Clash of the Titans: On the night of 23th, IJN returned to Woodlark, albeit without Kongo, which failed to rearm on the previous day. Raizo Tanaka led the Japanese destroyer squadron once again, while the enemy TF was commanded by Willis Lee. The forces clashed amids a fierce storm and this time Americans found themselves outmaneuvered:
--------------------------------------------------------------------------------
Night Time Surface Combat, near Woodlark Island at 104,133, Range 1,000 Yards
Allied aircraft
no flights
Allied aircraft losses
SOC-1 Seagull: 2 destroyed
Japanese Ships
DD Natsugumo
DD Arare
DD Kasumi, Shell hits 6, Torpedo hits 1, and is sunk
DD Yudachi, Shell hits 13, Torpedo hits 2, and is sunk
DD Kawakaze
DD Umikaze, Shell hits 1
DD Suzukaze
DD Shikinami
Allied Ships
CL Honolulu
CL Columbia, Shell hits 1, Torpedo hits 4, and is sunk
DD Allen
DD Litchfield
DD Schley
DD Stewart, Shell hits 4
DD Dent, Shell hits 5, on fire
DD Brooks
DD Sands, Shell hits 3, on fire
Poor visibility due to Thunderstorms with 60% moonlight
Maximum visibility in Thunderstorms and 60% moonlight: 1,000 yards
Range closes to 23,000 yards...
CONTACT: Allies radar detects Japanese task force at 23,000 yards
Range closes to 17,000 yards...
CONTACT: Allies radar detects Japanese task force at 17,000 yards
Range closes to 11,000 yards...
Range closes to 7,000 yards...
Range closes to 5,000 yards...
Range closes to 3,000 yards...
CONTACT: Allies radar detects Japanese task force at 3,000 yards
Range closes to 1,000 yards...
Tanaka, Raizo crosses the 'T'
CL Columbia sunk by DD Yudachi at 1,000 yards
CL Honolulu engages DD Yudachi at 1,000 yards
DD Yudachi sunk by DD Dent at 1,000 yards
DD Kasumi sunk by DD Stewart at 1,000 yards
Yudachi heroically continued to launch torpedoes at Columbia even after being mostly pulverized by gunfire.
The second Japanese TF entered the knifefight with the weakened enemy:
--------------------------------------------------------------------------------
Night Time Surface Combat, near Woodlark Island at 104,133, Range 1,000 Yards
Japanese Ships
CA Chokai, Shell hits 8
CL Abukuma, Shell hits 9, on fire
DD Yugumo, Shell hits 1
DD Shiratsuyu
DD Hibiki
DD Oboro
DD Minazuki
DD Hayate, Shell hits 6, Torpedo hits 1, and is sunk
Allied Ships
CL Honolulu, Shell hits 8, Torpedo hits 1, on fire
DD Allen
DD Litchfield
DD Schley
DD Stewart, Shell hits 1
DD Dent, Shell hits 5, on fire
DD Brooks
DD Sands, Shell hits 1, on fire
Reduced visibility due to Thunderstorms with 60% moonlight
Maximum visibility in Thunderstorms and 60% moonlight: 2,000 yards
Range closes to 23,000 yards...
CONTACT: Allies radar detects Japanese task force at 23,000 yards
Range closes to 17,000 yards...
Range closes to 11,000 yards...
Range closes to 7,000 yards...
Range closes to 5,000 yards...
Range closes to 3,000 yards...
Range closes to 1,000 yards...
CA Chokai engages CL Honolulu at 1,000 yards
CL Abukuma engages CL Honolulu at 1,000 yards
Honolulu managed to score penetrating hits on both Chokai and Abukuma, but these did surprisingly little damage.
And coup de grace:
--------------------------------------------------------------------------------
Night Time Surface Combat, near Woodlark Island at 104,133, Range 2,000 Yards
Allied aircraft
no flights
Allied aircraft losses
OS2U-3 Kingfisher: 2 destroyed
Japanese Ships
CA Chokai, Shell hits 2
CL Abukuma
DD Yugumo
DD Shiratsuyu
DD Hibiki
DD Oboro
DD Minazuki
Allied Ships
CL Honolulu, Shell hits 8, Torpedo hits 1, and is sunk
DD Stewart, Shell hits 1
DD Dent, Shell hits 6, heavy fires, heavy damage
DD Sands, Shell hits 3, and is sunk
Reduced visibility due to Thunderstorms with 53% moonlight
Maximum visibility in Thunderstorms and 53% moonlight: 2,000 yards
Strange that with less moonlight visibility is better.
Considering the storm and chaotic condition of the knifefight, Second Battle of Woodlark Island probably was one of the bloodies naval battles of the war, with most or all sunk ships perishing with all hands. I was surprised to see Bigred using so many old four-stack DDs on the frontline. Does he actually suffer from a shortage of escorts this late in the war? Well, losing another 3 DDs, even if one of the was an old type, certainly does not alleviate mine own shortage of them. On the good side, neither of my cruisers took major damage during the battle, except a 100/65 AA gun turret knocked out on Chokai. Unescorted Dauntlesses tried to attack them in Rabaul harbor during the day, and paid for it, while achieving no hits. Some PT boats tried to intercept my ships too, but achieved nothing.
