map import question

Moderator: AlvaroSousa

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Essro
Posts: 115
Joined: Mon Nov 19, 2007 12:37 pm

map import question

Post by Essro »

the map import feature works but I clearly don't understand how to use it properly

anyone messing with this? know how it works?
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AlvaroSousa
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Joined: Mon Jul 29, 2013 7:13 pm
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RE: map import question

Post by AlvaroSousa »

When you import a png it reads each hex in a 9x8 area. So if your png is say 90x80 you will roughly have a 10x10 HEX map.

The trick is to scale the image to the scenario scale you are designing.

So say you have a map of North Africa that is 2000 miles long according to the map and 4000 pixels. You want to make it a 10 mile per hex map.
You have to scale that down to 2000 / 10 miles = 200 hexes * 9 pixels = 1800 wide PNG image.

If you scale the horizontal the vertical should scale too. You might have to shave 1/9th or 11.11% off the vertical to match the 8 pixel vertical read.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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