Trench.exe - access violation ???

This forum is for official support and troubleshooting FAQs.
Post Reply
User avatar
Kumahur
Posts: 6
Joined: Sun Aug 19, 2007 2:01 pm
Location: Turin - Italy
Contact:

Trench.exe - access violation ???

Post by Kumahur »

[font="Times New Roman"][/font]

First of all, I desire to espress my gratitude and estimation to Frank Hunter...GoA is a very interesting and absorbing game, reproducing accurately the opportunities and the problems of the first WW.

My problem: when I load the AutoSaveOrders.SGW to continue to play(sound abled or disabled makes no difference, I've tried)the game freezes and I dont't know how to continue.

Here is the situation: the game loads as "Sep-Oct 1916 Impulse 3 CP Playback", is "busy" for a while, then a message appears: "Access Violation at address 0042215A in Module Trench.exe. Read of address 01D5F610".

If it seems opportune i can send the file and some technical specs of my Pc to Frank Hunter.

Thanks

User avatar
Erik Rutins
Posts: 39640
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Trench.exe - access violation ???

Post by Erik Rutins »

Please do post a DxDiag file for us and also try turning your Sound Off in the game to see if that makes any difference.
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
Kumahur
Posts: 6
Joined: Sun Aug 19, 2007 2:01 pm
Location: Turin - Italy
Contact:

RE: Trench.exe - access violation ???

Post by Kumahur »

First of all: thanks for your speedlight reply.

Well, here I am...

1) I tried to load the AutosaveOrders.SGW with "Sound Disabled": the result is the same.

2) When the game freezes I noticed this: at the bottom of the screen, where are the data fields, these are the values:

Battle at 37,25 / 16,1 Terrain: Sea / - / Ntrl / Stack 0/0 / Trench level 0 / Supply 0% /

Terrain: Sea (???) it'strange but I read just this!

The Hex yellow-bordered contains an Austro Hungarian Cavalry, exactly half-way between Vinnitsa and Cherkassy.

3)Here is alleged the result of my Dxdiag.

I hope this may be useful, let me know if you need some other info.

Yours truly, Paolo
Attachments
DxDiag.txt
(41.02 KiB) Downloaded 5 times
FrankHunter
Posts: 2111
Joined: Fri Mar 26, 2004 6:07 am

RE: Trench.exe - access violation ???

Post by FrankHunter »

If you still have that "AutosaveOrders.SGW" file could you send it to me?  If it repeats for you then it might for me.

fhunter@telus.net
User avatar
Kumahur
Posts: 6
Joined: Sun Aug 19, 2007 2:01 pm
Location: Turin - Italy
Contact:

RE: Trench.exe - access violation ???

Post by Kumahur »

I sent you the "AutosaveOrders.SGW".

Thanks for your engagement

Kumahur
Post Reply

Return to “Guns of August Support”