AAR - Poland 1792 Scenario - Simple Economy

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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

Well, a bit of luck came my way. Spain decided not to go through with the treaty with Russia. No doubt intimidated by my awesome display of generalship. Also, need to give more credit to Russia as they didn't rush into Krakow as expected. It looks like a second army is trapsing across my lands and even Prussia is getting close. I wonder if all three armies are going to attack at once?

France lost Piedmont and Picardy to Austria and the only clauses Prussia asked for was to reduce some of the walls in their provinces and not to make any treaty with Poland! How's that for a kick in the pants. Prussia can't ask for land as didn't have any territories adjacent.

Considering France gained Piedmont/Turin (through a coup) and Luxemborg (through conquest) in the war, they actually wound up coming out ahead in this war. Not bad for losing. However, they did lose a lot of glory and you have to keep in mind the victory conditions.

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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

Planning May 1793

The Russians surprised me a little bit and didn't attack me fruitlessly in Krakow yet. Have to give them some credit as it appears they are waiting for a second Russian army as well as a Prussian army to converge on me at once.

I have a tough choice here. Do I go out and try to beat one of the armies and possibly concede my capital to the other two, or do I wait and defend my capital province.

After thinking about it for about 2.3 seconds, I decide I'm going to go and attack the Russian army in what is now my province of Galicia (having won it from the Austrians).

Do remember that the Austrians are going to declare war on Russia soon because I forced them to do so as a term of surrender. Also see that I put a couple other depots around as I'm likely to lose the one in my capital. I put two more for redundancy. I am starting to build up some money and may start purchasing troops soon but not quite yet.


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terje439
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by terje439 »

A minor bug in the Treaty report?
No secondary nation is mentioned in the first "terms of surrender" that France ratified (should state Preussia).

And another Q, is Sweden the only nation that can be substituted? Having Sweden in the north could have given you one more potential ally against Russia.
"Hun skal torpederes!" - Birger Eriksen

("She is to be torpedoed!")
Joram
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Joined: Fri Jul 15, 2005 5:40 am

RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

ORIGINAL: terje439

A minor bug in the Treaty report?
No secondary nation is mentioned in the first "terms of surrender" that France ratified (should state Preussia).

And another Q, is Sweden the only nation that can be substituted? Having Sweden in the north could have given you one more potential ally against Russia.

I don't believe that's a bug but a consequence of the clauses chosen. WCS would have to comment specifically but I believe it's because in Prussia's case, there actually was nothing Prussia had to agree to. In Austria's case, technically, Austria had to agree to receive the provinces they took from France? Subtle but I can see why you'd bring it up.

For your second question, yes, Sweden is the only nation that can be substituted. It's not out of the game of course but it is now governed by the minor nation rules.
Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

May 1793: Battle of Galicia

My plan sort of worked, as expected I met the Russian Army in Galicia but what I didn't quite expect was that both the other Russian Army and the Prussian Army were able to move adjacent to me before the battle was fought. I shouldn't have been surprised really as it's quite easy to see how that could happen on the shot I gave you but it may make the battle trickier.

With that said, the Russian force is much smaller than I was expecting and I could rout that army before the reinforcements ever arrive or they may simply choose to retreat.

I am going to do this in QC to show that system to people unfamiliar with it. It goes by much quicker than detailed battle but still allows you some control of the battle.

This will take a little bit of time for me to put together so stay tuned.

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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

Ok, so upfront I'm going to tell you that the battle was so quick there isn't much to show. The other thing about trying to capture QC is that once you press the 'done' button, the action happens very fast. I had FRAPs running but because of my overwhelming force it ended too quickly to capture any shots, lol. This is one reason you don't really see a lot of screenshots about it.

But, I will endeavor to explain the basics still. And here is the setup. The attacker is on the left and the defender is on the right. The defender is always the person who owns the province, regardless of who moves in or out of it. Since Galicia was my province, I am the defender on the right side.



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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

In short, there are 4 zones. There is the rout zone, the defend zone, the attack zone and the assault zone. You win the battle by outnumbering the enemy on the field by 4-1. Each 'turn' every unit makes a morale check to determine if it goes back to the rout zone.

Being in the defensive zone proffers modifiers for morale and reduced casualties at the expense of inflicting casualties. It is 2 ranks deep so you can shield a unit by putting it in the second rank. There is the attack zone which I like to consider the normal zone offering average modifiers to attack and defense and then there is the assault zone which is heavily weighted to attack yet offers the most risk of taking casualties and being routed.

