MM (Axis) vs ComadrejaKorp (allied) ComadrejaKorp very welcome :)

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MagicMissile
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MM (Axis) vs ComadrejaKorp (allied) ComadrejaKorp very welcome :)

Post by MagicMissile »

Starting some new games under Beta 9U15. I think it can be interesting for people to see how it plays out so I am not giving up on AARs [:)].

This time playing against ComadrejaKorp. According to rumours he is a good player and we have already started to chat away so hopefully it will be a fun and exciting game.

My main thing I want to try out both as allies and axis is how the Western Allies try to get back to Europe. I still think the game might have made that really hard for the Allies (if anyone have any other experiences please share) so that is what I am mostly looking out for.

This means as the German I think I will play historically that is maybe conquering some minors and go east in 41 but I am not really looking to get either Gibraltar or Egypt unless of course a big opening opens up then I might change my mind.

Feel the axis will be invincible with the recruitment of some special forces [:)].

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September 29 1939

Post by MagicMissile »

September 29 1939

Did the usual stuff. Poland fell not until turn 3 and it was pretty close at that. Not sure why it was so difficult this time. Denmark was taken on turn 2 with an invasion. Invasion of the Netherlands was also expensive my arm corps took so much damage 12 strength points I think as well as the Luftwaffe doing soso.

So not the best of starts for the Dark side of the Force.


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malkarma
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RE: September 29 1939

Post by malkarma »

Anyone that uses a "Girls und Panzers" poster have my unconditional support. [:D][:D][:D]

The Netherlands gamble can be painful because we will get a 4:1 attack at most....and that means that not only a retreat result wilol not be guartanteed, but we can suffer something like attacki loses 4, defender loses 0 (actually I fumbled in one game due bad RNG)
The nature of the beast..sometimes the RNG Gods will be cruel with you [:D]
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RE: September 29 1939

Post by MagicMissile »

Thank you, Yes gogo Panzer girls [:)].

Yes the RNG can be pretty big for sure.
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End of 39

Post by MagicMissile »

1939 comes to an end. Nothing happening really not even in the Atlantic. My subs took a couple of hits and had to retreat.



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RE: End of 39

Post by MagicMissile »

But after playing so much there are still things to learn which is fun and nice. Using the lull of 1939 my opponent have quickly conquered Persia and Iraq.

I have no idea why I havent thought of this before [:)]. I cant really see any downside. You have the troops and the time. You will have extra merchants to ship home the oil so seems only to be good for the UK.

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RE: End of 39

Post by Harrybanana »

I see your opponent has also switched out the French units in Syria for British units. Has he done the same for North Africa?
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RE: End of 39

Post by kennonlightfoot »

ORIGINAL: Harrybanana

I see your opponent has also switched out the French units in Syria for British units. Has he done the same for North Africa?
Did that work without triggering Italy being able to join the war?
If so, it should probably be reported as a bug.
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RE: End of 39

Post by kennonlightfoot »

But after playing so much there are still things to learn which is fun and nice. Using the lull of 1939 my opponent have quickly conquered Persia and Iraq.

I have no idea why I havent thought of this before . I cant really see any downside. You have the troops and the time. You will have extra merchants to ship home the oil so seems only to be good for the UK.

I am not sure it is a good idea at least under ver 8. I ran a test war in which I invaded early Iraq with UK units. It looks good until partisans start cutting the rail lines. Then the UK loses all oil coming from the area. It takes at least two UK divisions running up and down the rail lines trying to keep them open. I haven't compared how much oil gets from Iraq based on not invading vs invading. The UK will pick up a VP hex but I am not sure how useful that is if your goal is to take Berlin. But in the first year of the war the UK really can't afford wasting divisions securing a country.
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RE: End of 39

Post by MagicMissile »

It actually says allied units not French so not a bug. Yes British units all over the map [:)].
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RE: End of 39

Post by MagicMissile »

Yes same in North Africa
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RE: End of 39

Post by MagicMissile »

Harrybanana sent you a PM a little while back. If you want to play just let me know [:)]
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RE: End of 39

Post by MagicMissile »

But partisans dont stay forever they are random each turn or? So of 10 turns I guess most turns the British will get the oil. But I dont really know maybe not as good as I thought. I agree not worth having units there for security. Anyway in the game now for 2 turn I had like 62 and 73 oil I think. But I also feel I already spend less oil since I dont move around big fleets that much.

