Is it finally playable?

This revised and updated turn-based grand strategy game from the team at AGEOD brings players back to World War I, including both the Eastern and Western fronts and over 4 campaigns and 10 scenarios. As either a member of the Central Powers, the Entente or a neutral nation, players will confront the epic gauntlet of military and political challenges that faced the likes of Kitchener, Joffre, Luddendorf, Clemenceau, Czar Nicholas II or Enver Pasha.
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Christof
Posts: 72
Joined: Wed Aug 28, 2002 1:51 pm
Location: Hamburg, Germany

Is it finally playable?

Post by Christof »

Hi.
I was just wondering whether it makes sense to buy this game.
There were lots of reports of crashes and other problems in the past, but over the last couple of weeks it seems it has died down somewhat.

a) Is it because the game has finally been fixed?
b) Is it not yet fixed, but nobody plays/cares anymore?

Any fellow gamer to give me a hint?

Thanks!
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06 Maestro
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Location: Nevada, USA

RE: Is it finally playable?

Post by 06 Maestro »

The CTD issues were corrected about 6 months ago-I have had no problems with that.

I play this game every couple of days, and have racked up some playing hours with it. Overall, the game is quite stable and fit to play. There are still some known bugs, especially in naval battles (which I think is scheduled for a fix in the next patch), but the way I use naval power I actually never ran into the minefield or battle problem. I usually play as the CP and just use the fleet on occasional raids-not looking for any big fight. The players that like to play the TE powers and like to toy with the English navy still have some important complaints (unless those were recently fixed).

The most negative aspect to the game for me are the redundant events/political action messages. Not that those are not needed, but there are sometimes three in a row that say the same thing in a different way. These can be turned off selectively, but then there is a chance to miss important info. I think the whole event/political action event system needs to be reworked and re-edited. This situation is far from a game breaker though-just an annoyance.

Another negative point is the statistics library. There are over 50 pages of info relating to each friendly power. A few of the pages are useful. The unit pages would be very useful if those included live links to the units on the map. Overall, the statistics pages give me the impression of an unfinished project. Again, this is far from a game breaker. However, it would be very nice to see that part of the game upgraded.

The ai, as usual, is not the best opponent. It can put up a decent fight, and even pull off an occasionally surprisingly smart move. Often it can't cope with real operational threats-like deciding to retreat in a timely fashion to avoid being surrounded. This weakness is compounded by playing one whole side. For instance, playing the CP and ganging up on Russia is just a little too easy. By playing a single nation this problem is somewhat alleviated, but then you have to watch your allies get into some big messes. Until recently (IIRC) there were problems with playing single player as a single nation. In my current AAR game I am playing the whole CP-it really makes it too easy in the diplomatic and military modes.

On the positive side there are many good points to the game. Manpower limitations, unit speed, general's attributes, R&D, unit types/abilities/limitations, economic factors, unit build time and costs are among the very well done aspects to the game. Terrain and weather seem to have some accurate effects on battles-so on planning too. Grand offensive planning and the changing trench techs/levels add to the realism also. The game seems to me to be a good model of WW1-this is why I (and others) stuck with it even when it was a chore to play due to technical problems. There are ample options to choose from for a playing style also.

The map is a little strange-angled to the north east-I think that is how the board game was and it was desired to match that. They have changed their minds about that and plan on a more normal map orientation in the "gold" release-which is a very long time off. It is not to big an issue on the western front, but unless you know European geography very well, finding your way w/o zooming out on the eastern front will not be easy. It is doable, however. I have a good knowledge of geography, but it took some time to get my bearings on the eastern front w/o having to zoom out-its just a matter of exposure-sort of.

Anyway, that's my take on the game. I hope you found it useful. To hesitate buying this game because of stability problems is not well founded-it is quite stable now and has been for some time. Although there are still some issues with the game, the plus's far outweigh the minus's.
Banking establishments are more dangerous than standing armies.

Thomas Jefferson

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SlickWilhelm
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Joined: Sun Jul 22, 2007 1:52 pm
Location: Rochester, MN

RE: Is it finally playable?

Post by SlickWilhelm »

Thanks for that in-depth analysis, Maestro. I found it very helpful. I think I will wait for the Gold edition with a more traditional map. The map orientation was probably the largest factor is preventing me from purchasing this game. 
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ypsylon
Posts: 114
Joined: Sun Jul 15, 2007 4:29 pm

RE: Is it finally playable?

Post by ypsylon »

It is more than playable. Of course map is huge problem, but I adapted.

Of course there are still issues, but you can play entire campaign without any problems (CTD, hangs). Issues are still with AI. Often behavior is very passive. For example Italy when in Central Powers only working until France surrender. After France is no more, Italians just stop. Just like Maestro said naval warfare is still seriously broken. At the moment, frankly, naval warfare value is negligible. I played as a Germany/Central Powers quite a few times, and never single time powerful Allied navies were an obstacle. In essence what Maestro wrote is a good summary.

What I find really frustrating is lack of proper Window Mode.

Christof: I you want to buy this game, but dont want to blow a lot of cash on it, buy it from non-Matrix retailer. I bought my on eBay for 7 Pounds. Hmm just watched, cheapest one [brand new] is now 8.99, but still 50+% less.
Christof
Posts: 72
Joined: Wed Aug 28, 2002 1:51 pm
Location: Hamburg, Germany

RE: Is it finally playable?

Post by Christof »

Thank you for your replies, tips and recommendations.
Maestro. Great summary. I do not expect too much from any AI opponent anyway, so the main question is whether it is possible to find any PBEM opponents out there. If the game is popular - like UV or WITP - no problem. If not - like Korsun Pocket - the game is just not worth playing...
Anyway I think as it is a title released quite recently, there should be potential opponents.

Thanks again, guys.
Chris
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