French cavalry appears about 100 km west of Vienna, while they renew their advance on Linz.
The engineers are ordered to cross the bridge at Lambach and then destroy it.

ORIGINAL: Soosh
Thanks! Playing as the Coalition is definitely more challenging, especially when using 'reports only'. I really like the utter confusion it sometimes creates.
I'll continue the AAR today and will post some unit stats, as requested.
True, but the stragglers seem to rejoin when the unit is staying in a city for a while. Otherwise I wouldn't have an army any longer, because the French forced me to force march most of the time. Attached a screenshot of Kutusov's stats I've just taken, almost all of his stragglers have rejoined.ORIGINAL: Rasputitsa
I was wondering about the losses in stragglers as you retreat East, are you using forced march (I see Kutsusov is), because if the units keep moving, then the stragglers cannot re-join and a retreating army could melt away.
ORIGINAL: Soosh
True, but the stragglers seem to rejoin when the unit is staying in a city for a while. Otherwise I wouldn't have an army any longer, because the French forced me to force march most of the time. Attached a screenshot of Kutusov's stats I've just taken, almost all of his stragglers have rejoined.ORIGINAL: Rasputitsa
I was wondering about the losses in stragglers as you retreat East, are you using forced march (I see Kutsusov is), because if the units keep moving, then the stragglers cannot re-join and a retreating army could melt away.
Btw I've just finished the campaign and will update the AAR this afternoon.
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ORIGINAL: Soosh
That's some interesting house rules you got there, might try them next time I play as the Coalition. Do you normally win using those rules, or do you get crushed by the French?
ORIGINAL: Soosh
I did use the same strategy in a previous game as the Coalition and got a marginal victory. But that was in v3.04 and with normal fog of war. And I rather give up ground and preserve my army than defending some small town to the last man. It could have worked if the French wouldn't have taken Vienna, but they did. I should've sent Buxhowden to Vienna and left him there, that was by far my biggest mistake.
But to be honest I don't really care if I win or lose, for me it's all about the experience (always a good excuse when you lose [:D]). I like to immerse myself into the game and roleplay a bit. That's why I prematurely ended the game. I could have continued and, say, assaulted the French over and over again until my army was gone, but would that have been realistic? And what would have an Austrian CIC done in the same situation? The problem about playing wargames is that a lot of players don't seem to care much about casualties or the state of their forces, and do things their historical counterpart would have never done.
Anyhow, while browsing through the forum I found this and wondering when it might be released. This engine needs more games based on it.
Oh no, it wasn't PBEM. I was playing against, well, Antoine Imbert. [:D] Sorry about the confusion.ORIGINAL: Rasputitsa
Your experience playing PBEM
ORIGINAL: Soosh
Oh no, it wasn't PBEM. I was playing against, well, Antoine Imbert. [:D] Sorry about the confusion.ORIGINAL: Rasputitsa
Your experience playing PBEM
Personally I've never really been into those monster games where you have to push gazillions of counters across a map, I prefer operational and grand strategy games on corps or, depending on the size of the theatre, divisional level. And the AI can be a challenge, so yeah, I am more than pleased with CotD. [:)]ORIGINAL: loki100
Only giving orders to say 6-8 units (assuming no detached divisions) and still seeing so much variation in how the game plays out even vs the AI.