American airforce has been quite successful in this campaign thus far, mainly due to force concentration: all the available fighter wings have always converged on available targets, which, due to short range of airplanes and long distances, were and still are rare.
Quite a contrast, no? This deficit is not likely to change in the future; IJN is slotted to receive 4 modern CLs to bring its total to 19. USN is slotted to receive 8 modern and 7 obsolete CLs to bring its total to 18 - a quantitative but not a qualitative match to the imperial fleet.
As IJN continues to supply its troops, their fatigue and disruption have finally recovered from the assault on USA troops back in the day. The good news is, they are not strong enough to break through; the bad news is, neither are my troops.
I seriously considered that perhaps only the first 24 units from each side are able to fire, and with me having much more there I might have been wasting time; I withdrew all my engineers and armor back, but there was no impact on the battle.
Skies over Japan are getting deadlier by the week - 5 American pilots did not make it back home last turn alone. Fortunately, all my aces are still alive and well.
I need to start looking up when my best pilots arrive - to see if I need to recycle what I got to free up slots in frontline units, or to play it safer.
Allied airforce continues to slowly get more and more experience, save for C-type blimps who jumped 11 points in 2 months - courtesy of their range, no doubt.
Three airgroups have been disbanded. Flight L has been disbanded with no return to avoid any more occurences of the airgroup resize bug; two more fighter squadrons have been disbanded to reform 90 days later on West Coast - last month combats showed that it's best to have bigger units rather than multiple smaller ones.
Note that non-US squadrons have completely dropped off the most experienced unit list. Also notice that, sadly, no fighter squadrons made the cut.
One of tiny blessings of WPO is that once a base is maxed out on its holding capacity for supplies and fuel (1 million each), it starts to ship the excess to a base nearby for free.
For Americans by 1923 it means that any of the West Coast ports can be used as a convoy hub.
For British - that they don't have to rely on Karachi, but rather on Bombay as it has a drydock as well.
For Japanese - that even with a tight Allied blockade, eventually Osaka fuel and Tokyo supplies will get around.
As the war goes on, even neutral Allied bases keep expanding. But how much is that intefering with true Allied victory point count, how much would I have to subtract in 1926?
Here's the status on New Year's eve of total Allied base VPs: 11,589
- subtract New Zealand (neutral): 75
- subtract Australia (neutral): 349
- subtract French Indonesia, Polynesia (neutral): 1,925 (Saigon and Noumea)
- subtract Dutch East Indies (neutral): 129
- subtract Soviet Far East (neutral): 99
- subtract Canada (neutral): 39
- subtract British India (neutral): 225
- subtract British Malaysia (neutral): 2,469 (Hong Kong and Singapore)
- approximate estimated value of all the neutral minor atolls and tiny bases overlooked above: 300
Thus here's the true total: 5,979.
This would definitely need to be looked at when the campaign comes to a close.