All in all, another significant victory for IJN. Before fighting around Woodlark, cruiser losses (1st class/2nd class) in Solomons were 1/2 : 3, now they are 1/2 : 5/1 in my favor.
However, I excepted an even bigger victory in the day phase, after seeing, that Allies are not running for their lives, because both Kido Butai TFs (except Taikaku, which was stuck at piercide in Truk lagoon on the day of sailing) entered Solomon Sea on 22th. Indeed, search found a large number of TFs at Rossel Island. And then neither KB squadrons not LBA sortied against them. I can only assume weather saved Allies this time. Some Nells from Munda sank DDs Stewart and Dent at sea, and Judies from Tulagi flew against Ndeni instead, this time with markedly better results:
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Ndeni at 120,143
Weather in hex: Moderate rain
Raid detected at 97 NM, estimated altitude 16,000 feet.
Estimated time to target is 25 minutes
Japanese aircraft
D4Y1 Judy x 43
Ki-43-IIb Oscar x 18
Allied aircraft
Kittyhawk IV x 4
P-40K Warhawk x 8
Japanese aircraft losses
D4Y1 Judy: 2 destroyed, 2 damaged
Ki-43-IIb Oscar: 1 destroyed
No Allied losses
Allied Ships
xAKL Darvel, Bomb hits 1, heavy fires, heavy damage
xAKL Lady Isobel, Bomb hits 3, heavy fires, heavy damage
YMS-119, Bomb hits 1, and is sunk
xAKL Pulganbar, Bomb hits 1, heavy fires, heavy damage
xAKL Fiona, Bomb hits 3, and is sunk
xAKL Kindur
xAKL Karuah, Bomb hits 3, and is sunk
xAKL Vichy, Bomb hits 1, heavy fires, heavy damage
YMS-136, Bomb hits 1, and is sunk
AM Bayfield, Bomb hits 2, and is sunk
Aircraft Attacking:
6 x D4Y1 Judy releasing from 3000'
Naval Attack: 1 x 500 kg SAP Bomb
9 x D4Y1 Judy releasing from 1000'
Naval Attack: 1 x 500 kg SAP Bomb
11 x D4Y1 Judy releasing from 2000'
Naval Attack: 1 x 500 kg SAP Bomb
10 x D4Y1 Judy releasing from 2000'
Naval Attack: 1 x 500 kg SAP Bomb
4 x D4Y1 Judy releasing from 3000'
Naval Attack: 1 x 500 kg SAP Bomb
Indeed, the upper altitude of divebombing attacks apparently got reduced to 14k. What's up with these minor but potentially game-crippling (if you fail to notice them in time) changes?
Anyway, this failure of Japanese aviation irritated me more than it should have. Also, I wanted to cover a resupply convoy to Milne Bay. So, on July 24, I decided to move KBs closer:

A mistake that nearly led to a huge disaster. During their night approach, my ACTFs were attacked by PT boats no less than five times, one of them getting close enough to hit CV Ryukaku with its 12.7mm MG. Miraculously, all torpedoes missed, and a couple of PT boats were sunk.
During the day, I found that the half of the Allied transport fleet that remained at Rossel Island was disbanded in the port, and the second half, thankfully, was in 8-hex strike range from KB position. Except that only 2 tiny strikes got launched and hit nothing. Allied strike from Rossel, however, was huge, despite clear overstacking, that led to my nightbombers destroying a significant number of Allied aircraft on ground there during two previous days:
--------------------------------------------------------------------------------
Morning Air attack on TF, near Deboyne Islands at 104,135
Weather in hex: Overcast
Raid detected at 80 NM, estimated altitude 14,000 feet.
Estimated time to target is 31 minutes
Japanese aircraft
A6M5 Zero x 16
A6M5b Zero x 172
Allied aircraft
Beaufort VIII x 10
P-38G Lightning x 17
P-40K Warhawk x 11
P-47D2 Thunderbolt x 3
F4U-1 Corsair x 12
F6F-3 Hellcat x 24
PB4Y-1 Liberator x 7
SBD-3 Dauntless x 10
SBD-5 Dauntless x 20
TBF-1 Avenger x 19
Japanese aircraft losses
A6M5b Zero: 1 destroyed
Allied aircraft losses
Beaufort VIII: 6 destroyed
P-38G Lightning: 3 destroyed
P-40K Warhawk: 4 destroyed
P-47D2 Thunderbolt: 1 destroyed
F4U-1 Corsair: 1 destroyed
F6F-3 Hellcat: 3 destroyed
PB4Y-1 Liberator: 2 destroyed, 4 damaged
SBD-3 Dauntless: 6 destroyed
SBD-5 Dauntless: 8 destroyed
SBD-5 Dauntless: 3 destroyed by flak
TBF-1 Avenger: 11 destroyed
Japanese Ships
CVE Hosho
CV Kaga
CV Ryukaku, Bomb hits 2, heavy fires
BB Yamashiro
CV Akagi
CVL Ryujo, Bomb hits 1, on fire
Carrier elite shot down close to 90 Allied aircraft, but sheer numbers allowed some to got through, and Dauntlesses scored. Ryukaku is amasingly at 31/3/5(1 major) damage, with 4 fires. Maybe I was lucky, but these Shokaku-kai carriers seem pretty tough. Ryujo is at 33/33(15 major)/4 damage, no fires. Will need a trip to shipyards, and its fighter squadron got rerouted to the closest airfield, for some reason.
