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USSLockwood
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RE: Restoring the Union - Burns (USA) vs. Pelette (CSA)

Post by USSLockwood »

Either way, looking forward to the AAR!
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Gilmer
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RE: Restoring the Union - Burns (USA) vs. Pelette (CSA)

Post by Gilmer »

Please do start another AAR. This was shaping up to be a good one and I was enjoying reading it today (having just noticed it).
"Venimus, vidimus, Deus vicit" John III Sobieski as he entered Vienna on 9/12/1683. "I came, I saw, God conquered."
He that has a mind to fight, let him fight, for now is the time. - Anacreon
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Gilmer
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RE: Restoring the Union - Burns (USA) vs. Pelette (CSA)

Post by Gilmer »

I wanted to add this. I'm horrible at these games. Downright bad. But reading these AARs made me try yet again today. I started a game against the AI and I think based on using some of your strategies, am doing pretty well. I went ahead and took the penalty on not attacking Manassas. Out west I'm doing very well. Usually, the West has already almost been overrun. I know. Don't laugh. These games are so much different than the War in Russia/War in the East games, I am somewhat used to, with a line that is pretty much unbroken.
"Venimus, vidimus, Deus vicit" John III Sobieski as he entered Vienna on 9/12/1683. "I came, I saw, God conquered."
He that has a mind to fight, let him fight, for now is the time. - Anacreon
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Jonathan Pollard
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RE: Restoring the Union - Burns (USA) vs. Pelette (CSA)

Post by Jonathan Pollard »

ORIGINAL: Jim D Burns



I find raiding in game very annoying personally and I guess my opponent does too as it’s his house rule. If the game had a mechanic that allowed a reactionary force to identify and respond to raiders and pursue them I wouldn’t mind so much. But the fact a unit can traverse through an entire state and attack a target deep in your rear before you are allowed to react is just plain annoying. If game turns were only a week or 5 days long it probably wouldn't be as bad, two weeks simply gives them too much time to zoom around the map.
This confirms my decision to not buy the game due to the lack of a one week per turn option. If the game had a one week or less per turn option for grognards, I would already have this game.
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