New Game?

Hannibal: Rome and Carthage in the Second Punic War is a new and innovative turn-based strategy game that puts you in command of the Carthaginian military during a period of total war over land and sea with the young Roman Republic. With this military juggernaut of the ancient world at your disposal, you will vie for control over Italy, Carthage, Spain and the Mediterranean Sea using a combination of strategic political maneuvering and sheer tactical skill both on land and sea. Play consists of two layers; the first is a strategic layer where you must prudently steer your forces to the destruction of Rome’s army and the ultimate destruction of the Republic and city itself. At your disposal are a variety of unit types and historical commanders from which to form your armies. On the tactical scale, when meeting the enemy in battle, skilled leadership and a knack for war come into play as you use a simple but engaging battle system to best your opponents.

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Lascar
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RE: New Game?

Post by Lascar »

How many scenarios do you envision the game having?

The opportunity to play both Roman and non-Roman factions is a great new feature. Will there also be multiplayer (pbem) for two human players.?
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mercenarius
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RE: New Game?

Post by mercenarius »

I expect to have 16 campaign scenarios. I hope to have the same number of land battle scenarios.
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Lascar
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RE: New Game?

Post by Lascar »

When you say land battle scenarios how does that different from campaign scenarios? Are you saying that land battle scenarios only focus on one battle, unlike campaigns which have a series of battles within a strategic context?
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Drakkon
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RE: New Game?

Post by Drakkon »

ORIGINAL: mercenarius

These are placeholder graphics, so, yes, they don't look that great.

Actually, those graphics are fine, they have a very Roman "feel" to them, at least in my opinion.

I have been looking forward to this game for years, maybe I will buy it for myself as a birthday gift latter this year.

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Orm
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RE: New Game?

Post by Orm »

Thank you for the update. [:)]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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mercenarius
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RE: New Game?

Post by mercenarius »

ORIGINAL: Lascar

When you say land battle scenarios how does that different from campaign scenarios? Are you saying that land battle scenarios only focus on one battle, unlike campaigns which have a series of battles within a strategic context?

In a word, yes. The land battle scenarios will focus on one battle and, to be honest, are mostly chrome. The campaign scenarios will be each be roughly like playing "Hannibal." Most of them will last between 20 and 80 turns (5 - 20 years). I want to include at least 3 short scenarios, and some kind of a Grand Campaign. I am still tweaking the scenario list a little, as you can surmise.
Actually, those graphics are fine, they have a very Roman "feel" to them, at least in my opinion.

Thanks for your kind words!
James Warshawsky
Forced March Games, LLC
PJJ
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RE: New Game?

Post by PJJ »

That sounds great! Considering that I still play Hannibal every now and then, I imagine getting my money's worth, and then some, from the new game. [:)]

Speaking of Hannibal, I'd love to see both the First and Second Punic Wars included. Now I understand that you can't exactly have *every* ancient war in the initial release, but maybe add new ones in separate scenario packs? Ageod did that with their Alea Jacta Est.

See, I'm already confident that this new game will do well enough to warrant expansion packs. No pressure! [;)]
"But here we are in a chamber pot, about to be shitted upon."

-French General Auguste Ducrot before the Battle of Sedan, September 1870
Selus
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RE: New Game?

Post by Selus »

Thx for update, can you set a more specific date of launch?
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Lascar
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RE: New Game?

Post by Lascar »

ORIGINAL: Lascar

When you say land battle scenarios how does that different from campaign scenarios? Are you saying that land battle scenarios only focus on one battle, unlike campaigns which have a series of battles within a strategic context?
In a word, yes. The land battle scenarios will focus on one battle and, to be honest, are mostly chrome. The campaign scenarios will be each be roughly like playing "Hannibal." Most of them will last between 20 and 80 turns (5 - 20 years). I want to include at least 3 short scenarios, and some kind of a Grand Campaign. I am still tweaking the scenario list a little, as you can surmise.
Will the war between Queen Zenobia of Palmyria and Rome be one of the campaigns?
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mercenarius
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RE: New Game?