LBA also flew no flights this time. Except for some unescorted Judies from Rabaul bombing loaded Allied troop transports at Horn Island and scoring some hits, at high cost:
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Horn Island at 91,128
Weather in hex: Thunderstorms
Raid detected at 119 NM, estimated altitude 16,000 feet.
Estimated time to target is 30 minutes
Japanese aircraft
D4Y1 Judy x 21
Allied aircraft
Beaufighter VIc x 1
Spitfire Vc Trop x 3
P-38G Lightning x 5
Japanese aircraft losses
D4Y1 Judy: 10 destroyed, 1 damaged
D4Y1 Judy: 1 destroyed by flak
No Allied losses
Allied Ships
xAP Kota Tjandi, Bomb hits 2, on fire, heavy damage
LST-456
LST-17, Bomb hits 1, heavy fires, heavy damage
LST-32, Bomb hits 1, heavy fires, heavy damage
AM Wagga
Allied ground losses:
Vehicles lost 14 (1 destroyed, 13 disabled)
Aircraft Attacking:
2 x D4Y1 Judy releasing from 3000' *
Naval Attack: 1 x 250 kg SAP Bomb
4 x D4Y1 Judy releasing from 1000' *
Naval Attack: 1 x 250 kg SAP Bomb
Of course, KB is going to withdraw at this point. I already was lucky to not suffer any irretrievable losses (yet) and I can't risk crippling my carrier force to the point it can't chance a battle with USN carriers even around my own bases.
And unfortunately, while Allies suffered quite numerous ship losses over the last four days, and now brutal plane losses as well, I don't think they were nearly enough to break their momentum in SWPac. Meanwhile, Woodlark Island was overran by their ground forces. The attack on July 23 ended up like this:
--------------------------------------------------------------------------------
Ground combat at Woodlark Island (104,133)
Allied Shock attack
Attacking force 2202 troops, 24 guns, 145 vehicles, Assault Value = 81
Defending force 2000 troops, 12 guns, 1 vehicles, Assault Value = 81
Allied engineers reduce fortifications to 3
Allied adjusted assault: 39
Japanese adjusted defense: 119
Allied assault odds: 1 to 3 (fort level 3)
Combat modifiers
Defender: terrain(+), forts(+), preparation(-)
Attacker: shock(+)
Japanese ground losses:
417 casualties reported
Squads: 7 destroyed, 28 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 1 destroyed, 0 disabled
Allied ground losses:
116 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 16 disabled
Guns lost 3 (1 destroyed, 2 disabled)
Assaulting units:
2/6th Armoured Regiment
II Aus Corps Engineer Battalion
1st Australian Para Bn /2
168th Field Artillery Regiment
F Det USN Port Svc
Defending units:
3rd South Seas Gsn
3rd Raiding Rgt /3
66th Naval Guard Unit
3rd South Seas Gsn /2
49th JNAF AF Unit /1
After it, I decided to cut my losses and start air evacuation. The island fell on the next day:
--------------------------------------------------------------------------------
Ground combat at Woodlark Island (104,133)
Allied Deliberate attack
Attacking force 2190 troops, 24 guns, 145 vehicles, Assault Value = 75
Defending force 923 troops, 2 guns, 1 vehicles, Assault Value = 17
Allied adjusted assault: 25
Japanese adjusted defense: 5
Allied assault odds: 5 to 1 (fort level 3)
Allied forces CAPTURE Woodlark Island !!!
Combat modifiers
Defender: terrain(+), forts(+), leaders(+), preparation(-)
fatigue(-), experience(-)
Attacker:
Japanese ground losses:
223 casualties reported
Squads: 6 destroyed, 16 disabled
Non Combat: 1 destroyed, 4 disabled
Engineers: 1 destroyed, 0 disabled
Vehicles lost 1 (1 destroyed, 0 disabled)
Allied ground losses:
36 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 7 disabled
Assaulting units:
II Aus Corps Engineer Battalion
2/6th Armoured Regiment
1st Australian Para Bn /2
168th Field Artillery Regiment
F Det USN Port Svc
Defending units:
66th Naval Guard Unit
3rd Raiding Rgt /3
49th JNAF AF Unit /1
--------------------------------------------------------------------------------
66th Naval Guard Unit Wiped Out at Woodlark Island by attrition!!!
Japanese Unit(s) Wiped Out at Woodlark Island by attrition!!!
I managed to save approximately 35% of 66th Naval Guard by air. Overall, considering x3 defensive terrain and forts, this was quite disappointing.