Custom changes to your counter mix

Post new mods and scenarios here.

Moderator: Shannon V. OKeets

User avatar
WarHunter
Posts: 1174
Joined: Sun Mar 21, 2004 6:27 pm

RE: Custom changes to your counter mix

Post by WarHunter »

ORIGINAL: AxelNL

don't know about the german colour, but I like the cheeses!

Agreed, both France and Italy have turned out well. They are the Cheese for the axis and allies.

Germany otoh had a color issue with the cream looking too close to white. So in trying to find a suitable, readable color. I found Gold superior to many other color combos. It just stands out.
Really the jpg doesn't do it justice. To blurry.

I'll get some screens of how they look on the map.

thanks for the input

Image
“We never felt like we were losing until we were actually dead.”
Marcus Luttrell
User avatar
Viktor_Kormel_slith
Posts: 372
Joined: Thu Nov 14, 2013 9:47 pm

RE: Custom changes to your counter mix

Post by Viktor_Kormel_slith »

Hi! Warhunter, We play with your modded counters for japan, china, usa, spain, netherlands and portugal, and what about other major powers?[;)] we love the italiann in post #1 more than last white versions, for france our favourite is post #118 (but gold details are dfficult to see), for germany and ussr, we think would be better colours more similar to classic, maybe germany with any colour relation to italy(gray with a little purple) and ussr some kind of brown orange...This way the real relations in game were reflected in the colours. Thats our idea, what do you think?. Thanks for your efforts an congratulations for your mods![&o]
Sorry, for my bad english! "Wiffing" since 1990 to the tomb!
User avatar
WarHunter
Posts: 1174
Joined: Sun Mar 21, 2004 6:27 pm

RE: Custom changes to your counter mix

Post by WarHunter »

I'm happy to read you like some of the recoloring. I know some choices made are not for everyone. But its not so difficult to accept. [:)] The colors for Italy, France, Germany and USSR are finally done. I'm not sure there was a perfect choice.

Setting them up and looking at them on the original map and my modded map. Is what was most important to me in deciding.

Here is a sample of all the nations i choose to recolor. Major and minor.

Putting the finishing colors on the ships and planes. Then checking to make sure everything is included. Should be done by Friday.

Thanks for letting me know how you like this mod so far.

Image
Attachments
sample001.jpg
sample001.jpg (215.57 KiB) Viewed 1030 times
Image
“We never felt like we were losing until we were actually dead.”
Marcus Luttrell
User avatar
AxelNL
Posts: 2389
Joined: Sat Sep 24, 2011 12:43 pm
Location: The Netherlands

RE: Custom changes to your counter mix

Post by AxelNL »

Aren't the Russian and Spain background colour very similar?
User avatar
paulderynck
Posts: 8465
Joined: Sat Mar 24, 2007 5:27 pm
Location: Canada

RE: Custom changes to your counter mix

Post by paulderynck »

Not to my eyesight.
Paul
User avatar
Centuur
Posts: 9055
Joined: Fri Jun 03, 2011 12:03 pm
Location: Hoorn (NED).

RE: Custom changes to your counter mix

Post by Centuur »

Let's just say that I am not able to play with these kind of colors. There aren't enough differences between them. On one unit, I can't even read the description (the dark coloured GAR). To me, it's totally dark brown with a GAR symbol in it. That's it. A lot of nations look the same to me...

For the colorblind, this is a nightmare. This is exactly the reason why the colors used in MWIF are chosen the way they are.

Khaki in Flames is one thing, but this is a bridge to far, where I'm concerned.
Peter
User avatar
WarHunter
Posts: 1174
Joined: Sun Mar 21, 2004 6:27 pm

RE: Custom changes to your counter mix

Post by WarHunter »

ORIGINAL: AxelNL

Aren't the Russian and Spain background colour very similar?
Similar but not identical [:)]

Those 2 nations came out that way as a matter of circumstance. I don't think more than 1 in 500 games will ever see the USSR and the Spanish facing off on each other. I have not had a hard time knowing which is which.
Image
“We never felt like we were losing until we were actually dead.”
Marcus Luttrell
User avatar
WarHunter
Posts: 1174
Joined: Sun Mar 21, 2004 6:27 pm

RE: Custom changes to your counter mix

Post by WarHunter »

ORIGINAL: Centuur

Let's just say that I am not able to play with these kind of colors. There aren't enough differences between them. On one unit, I can't even read the description (the dark coloured GAR). To me, it's totally dark brown with a GAR symbol in it. That's it. A lot of nations look the same to me...

For the colorblind, this is a nightmare. This is exactly the reason why the colors used in MWIF are chosen the way they are.