Post by mercenarius »

Speaking of Hannibal, I'd love to see both the First and Second Punic Wars included.

I plan to eventually do that with an expansion or an add-on product. That is definitely something that I will want to follow up with.
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mercenarius
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RE: New Game?

Post by mercenarius »

Will the war between Queen Zenobia of Palmyria and Rome be one of the campaigns?

Yes. [:)]

Thx for update, can you set a more specific date of launch?

No. [:(]


To be more specific, I'll have to get closer to the finished game before I want to give any estimates of a release date. I haven't been very accurate with that in the past. Sorry.
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Lascar
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RE: New Game?

Post by Lascar »

mercenarius

Will the war between Queen Zenobia of Palmyria and Rome be one of the campaigns?

Yes. [:)]

Outstanding. That was one of the more intriguing Roman wars: a potentially powerful rival to Rome based on the resource rich regions of Asia minor, the Levant and Egypt.

Would this campaign allow for other factions becoming involved such as intervention by the Persians?

Dual_CoRed
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RE: New Game?

Post by Dual_CoRed »

Any updates on the game?
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mercenarius
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RE: New Game?

Post by mercenarius »

I am still plugging away on it. I am still working on the Administrative Interface. I have finished the first generation of all the "Major Enactments" and planned their themes (some details are still being worked out). I have also refined the departments and improved the existing icons. They'll probably go through one or two revisions before the game is released. Here is an updated sample:



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mercenarius
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RE: New Game?

Post by mercenarius »

Here are the Major Enactments for two other departments:



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mercenarius
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RE: New Game?

Post by mercenarius »

You'll have the option to turn off the Latin and see the labels in English, btw. So you could see something like "Unit Status & Regulations" in place of "Status et Ordines".

I realize that I haven't given you the information that you really want. But, I cannot give a date for release, however. Sorry. [:(]

Between contract work and the need to finish the artwork myself, I am just not sure how quickly I can finish the game, but I am working on it.

Thanks for asking!
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mercenarius
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RE: New Game?

Post by mercenarius »

Would this campaign allow for other factions becoming involved such as intervention by the Persians?

First off, Lascar, let me apologize for taking so long to respond. You ask a very good question. My answer is that yes, I want to do that. But, after thinking about this, I have half decided that I may need to consider some kind of expansion pack with additional resources to do justice to players who want to cause the Fall of Rome, as it were.

I'll have see how this plays out after I have gotten the administrative functions working and I start to program the AI and get the economy working. I want to keep the focus on the game being a war game, but I do want the players to have some taste of administration.

In practical terms, a Persian player is going to need a different experience in the Administrative Interface. And that probably means deferring the "Anti-Roman" scenarios to some kind of add-on. Not for extra money, but to do justice to the game play, of course. [8D]

I know that I am flip-flopping on some earlier statements, but I now more fully realize what is going to be required. [&:]
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Don60420
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RE: New Game?

Post by Don60420 »

This all looks very intriguing!
PJJ
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RE: New Game?

Post by PJJ »

ORIGINAL: mercenarius

In practical terms, a Persian player is going to need a different experience in the Administrative Interface. And that probably means deferring the "Anti-Roman" scenarios to some kind of add-on. Not for extra money, but to do justice to the game play, of course. [8D]

That's probably the wisest course of action. Cramming everything into the initial release would only make the development process even longer, and the natives are already getting restless. [;)]

I imagine Carthage would be the power with the best chance of actually beating Rome, so one expansion pack could perhaps be devoted to the Punic Wars. At least the first two of them were hard struggles for Rome.

I like the screenshots! [:)]
"But here we are in a chamber pot, about to be shitted upon."

-French General Auguste Ducrot before the Battle of Sedan, September 1870
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GorgoPrimus
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RE: New Game?

Post by GorgoPrimus »

As this will be including multiplayer, may I please ask that you include something other than PBEM in addition to whatever else you do. Even if all you do on LAN play when it isn't your turn is watch the other person do theirs with FOW still on, I hate having to log in and out and wait for notifications when I just want to play a game with a friend for a few hours.
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