ORIGINAL: Alvaro Sousa
Unless I can get an Alpha Go computer A.I. will never be even remotely close to as good as a human for a game of this scale on a personal i7 gaming desktop. It just won't happen for any game.
The way technology is moving, that day may be here sooner than one might think. Back in the day the thought of flight sim not even close to whats out there today was just a dream. VR was something only in a movie-Lawnmower Man.
AI is for the most part still primitive. I use a product with something called "Advanced AI Engine" but in reality its still primitive.
I saw a thread in the War in the Pacific forum that was interesting. Someone mentioned that while the AI wasn't really up to the task in single player mode a solution was to use a random number generator. Once a number was hit you switched sides.
That's an interesting concept. Perhaps a game play mode that incorporated that could account for the fact that once an operation got underway your opponent could begin to dissect what you're up to and react effectively.
It would also give incentive to invest in things like spying and intelligence. It could also open up other possibilities. If you select a leader who is inflexible it could have game play consequences when you do switch sides.
Most of all it might be a workable solution to the AI issue until HAL comes along.