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RE: End of 39

Post by kennonlightfoot »

ORIGINAL: MagicMissile

It actually says allied units not French so not a bug. Yes British units all over the map [:)].

Yes, but it still circumvents the whole purpose of the rule requiring the French colonial units to stay in the colonies instead of returning to France. It gives the UK a way to support defending France without having to risk its own units. The rule requiring them was added specifically to prevent them from returning to France. Using UK units as substitute just undoes the rule.

It will also be interesting to see what the game does with these UK units when France surrenders and the colonies turn into Vichy.
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RE: End of 39

Post by Harrybanana »

ORIGINAL: kennonlightfoot

It will also be interesting to see what the game does with these UK units when France surrenders and the colonies turn into Vichy.

If the British left them there I believe they would either be displaced or put into the build que. But 99% of the time France won't fall until the Axis turn after Paris is captured by the Axis. On this same turn Italy joins the Axis and these units in North Africa and Syria no longer have a purpose. Therefore on the Allies turn after Paris is captured by the Axis (but before Vichy is formed) the British player will simply move his units out of these locations.
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March 40

Post by MagicMissile »

March 40

No cold weather in sight :(. Also UK basically empty of troops this will be a tough one for sure. And this turn I had some airunits on fullsupport for some reason. After some baiting by the French fleet in the English channel some airfights occurred which the Allies won 29-9 completely crazy [:)]. Ok 11 points came from the bomber bombing the navy twice seems a bit too much but even then the allies won 18-9 in the air and that with not tired 41 tech German fighters. The random outcome is big [:)].

Luckily I am not preparing anything too ambitious after France falls so might just have to go slow and careful. We will see how it goes, very exciting.

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April 26 1940

Post by MagicMissile »

April 26 1940

I have better luck and get a cold turn on the last turn of April. I can still get a double rain in May so should not thank my lucky star yet.

Also more luck or intuition or something. I was just about to end my turn whehn I clicked on Metz. Lucky I did. Spy reports from Metz indicate french paratroopers are getting ready to do some mischief. I think I got suspicious because HQ not in Metz. I hastily garrisons all airfields and nearby cities.

Now when I found it and hopefully stopped the worst it can do I am happy its built its expensive and on its own not superstrong but now also have to be more careful with retreat paths so we will see if it has any impact. I do have 6 fighters now so hopefully I can stop it in its track if it drops.

Second thing 60-75 production have been spent on AA in Lille. I am not sure if that is worth it as it can be taken without air but another nice idea.


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May 10 1940

Post by MagicMissile »

May 10 1940

Luck still smiles and I get no rain. I have a decent turn maybe even a good one. I shatter one British mech and 3 french corps. I took Lille without bombing so the AA gone. I overran 1 French and 1 British fighter. So why do I feel sad... Because of what happened in our other game [:)]. This was good ComadrejaKorps turn better. And considering the bad weather in the other game crazy.

BoA goes ok 33 mm and 3 escorts for 5 subs thats ok.

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May 24 1940

Post by MagicMissile »

May 24 1940

Fairly cautious turn. I get across the Somme and avance in the center. At least approaching my objectives and it is getting crowded for the defenders but there are a lot of them.

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June 21 1940

Post by MagicMissile »

June 21 1940

Argh forgot take screenshot June 7.

After 2 turns of intensive fighting I can see the end in sight, thank someone, this was very expensive!

First thing to notice is I have never taken such losses in France ever before. The reason is that the British are throwing away units to the left and right to kill some Germans. So far the tally is 2 or 3 inf corps 2 mech corps and 1 arm corps and 1 fighter as well as lots of air losses lost to the British. So it has been very costly to inflict maybe 60-80 extra casualties on the Germans. Worth it? I am not sure but maybe it is.

I think British economy is not very good and it will take a long time to replace those losses for sure.

I also for the first time in a long time lost an arm corps and that would not have happened without the French para who dropped just in front of 6 German fighters who did not do anything. The army is very upset with Goering [:)] but the para paid for itself unfortunately.




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