New mod available - Total Victory Europe 1939

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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PanzerMike
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New mod available - Total Victory Europe 1939

Post by PanzerMike »

It is up for download here:

https://www.dropbox.com/scl/fi/68ls5ok4 ... m114q&dl=0


Let me know what you think!
Last edited by PanzerMike on Sun Nov 03, 2024 5:38 pm, edited 1 time in total.
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stjeand
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Re: New mod available - Total Victory Europe 1939

Post by stjeand »

Is there a "differences" list between base and this?
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PanzerMike
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Re: New mod available - Total Victory Europe 1939

Post by PanzerMike »

Sure, here they are. They are fairly complete, but not exhaustive.
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Europe 1939 Total Victory - Changes.txt
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StalnoyMonstr
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Re: New mod available - Total Victory Europe 1939

Post by StalnoyMonstr »

PanzerMike wrote: Sun Oct 27, 2024 2:21 pm It is up for download here:

https://www.dropbox.com/scl/fi/68ls5ok4 ... 7nia1&dl=0

Let me know what you think!
Great news!
Good job!!
A wonderful game!!!
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PanzerMike
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Re: New mod available - Total Victory Europe 1939

Post by PanzerMike »

We aim to please, hehehe.
Lemme know how your game goes. All comments welcome.
Nowi
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Re: New mod available - Total Victory Europe 1939

Post by Nowi »

Thru France as Axis. Going well. AI Allies producing merchant ships. Map looks great.
burningman
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Re: New mod available - Total Victory Europe 1939

Post by burningman »

I've only tested the graphics yet, but they look amazing. By far the best I've seen for WPE.

Do you plan to make them WPP-compatible?

Best!
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PanzerMike
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Re: New mod available - Total Victory Europe 1939

Post by PanzerMike »

No plans for Pacific. But rest assured that I will do WP2 eventually :D
canuckgamer
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Re: New mod available - Total Victory Europe 1939

Post by canuckgamer »

In Dropbox I see a blue folder called "Total Victory Europe 1939". In this folder there a number of files starting with "ChangeBuild.txt" at the top to "weather.png" at the bottom.

The second folder is a while one called "Total Victory Europe 1939 scn"

Where is the Scorched Earth scenario that you refer to?

Is the intention of this scenario to add more balance to a 1939 campaign game so that the Allies have a chance of winning?

Thanks.
canuckgamer
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Re: New mod available - Total Victory Europe 1939

Post by canuckgamer »

My friend and I were already using one of your graphics mods for the units so I assume this mod will have a different look. I just read your scenario notes and see that a big change is the UK convoy escort starting at 1940. However in my opinion, more is needed to balance the game. My version is 1.00.28 but I don't know if that has the increased combat value for Russian corps. In addition one of the comments I saw was that there should be a revision or deletion of Cold weather which allows the Germans to attack in conditions similar to clear.
We played the 1939 Small Fleet Campaign a few times and the Allies always won. In addition we did some testing and the Axis could conquer Norway on turn one by diverting air from the Polish front. The only time they couldn't was if the weather over Narvik turned bad. Only one of our 10 tests produced the bad weather. Diverting the air had no impact on the conquest of Poland. It means there is never a historical invasion of Norway in the spring of 1940.
However we are still looking forward to WarPlan 2.
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PanzerMike
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Re: New mod available - Total Victory Europe 1939

Post by PanzerMike »

The reference to Scorched Earth was a copy/paste error on my part. I corrected it. I updated the link to dropbox in the original first entry of this thread.

In the changes list, I had the Escort tech 1940 with // before it. I am an old coder; it is used for comment in code. In this context it means this change was reversed and thus not implemented. I updated the changes file to avoid confusion.

The reason it was in, was to help the AI because it was very simple to destroy the UK Merchant fleet. However, during testing of my mod I discovered why it was so easy. There is a bug that prevents the UK AI from actually building Merchant Marines at all!

I informed Alvaro of this and he confirmed the bug. It will be patched eventually, but I don't know when. I devised a strategy for the AI though to circumvent this bug. The AI now DOES build Merchant Marines. So I reversed the 1940 Escort tech back to the original.

The scenario must be used in conjunction with the provided graphics files or it will not display correctly (I added quite a few new terrain and resource hexes).
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Total Victory 128.txt
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ncc1701e
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Re: New mod available - Total Victory Europe 1939

Post by ncc1701e »

Excellent!
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
StalnoyMonstr
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Re: New mod available - Total Victory Europe 1939

Post by StalnoyMonstr »

Do I understand correctly that on this truly masterpiece map, in hex 175*37, on the border of Serbia and Bulgaria, the city of Pristina is located? It seems to me that this is too bold a decision! 120 - 150 kilometers :-)
In addition, the hexes 176*41, 176*40, 177*39 they cannot be Romanian. Or, it is necessary to change the course of the Danube.
Hex 174*70, the port of Memel - must belong to Germany...
MattFL
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Re: New mod available - Total Victory Europe 1939

Post by MattFL »

Can someone post some screenshots of this map please, very curious.

Thanks!
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