at 74,143
Weather in hex: Heavy cloud

Raid spotted at 48 NM, estimated altitude 23,000 feet.
Estimated time to target is 16 minutes

Japanese aircraft
Ki-43-Ic Oscar x 12

Allied aircraft
P-400 Airacobra x 20

Japanese aircraft losses
Ki-43-Ic Oscar: 2 destroyed

Allied aircraft losses
P-400 Airacobra: 1 destroyed

CAP engaged:
20th PS (P) with P-400 Airacobra (0 airborne, 7 on standby, 10 scrambling)
7 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 19000 , scrambling fighters to 19000.
Time for all group planes to reach interception is 44 minutes
--------------------------------------------------------------------------------
Morning Air attack on Alice Springs , at 74,143
Weather in hex: Heavy cloud

Raid spotted at 17 NM, estimated altitude 23,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
Ki-43-Ic Oscar x 2

Allied aircraft
P-400 Airacobra x 7

Japanese aircraft losses
Ki-43-Ic Oscar: 1 destroyed

Allied aircraft losses
P-400 Airacobra: 1 destroyed

CAP engaged:
20th PS (P) with P-400 Airacobra (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 1 being recalled, 6 out of immediate contact.
Group patrol altitude is 19000
Time for all group planes to reach interception is 43 minutes

--------------------------------------------------------------------------------

Indecisive


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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by PzB74 »

Ok, I've pondered and here it is:

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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by PzB74 »

...and

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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by PzB74 »

...and maybe

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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by CapAndGown »

Audacious. India got boring, eh? What will it be in your next game? Continental US?
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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by CapAndGown »

OK, here is my question/concern. How many troops are you using for this? (i.e. how many divisions) Does this not require a large effort? And therefore, does this not weaken your perimeter, leaving you open to a counter thrust somewhere else? What have you done to defend your perimeter such as Burma, Sumatra/Malaya, Java, Solomons, Marshals, Kuriles?

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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by PzB74 »

Yep, audacious - but who dares wins and now it's Hammer time [8D]

Need to go through the combat roster, but we got something like 6 full sized divisions, 1 brigade and maybe a dozen crack regiments and 20 tank / recon regiments. Will get back with more details later on, you just got a sketch for now; but the invasion force is already on its way! [:)]

I'm putting ca 2000 AV in Burma including strong armored units with some reserves in Singapore - Java - Luzon area.
Elite fighter and naval bombers units are available in Singapore / Sumatra and Java with more in the Home Islands.

The perimeter bases are being developed; New Guinea - Solomons with mutually supporting bases.
The idea is that the KB will patrol the area from Rabaul to Sydney and be available for a strong counter attack on an enemy invasion force in this area. If Andy wants a full carrier clash in 42 or early 43 he can have it.

In the Central Pacific - Marshalls we have now expanded into Palmyra and I've sent numerous reinforcements to this area.
It will be a slow slugging match to get to Kwajalein which is heavily supported by naval bombers.

Not concentrating in the Kuriles; building troops closer to the Home Islands. I'm not moving out 4th Fleet troops but keeping them as a reserve. If Andy makes a major effort I will have to consider using the KB to hit him in the flank. Can't see he would be interested in anything like this before mid 43 at earliest.

When attacking in India we put all our eggs in a far away basket; Oz is much more central and it will be possible to divert air and sea assets to Java, Solomons, Marshalls much quicker.
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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by bbbf »

Burma is a big concern in AE - if India is off the agenda, there are enough forces to start pushing Japan back from mid 42.
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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by Nemo121 »

Good, it is nice to see this ambition.

Frankly, if you go into Oz you should go in with a view to crushing it entirely and simplifying your war into just two fronts -
1. Pacific vs USA
2. Western ( Java and Oz ) facing the British in India and the US ability to send troops and the USN through the Atlantic and into Capetown etc.
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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by crsutton »

PzB, Are you playing scen 1 or 2?

With two campaigns going as the Allies, I actually have come to think that they have made the Allies much weaker in 1942 than in WITP. What is your take on this?