Khaki in Flames is one thing, but this is a bridge to far, where I'm concerned.

The original colors that come with MWiF are good enough for 100% of the people that want to play the game. Not being colorblind is just my luck.

Khaki in Flames was the egg that hatched into an idea to recolor all the major powers. Working on KiF mod gave me confidence to attempt more.
It was never my intention to create color schemes to play tricks on your eyes. The color picks just happen to agree with what a ww2 wargame should look like to my eyes. Even asked for reccommendations from the players here.

The result is, it might be downloaded by a handfull of players.

I can't see things through your eyes Centuur. You want to work with me and create a modified alternate color set for colorblind gamers. Send me a list of colors for each nation.
Happy Gaming



Image
“We never felt like we were losing until we were actually dead.”
Marcus Luttrell
User avatar
AxelNL
Posts: 2389
Joined: Sat Sep 24, 2011 12:43 pm
Location: The Netherlands

RE: Custom changes to your counter mix

Post by AxelNL »

ORIGINAL: WarHunter

ORIGINAL: AxelNL

Aren't the Russian and Spain background colour very similar?
Similar but not identical [:)]

Those 2 nations came out that way as a matter of circumstance. I don't think more than 1 in 500 games will ever see the USSR and the Spanish facing off on each other. I have not had a hard time knowing which is which.

very true - there is a AAR currently running where that chance is significantly higher. Also a fan of different colors.

You need a name for this grand mod, any options already?
User avatar
Centuur
Posts: 9055
Joined: Fri Jun 03, 2011 12:03 pm
Location: Hoorn (NED).

RE: Custom changes to your counter mix

Post by Centuur »

ORIGINAL: WarHunter

ORIGINAL: Centuur

Let's just say that I am not able to play with these kind of colors. There aren't enough differences between them. On one unit, I can't even read the description (the dark coloured GAR). To me, it's totally dark brown with a GAR symbol in it. That's it. A lot of nations look the same to me...

For the colorblind, this is a nightmare. This is exactly the reason why the colors used in MWIF are chosen the way they are.

Khaki in Flames is one thing, but this is a bridge to far, where I'm concerned.

The original colors that come with MWiF are good enough for 100% of the people that want to play the game. Not being colorblind is just my luck.

Khaki in Flames was the egg that hatched into an idea to recolor all the major powers. Working on KiF mod gave me confidence to attempt more.
It was never my intention to create color schemes to play tricks on your eyes. The color picks just happen to agree with what a ww2 wargame should look like to my eyes. Even asked for reccommendations from the players here.

The result is, it might be downloaded by a handfull of players.

I can't see things through your eyes Centuur. You want to work with me and create a modified alternate color set for colorblind gamers. Send me a list of colors for each nation.
Happy Gaming




About 5% of all men have problems in the green-red area. This is the larges group of colorblinds.

This means that you can only use Green for one country if at all possible. You can use light Green and dark Green, but if you do, you can't use any other Green color in between.

The same things happen, if you start using Brown and you are using dark Green too. Those colors are in the same part of the colorshaping. So if you use dark Green, you can't use dark Brown. If you use light Green, you can't use some darker Yellow colors too.

If you use Green, you can't use Red in the counter too, if it has about the same "light" as the green color. So you can use dark Red in light Green and vice versa, but not light Green and light Red together (or dark Red and dark Green).

Now, this list goes on an on, because dark purple looks the same as some Red colors to the majority of colorblind. Black in combination with Red is also difficult. If you would write a post here in red, I would see the text as being black too.

In general, you can't use pastelcolors a lot too. Colors have to stand out for the colorblind. That means using the major ones (as are present in MWIF) and can't deviate a lot.

So, if you are doing a Mod which can satisfy the colorblind, you probably won't be satisfied by it at all.

By the way, I only wanted to react on the question asked by AxelNL how other would feel about it. I just gave my opinion, that's all. Now, perhaps I've overreacted a little, since a lot of people don't acknowledge the problems colorblind can have. Imagine wanting to travel in a city using the underground and not being able to read the poster with the map, because the colors indicating what line goes where all look the same (A personal experience in London in the 1980's)...