On top of that, units are good in different zones. Standard infantry has no bonuses or penalties in any zone while Jagers are good on attack, and Light infantry are good on defense. Cav get a bonus attacking infantry in any zone but defend where they get a penalty. Lancers though have a much lesser penalty and thus are good for busting up infantry anywhere.

You control the starting zone but the AI takes over from there as units can move between zones (an obvious example is rout and rally).

There's more rules but they are all covered in the manual. Let me start showing you some shots. Here is a shot of my Jager unit. Notice that I have only one training upgrade, bayonets.



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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

Here's cav unit, notice no applicable national upgrades!

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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

And here's information on an enemy unit. It's actually a true Guard unit. Eep!



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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

And here's how I decided to set my forces up. I put the two light infantry on defend as they already get a defensive bonus so this will make them tough to rout out of there. I put my jager and my regular infantry in attack, a couple cav (my lancers specifically) down the middle to charge and a couple cav on the flanks.



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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

I decide before I hit the 'done' button whether I want to call reinforcements or not. I don't actually have any so I go ahead and hit the 'done' button. Since I apparently have a Cray computer, .00001 milliseconds later the result is given.

Seriously though the battles can last longer it is just that it looked like it only took a couple solid hits and since the Russians were so fragile due to their low strength, they quickly went running. And next time I try QC I will be sure to increase the delay (bottom left) so I can see the action better.





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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

And this is the situation after the battle. As predicted, they moved into my capital but since I was able to decimate that one Russian army, I'm confident I can go back to my capital and kick the Prussians and any surviving Russians out.

Notice the 'fame' Poniatowski is collecting. Once that reaches 400 he will become a four star general which allows him to influence more units in the battle. He has a cav bonus too but I don't really want to take him out of this army because his other bonuses are so good. This is one kick-butt general.

Anyway, Turkey declined my bribe to have them attack Russia. Will try a more enticing offer. Also, Russia attacked my merchant. Will have to send it back to port if it survived the battle.


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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

Which apparently the merchant didn't survive because it's gone. Checked the event report to be sure as well. Ahh well, that was a big waste of money but that's the type of things you need to be aware of. It occurred to me one thing I haven't really shown is buying troops. There's two reasons for this, one is my barracks levels are so low that I don't have many options to buy beyond militia and reg infantry. Second, I haven't had the money till recently.

Here's a province with both decent barracks and docks and look at the new quick buy icons. This lists all the things I can buy in this province.


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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

Here's a more detailed list. Notice how expensive cavalry is to raise especially the Lancers if I want more. I will have to save a long time to get one but as you see they also take experience points and like some other special units, are limited in number.

Ships are also somewhat expensive but with them the real issue is time. You have to plan ahead and it takes awhile to build up your navy so be sure to protect the one you have!

Oh, and meant to point out that Poland is particularly ill-suited to buy troops because of it's high UCI due to the political conditions at the time. This modifier differs by nation and can go up and down.

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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

Ok, so in June of 93, it all comes together. My plan was to send both my armies back to Krakow and sit it out but the Russians were able to pin my main army in Galicia while my cavalry had decided to go back to Krakow on it's own. Then, the Prussians moved into Krakow pinning the cavalry army down. That meant I had to fight the second battle of Galicia without my powerful cav.





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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

This battle lasted longer and i was able to get FRAPS going so I have some actual screenshots of the QC this time. First off, the Russians called in their other Army that I had thought I had whipped in May. So instead of outnumbering like I thought I would, I was probably the one outnumbered! On top of that it decided to rain. This was probably to my advantage as it makes attacking a little bit harder.





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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

My centre was holding well with my artillery routing several of his units but my left flank was under severe pressure.

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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

We exchanged fire for quite awhile but eventually my attack line started to crumble.

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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

However my artillery continued to pound away on him and I believe he had a couple ill-considered cav charges and suddenly we are much closer to even again.



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Joram
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RE: AAR - Poland 1792 Scenario - Simple Economy

Post by Joram »

But he had numbers on his side thanks to his reinforcements plus the Russians are relatively well trained compared to the other armies I've been fighting. My artillery piece had held up valiantly but eventually it was worn down. The Russians were concentrating fire on just my right flank and I was starting to believe the battle could be lost and I would be forced to learn Russian.



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