Thanks for the YouTube link. What a fascinating reminiscence - a 101-year-old Confederate veteran whose memory was clear and who spoke clearly and intelligently.
I'm forwarding that to a very fine author/historian I think highly of.
ORIGINAL: crsutton
Hey Dan, Have not been around much lately but wanted to share this with you.
https://www.youtube.com/watch?v=uHDfC-z9YaE
As for this scenario, I played the Allies in a full campaign with Viberpol and can say a few things.
The Japanese real power in this scen. is "front loaded." That is to say that the force against you in 1942 is really overwhelming. Japan has the supply and oil to ramp up production much faster and as I recall some nasty aircraft come on line fast and plenty. The extra four division are there at the start which creates a great imbalance vs your already overtaxed land forces. Basically, unless he makes a big boo boo (unlikely) then he is going to be really powerful til mid 1943.
As for the extra ships, the Shinano comes on as a much better Taiho class CV for some reason, and there are more DDs and PC but it is not the ships but the air power that is painful. Not the end of the world though. A good Allied player can adjust and win. And, if not careful it is very easy for the Japanese player to burn up all of his resources too fast. I think the "pilot penalty" was never removed from this scenario and it can catch the Japanese player unaware.
You know my Allies golden rule. Don't screw up and lose your carriers early and you will win the game. Have fun.