This website made by Microsoft should give you an understanding of what to be colorblind is about. I won't know for sure what you will exactly see in the grafics on the top of things, since I'm... colorblind... [:D]

http://msdn.microsoft.com/en-us/library ... 85%29.aspx

Peter
User avatar
Viktor_Kormel_slith
Posts: 372
Joined: Thu Nov 14, 2013 9:47 pm

RE: Custom changes to your counter mix

Post by Viktor_Kormel_slith »

Hi! I understand the point of view of colorblind players [;)] but this is just another option to play and the original counters are very good too. I play both. Warhunter like I said before, good work but I prefer purple for italians, their soldiers wore feathers [:D] ; for germans the first more greys looks better for me; for ruskies I think more adequate orange brown and for the other minors if you allow me , blue for yug and blue for greece (too much blue in balkans)[:)] Nothing more, hail to everyone and good playing!
Sorry, for my bad english! "Wiffing" since 1990 to the tomb!
User avatar
WarHunter
Posts: 1174
Joined: Sun Mar 21, 2004 6:27 pm

RE: Custom changes to your counter mix

Post by WarHunter »

Here goes what looks to be the last changes dealt to the counters for recoloring.

This and the next 2 posts will showcase all the neutrals. The USA/USSR and Germany/Italy land force pools. France was unchanged.

After reading the comments I went through and lightened up shades of colors in some cases.
Then looked at the counters on 3 different monitors. Yes they looked different on each. Not much to do but pick the best color combo I was comfortable with.

Anyway, if there are is no major resistance to the colors. Here they are.





Image
Attachments
neutrals001.jpg
neutrals001.jpg (932.14 KiB) Viewed 1040 times
Image
“We never felt like we were losing until we were actually dead.”
Marcus Luttrell
User avatar
WarHunter
Posts: 1174
Joined: Sun Mar 21, 2004 6:27 pm

RE: Custom changes to your counter mix

Post by WarHunter »

USA/USSR


Image
Attachments
usaussr001.jpg
usaussr001.jpg (630.23 KiB) Viewed 1036 times
Image
“We never felt like we were losing until we were actually dead.”
Marcus Luttrell
User avatar
WarHunter
Posts: 1174
Joined: Sun Mar 21, 2004 6:27 pm

RE: Custom changes to your counter mix

Post by WarHunter »

Germany/Italy


Image
Attachments
AxisGI001.jpg
AxisGI001.jpg (535.88 KiB) Viewed 1032 times
Image
“We never felt like we were losing until we were actually dead.”
Marcus Luttrell
User avatar
WarHunter
Posts: 1174
Joined: Sun Mar 21, 2004 6:27 pm

RE: Custom changes to your counter mix

Post by WarHunter »

Last change to color mix.

Will post completed set before June 6 2014.



Image
Attachments
GGray.jpg
GGray.jpg (244.11 KiB) Viewed 1036 times
Image
“We never felt like we were losing until we were actually dead.”
Marcus Luttrell
User avatar
Viktor_Kormel_slith
Posts: 372
Joined: Thu Nov 14, 2013 9:47 pm

RE: Custom changes to your counter mix

Post by Viktor_Kormel_slith »

I think last changes are very cool, specially I love last german colours, agressive and elegant [;)], russians are very good too and in general, minors look nice but like I am spanish, and the spanish are very stubborn people and I am from Aragon, the most stubborn of the spanish people... I must to insist that is sad to waste the beautyfull colour to turkish troops instead glamorous italian forces but anyway we hope you finish the good work to use the mod in the next game that me and my friends play. so, thanks in advanced!
Sorry, for my bad english! "Wiffing" since 1990 to the tomb!
User avatar
AxelNL
Posts: 2389
Joined: Sat Sep 24, 2011 12:43 pm
Location: The Netherlands

RE: Custom changes to your counter mix

Post by AxelNL »

I like the new Gerry Grey. And the Whermacht/SS colorset is now much more the same as well. Maybe give the non-elite SS (bit of a paradox) instead of white the same dark grey?
brian brian
Posts: 3191
Joined: Wed Nov 16, 2005 6:39 pm

RE: Custom changes to your counter mix

Post by brian brian »

I've always thought the Japanese would look really good with red lettering on a white counter. … ???
User avatar
WarHunter
Posts: 1174
Joined: Sun Mar 21, 2004 6:27 pm

RE: Custom changes to your counter mix

Post by WarHunter »

ORIGINAL: brian brian

I've always thought the Japanese would look really good with red lettering on a white counter. … ???

Nice idea for a color scheme.
The biggest problem against it. The White print units are hard coded. Which makes white lettering on White counter a bad choice.

It can work for a nation with no White print units.
Image
“We never felt like we were losing until we were actually dead.”
Marcus Luttrell
brian brian
Posts: 3191
Joined: Wed Nov 16, 2005 6:39 pm

RE: Custom changes to your counter mix

Post by brian brian »

is the border color around the white factors part of the hard-coding? then maybe it would still work as the border would show up?
Post Reply

Return to “Mods and Scenarios”