add to that they 20% efficiency per attack
I thought that was corrected? No?
Moderator: AlvaroSousa
add to that they 20% efficiency per attack
ORIGINAL: Nirosi
I thought that was corrected? No?
Currently the overrun is 7:1+ BOOM they blow up ugly.
ORIGINAL: AlvaroSousa
The manpower very slight increase was due to Germany literally running out of manpower in 1944.
Ok so here are some questions for those having trouble.
#1 do you max out lend lease to Russia from the Allies? (very important)
#2 do you have some strategic bombing game in play as the Allies? (this eats up resources and possibly air sups)
These two are very key.
So I am going to start with these internal changes in this patch. Then we go from there. As with anything it takes time especially for a game that has a dynamic time line and battlefield. France was easy to balance, Russia + late game harder.
ORIGINAL: AlvaroSousa
So I think in this next patch I will do this. Experience will stay the same...BUT overruns will change.
Currently the overrun is 7:1+ BOOM they blow up ugly.
So I changed the run that units get overrun on 7:1+ AND their strength needs to be 1/3rd of their max health or less AFTER combat.
ORIGINAL: stjeand
redrum some things that the Germans HAVE to do to take France...
1) Keep armor off the front lines always...IF they are there they are vulnerable.
2) Infantry must rotate in and out with each other and the armor. The infantry hit the French a few times and rotate the armor in to finish them...then new infantry need to rotate to the front. NOW you can't always do it that perfectly but need to try whenever possible.
NOW I need more practice against the big BEF but it is still a game changer.
I just played sveint and surrendered after losing 220 air. The Germans had zero chance to rebuild even half of it and I would have only had 5 armor to attack Russia in May. So the game was over. He had 11 UK corps and extra air.
I have stopped playing this way since it is basically just a win for the Allies for the most part and I don't want a boring game. Sort of a like a cheat.
I think the UK need to have most of the manpower stripped from them and finally get some back in 40...I may test that. They need to be able to put 3 corps in France if not 4 and protect their mainland. But since the Germans have no chance to invade from the East early...there is no reason to have much in the way of garrisons. Maybe the UK minefields do not show up until mid 40? That would mean they have to put large corps on the UK east coast to keep the Germans from invading. That might work.
ORIGINAL: stjeand
Any update as to why the Russian units have 1 less artillery and 1 less defense?
That really adds up.
And again...the Russians used the most artillery in the war out of any country.
Perhaps "corps" should be affected but Armies should have the artillery and defense normalized?
ORIGINAL: AlvaroSousa
There is also a new garrison requirement for Egypt. If they dont have 6 units there Italy can declare war.
Or you can play the Italian option which is like World in Flames.
So if France or UK evacuate North Africa or the Middle East they get penalized
I never had an issue with big BEF.
So if France or UK evacuate North Africa or the Middle East they get penalized