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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by castor troy »

ORIGINAL: PzB

Please don't tell me that it's possible to "zoom" off the maps edge....


a good thought...
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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by Monter_Trismegistos »

ORIGINAL: Monter_Trismegistos
Booooring![>:] In AE everybody are attacking Northern Australia.
Why hasn't you just told me to shut up, because you have a such daring plan? :)
Now I'm ashamed I doubted you. Actually I might even think you are overdoing it! :P

BTW. What is the line, which triggers additional Australian militia?
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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by Cribtop »

Monter, if PzB goes south of Brisbane the Aussie reserves are called up. Defining "south" is challenging in AE, but my understanding is that Perth won't trigger them but the SE Australia campaign he's outlined would.

If PzB pulls this off (and I think he just might) we will build a JFB statue in his honor.
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RE: BACK IN BUSINESS - PzB goes East again(st) Andy Mac

Post by PzB74 »

Ah, finally weekend; tired as a log despite not having kids yet.
- AE is much to blame since I always stay up 1 hour to long to do just another turn!

Burma is a threatened sector indeed; need to work hard to reinforce it.
Can anyone give me an estimate of what AV Andy could be expected to bring?
- If we have 2000 AV in place for defence he will have to bring 3-4000 to get somewhere.
If he wants to invade by sea he need more than the British flat tops for support.

Well, if I first invade Australia why don't give it all my best! [:)]
Maybe all of it is to ambitious but I'll be opportunistic and do my best while trying to avoid the big disasters.
Andy doesn't have much of a reference on how to defend Oz and I like that - all new dice.

This is scen 2; so Japan got an extra army. No idea if Allies are weaker, have to ask Andy or someone more familiar with the Allied battle roster. If they are able to attack in Burma in mid 42 weaker wouldn't be the first thought that came to mind though [;)]

Hehe, a few surprises along the way only spice things up Monter!-)

If I fail you can build an AFB statue of Andy instead and place a small moron statue next to hi... [:D]

6 days until Yamato is ready - not using battleships much at this stage; to fuel hungy and they hit $hit...
Considering to put half the battle wagons at Truk and the rest in Singapore as a reserve together with some escort carriers.
- The Mini KB must support the KB in the task of isolating SE Oz.

Our heavy cruisers will be our main striking force backed up by the 4 Kongo's escorting the KB.

The Australian Army Group is composed of:

The Geraldton invasion force

65th Brigade
20th Inf regiment
2 tank regiments
1 engineer regiment
1 arty unit
Div base forces and support units.

The 16th Army spread out between Alice Springs and Bowen

2 full divisions
9 inf regiments
13 tank units
2 assault engineer units
A dozen arty units
Numerous garrison and support units

The 25th Army currently at sea:

4 full divisions
3 inf regiments
2 tank units
3 assault engineer units
Numerous arty and support units

The plan is that 6 tank units and 1 inf regiment will link up with these troops from Alice Springs.

Reserves: 2 infantry regiments at Rabaul.

Totals:
6 divisions
1 brigade
12 regiments (+2)
17 tank units
6 assault engineer units
+ Arty, garrisons and support units

I'm planning to place the amphibious brigade at Tulagi / Lunga while 3 regiments are kept in the Marshalls together
with the bulk of naval garrisons and SNLF units.


AFTER ACTION REPORTS FOR May 10, 42

Sub Attacks

Hm, an AKL is an acceptable target if you ask me...I-124 better not RTB with torps in the tubes!-)

Submarine attack near Sydney at 91,168

Japanese Ships
SS I-124

Allied Ships
xAKL Wawa

xAKL Wawa is sighted by SS I-124
Captain of SS I-124 elects not to launch torpedoes at this target

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Ground Combat

Bown was also abandoned!

Ground combat at Bowen (93,147)
Japanese Deliberate attack

Attacking force 1025 troops, 4 guns, 42 vehicles, Assault Value = 89
Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese adjusted assault: 38
Allied adjusted defense: 1

Japanese assault odds: 38 to 1 (fort level 3)
Japanese forces CAPTURE Bowen !!!

Combat modifiers
Attacker:

Assaulting units:
22nd Recon Regiment
7th Tank Regiment

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Image

"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower
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