Weekly Spotlight: Dragonhold

Sovereignty: Crown of Kings is a turn-based fantasy strategy game for the PC. It offers a intuitive yet deep province system, allowing you to raise armies, conduct diplomacy, scout enemy battle lines, rally heroes to your banner, send them on quests, cast spells and go to war. In Sovereignty, the player chooses one of 35 Realms in a bid for dominance of the map. Play is conducted in a series of turns as a single player game. Each Realm has a unique culture and history, which translates directly into different play-styles. Each realm has its own mix of unit types and spell trees. Their diplomatic relations, economies and histories vary. A player may choose a new realm and experience the game in a very different way. Fantasy heroes, troops, races and spells complement the rise to power.
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Breca
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Weekly Spotlight: Dragonhold

Post by Breca »

This week spotlights the proud knightly outpost of Dragonhold...


Dragonhold is a small mountain outpost, originally established by the Boruvian Empire as a watchtower against the barbarians of the North and the orcs of the East. For centuries, Dragonhold has stood as a knightly bastion, commanded by the Order of the Dragon. As Boruvia declined, Dragonhold remained, standing resolute, as civilization threatened to collapse. In more recent times, Dunmar was established, and this new realm has served as a welcome bridge to the West. Still, Dragonhold remains aloof. The Order of the Dragon is an elite order that views much of the humanity as either lesser or lost.

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Breca
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RE: Weekly Spotlight: Dragonhold

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Dragonhold's flag...



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Breca
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RE: Weekly Spotlight: Dragonhold

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Dragonhold's Warlord...

When a Warlord serves with distinction, he may become a Legendary Hero. The player may choose one additional ability for him permanently:

Valor: All Units you own heal 10 Life and gain Brave for the remainder of the battle.
Ancestral Glory: When fighting in any province you owned at the start of the game, all Units you own heal fully and then gain +2 Att, +2 Def and Brave for the remainder of combat.

Only one card may be played per turn.



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Breca
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RE: Weekly Spotlight: Dragonhold

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Dragonhold's Battlemage...


When a Battlemage serves with distinction, she may become a Legendary Hero. The player may choose one additional ability for her permanently:

Scorched Earth: All Units take 20 War damage. Any Units in Wasteland take 40 damage instead.
Red Ley Lines: For the remainder of this battle, all Land Units you own convert their attacks to War damage. If you are in a Province with a Landmark, your Land Units gain an additional +1 Attack.

Only one card may be played per turn.


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Breca
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RE: Weekly Spotlight: Dragonhold

Post by Breca »

Dragonhold's Druid...



When a Druid serves with distinction, she may become a Legendary Hero. The player may choose one additional ability for her permanently:

Green Ley Lines: For the remainder of this battle, all Units you own convert their attacks to Nature damage. If you are in a Province with a Landmark, your Units gain an additional +3 Heal.
Sacred Grove: Play this card only if you are the Defender. Destroy all enemy units currently occupying an Objective hex.

Only one card may be played per turn.



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Breca
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RE: Weekly Spotlight: Dragonhold

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Dragonhold's armed forces...



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Breca
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RE: Weekly Spotlight: Dragonhold

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Dragonhold's Spell Tree:

Level 1
Nightmare: Destroy an enemy unit's fighting will. It receives -1 Attack, and Morale is set to 0.
Gossamer Wings: Target Unit can fly for 2 turns.

Level 2
Divine Wrath: Unit gains the Deathslayer ability.
Morning Glory: The sun shines in radiant glory. All Evil units in your realm receive a -2 Morale.
Thunderbolt: Lightning flashes. Thunder rolls. One target enemy unit in your province takes 20-40 Nature damage.

Level 3
Quest: If you have an open Hero slot, immediately summon a new Legendary Hero for 0 Gold.

Level 4
Crusade: All units in a stack gain Crusader for 5 turns.
Flight: Target unit gains Flying permanently.

Level 5
Cloud City: Your Capitol gains +1 Economy and may only be attacked by Fliers. All units defending Cloud City are considered to be Fliers while in that Capitol.
Column of Flame: A column of fiery destruction engulfs a target stack, dealing 1-100 damage to each unit in that stack.

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Breca
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RE: Weekly Spotlight: Dragonhold

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The mighty watchtower at Wrenloft...



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ASHBERY76
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RE: Weekly Spotlight: Dragonhold

Post by ASHBERY76 »

Dragons as standard units! How is that being balanced?
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Breca
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RE: Weekly Spotlight: Dragonhold

Post by Breca »

The Dragons are fiercely territorial, but refuse to be used for human wars of expansion.

In the game, Dragons may not be part of attacking Stacks, but may remain behind to garrison provinces that Dragonhold owns. In addition, Dragons take a long time to build. This makes Dragonhold one of the most powerful realms defensively. On the offensive, Dragonhold is far more conservative.


Good Hunting!

Breca
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wodin
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RE: Weekly Spotlight: Dragonhold

Post by wodin »

I really think the cards should have nation specific artwork on them..for instance the druid is an elf and the battlemage an Orc here..seems odd. It would also be cool if they had actual names and a brief bio. Infact I'd have say two or three of each type with different stats though. Gives long term playability and more player choice.
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jack54
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RE: Weekly Spotlight: Dragonhold

Post by jack54 »

ORIGINAL: wodin

I really think the cards should have nation specific artwork on them..for instance the druid is an elf and the battlemage an Orc here..seems odd. It would also be cool if they had actual names and a brief bio. Infact I'd have say two or three of each type with different stats though. Gives long term playability and more player choice.

+1.... perfect post!

I was a little disappointed with the repeated characters but it's still a work in progress. Hopefully that changes or at least can be customized.


And thanks Breca for keeping us up on things. I'm still watching...
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ASHBERY76
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RE: Weekly Spotlight: Dragonhold

Post by ASHBERY76 »

I agree.Racial cards would add a lot.
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Breca
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RE: Weekly Spotlight: Dragonhold

Post by Breca »

Thanks for the feedback!
The plan is to roll out some more portraits so as not to conflict racially (like those human warlords for dwarven realms). These should be appearing in the next month.

Good Hunting!

Breca
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Breca
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RE: Weekly Spotlight: Dragonhold

Post by Breca »

Dragonhold's Unit spotlight: the Cloud Dragon.

Cloud Dragons are immensely powerful dragons, second only to the Sun Dragon. Their attacks are Illusion-based magical attacks. Being proud and haughty beasts, they will defend their mountains ferociously, but cannot be bent to wage war on foreign soil.

When a Cloud Dragon receives its first combat Medal, it may gain one additional ability of your choice:

Fearsome: A Unit facing this Unit suffers a -1 Morale
Reconnaissance: Reconnaissance may use phased movement. In addition, if this Unit takes damage from a direct attack, it automatically Retreats, even if they are not Disordered.

When a Cloud Dragon receives its second combat Medal, it may gain a final ability of your choice:

Attack +1
Ranged Attack +1



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