AI Capability

This sequel to the award-winning Crown of Glory takes Napoleonic Grand Strategy to a whole new level. This represents a complete overhaul of the original release, including countless improvements and innovations ranging from detailed Naval combat and brigade-level Land combat to an improved AI, unit upgrades, a more detailed Strategic Map and a new simplified Economy option. More historical AND more fun than the original!

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wlarson730
Posts: 14
Joined: Sat Aug 01, 2015 7:29 am

AI Capability

Post by wlarson730 »

How capable is the AI opponent in Crown of Glory - Emperor's Edition? I am considering purchasing this game, but would like to hear from some experienced players on the AI. I am particularly interested in hearing from anyone who has experience with EiANW as I am very familiar with that game.
Thanks in advance.
Bill Larson
Alice Springs, NT, AU
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morganbj
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Location: Mosquito Bite, Texas

RE: AI Capability

Post by morganbj »

I was a beta tester and wrote the economic guide that is included in the game. GOGEE is still one of my favorite games, despite its age. The AI can be challenging, but is most challenging when the player is the French. If you play as the Russian, you'll have a lot of fun trying to fend off Nappy and his allies. Playing as Britain is also a lot of fun.

I almost always played as France, and found the other countries always trying to overwhelm me. Frankly, once the game is mastered, playing the French is very challenging at first, but then eventually becomes a "can I overrun all of Europe." As I recall, the more one has, the harder it is to keep, because the other countries tend to gang up to defeat the most powerful. When that happens, you'll be in a fight for your life.

I like the game a lot and think it's worth the cost. But, it's more fun when you get into developing your economy, an option I highly encourage you to consider. It's not as complicated as most believe, and greatly adds to the ability for whatever country to play to develop a large, effective fighting force. It's very satisfying. But, you can always turn the economy off and play a simpler, yet still fun game.
Occasionally, and randomly, problems and solutions collide. The probability of these collisions is inversely related to the number of committees working on the solutions. -- Me.
wlarson730
Posts: 14
Joined: Sat Aug 01, 2015 7:29 am

RE: AI Capability

Post by wlarson730 »

bjmorgan
Thanks for the response. I have been very disappointed by the AI in EiANW. The current download price is $au60, so I am going to hold off on my purchase.
Bill Larson
Alice Springs, NT, AU
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