Revolt on Sicily

Hannibal: Rome and Carthage in the Second Punic War is a new and innovative turn-based strategy game that puts you in command of the Carthaginian military during a period of total war over land and sea with the young Roman Republic. With this military juggernaut of the ancient world at your disposal, you will vie for control over Italy, Carthage, Spain and the Mediterranean Sea using a combination of strategic political maneuvering and sheer tactical skill both on land and sea. Play consists of two layers; the first is a strategic layer where you must prudently steer your forces to the destruction of Rome’s army and the ultimate destruction of the Republic and city itself. At your disposal are a variety of unit types and historical commanders from which to form your armies. On the tactical scale, when meeting the enemy in battle, skilled leadership and a knack for war come into play as you use a simple but engaging battle system to best your opponents.

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SteveD64
Posts: 570
Joined: Thu Oct 26, 2006 8:03 pm
Location: Shaker Hts, Ohio, USA

Revolt on Sicily

Post by SteveD64 »

I was wondering if this is intended by the Revolt on Sicily event:

Hiero comes to power and allies with Carthage.
Rome sends 7 legions to Sicily.
After landing the legions, AI plays diplomacy card and brings Syracuse back into allegiance.
Next turn I play Revolt on Sicily, which works pretty well (according to the pop up). AI removes Syracusan troops/militia to fulfill the card result despite there being 7 Roman legions still on the island.

I can't remember the precise wording (I'm not at home) but I believe the card says Roman troops are affected. Does Syracuse count as Roman in this case? Seems odd and I was wondering if this in the spirit of the event.
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mercenarius
Posts: 770
Joined: Tue Jul 06, 2010 1:51 am

RE: Revolt on Sicily

Post by mercenarius »

You are right, the Revolt on Sicily option doesn't work very intuitively. Syracusan forces are included if that city is currently allied with Rome. The result is rather disappointing, and the option should be revised somewhat.

I'll do something about this but I don't know if it will get into 1.0.3 or not. But I will try.
James Warshawsky
Forced March Games, LLC
SteveD64
Posts: 570
Joined: Thu Oct 26, 2006 8:03 pm
Location: Shaker Hts, Ohio, USA

RE: Revolt on Sicily

Post by SteveD64 »

Thanks! [:)]

I thought the AI was kinda gaming the system, despite it being technically legal. Very crafty of it I must say.
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