Fatal Years for 1.03 RUS
RE: FY compatible with 1.02b
Czech: The Siberian Kazan stack has only his leader as Czech unit...Siberian have only around 6 Czech units on the Urals and Volga Theaters ( others in Sibéria being permanently fixed, representing Czech employment after November 18 as garrisoning the Transiberian railways in the rear.
French units: working as intended. The Allied Intervention Level has reached 13 [:)]
I will have to do some adjustments to the Southern AI events.
Oh, Miller is now fighting in the Urals. I can't unfortunatly nothing against AI relocation of leaders which defy both logic and history...belongs to the official version and exe processes.
French units: working as intended. The Allied Intervention Level has reached 13 [:)]
I will have to do some adjustments to the Southern AI events.
Oh, Miller is now fighting in the Urals. I can't unfortunatly nothing against AI relocation of leaders which defy both logic and history...belongs to the official version and exe processes.
RE: FY compatible with 1.02b
Oh well, now I am in difficulty with French Troops. Is there any way for them to leave? If the Allied Intervention level drops, will they stop fighting and go home? lol...probably not, but...
- JJKettunen
- Posts: 2289
- Joined: Tue Mar 12, 2002 6:00 pm
- Location: Finland
RE: FY compatible with 1.02b
FYI, it's early March 1919 in my latest game (as WHI), and for the first time I have a proper plan for the summer instead of going by gut feeling. AI detect bonus is set to "low", which could help a bit, and for the first time in my games the Reds have declared war on the Balts, so there's another theatre to deal with.
I wonder what's the best moment for Yudenich to appear, or should the event be avoided if possible?
I wonder what's the best moment for Yudenich to appear, or should the event be avoided if possible?
Jyri Kettunen
The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.
- A. Solzhenitsyn
The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.
- A. Solzhenitsyn
RE: FY compatible with 1.02b
ORIGINAL: kev_uk
Oh well, now I am in difficulty with French Troops. Is there any way for them to leave? If the Allied Intervention level drops, will they stop fighting and go home? lol...probably not, but...
Yeswhen the AIL will drop. The AIL is destined to lower from Spring 19 by random events. Reds may too use an option, "Concessions to Alled" to lower the AIL. Normally, Allied troops will leave when the AIL will be under 7.
RE: FY compatible with 1.02b
ORIGINAL: Keke
FYI, it's early March 1919 in my latest game (as WHI), and for the first time I have a proper plan for the summer instead of going by gut feeling. AI detect bonus is set to "low", which could help a bit, and for the first time in my games the Reds have declared war on the Balts, so there's another theatre to deal with.
I wonder what's the best moment for Yudenich to appear, or should the event be avoided if possible?
Yudenich entry is very variable ( hence the troubles with the events dealing with). He may enter as a Southern White option, or randomly ( chance being very low).
So if you haven't the Yudenich option, there's a bug. Send me the savegame I look at.
If you have Yudenich option, I would use it:
- when Reds are menaced by another large offensive from the South.
- in conjonction with the event allowing Whites to try get Finland into war without needing to play the recognize independance option. But this option, even played, may fail to work. Historically, Mannerheim favored ( wisely) to help Whites, but Finnish population wasn't and elected in 1919 a goverment refusing to attacks Reds without proper acceptation of independance.
About randomness for Yudenich entry: may seem curious, mais IMHO less much than allowing a player in charge of the Southern faction to have absolute control of events in the North

Now, of course, if you're playing against a weakened AI [:D] I'm kidding of course, being rather glad to get the impression even at low bonus level, Red AI remains a valuable opponent. [:)]
This AI bonus for detection may seem an AI cheat, but aprtit's a cheat largely used in other games ( including WiTE maybe, but not sure), the AI must definitly be compared as the situation of a blind human getting information about the map situation by the computation of points for each regions and deciding region by region what to do. Very different of human thinking. So such a bonus is just allowing AI to get better region computations to "decide" what to do next. That isn't hindering the ability to surprise AI. Sending small detachments for depception purpose will be efficient to disturb AI concentration, if well done.
- JJKettunen
- Posts: 2289
- Joined: Tue Mar 12, 2002 6:00 pm
- Location: Finland
RE: FY compatible with 1.02b
Yudenich option has been always there, so no bugs. [:)]
From what I have seen Reds are gathering large forces against Estonia. Perhaps Yudenich could be used as a surprise factor once the Reds are steamrolling there? Anyhow it confirms my idea of going for Tsaritsyn with Cossacks. Volunteer Army will make a "backhand blow" against any forces that invade Donbas (be it Reds, Ukrainians, Anarchist or Greens). It was nice to see Makhno attacking a couple of times before allying with the Reds.
From what I have seen Reds are gathering large forces against Estonia. Perhaps Yudenich could be used as a surprise factor once the Reds are steamrolling there? Anyhow it confirms my idea of going for Tsaritsyn with Cossacks. Volunteer Army will make a "backhand blow" against any forces that invade Donbas (be it Reds, Ukrainians, Anarchist or Greens). It was nice to see Makhno attacking a couple of times before allying with the Reds.
Jyri Kettunen
The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.
- A. Solzhenitsyn
The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.
- A. Solzhenitsyn
RE: FY compatible with 1.02b
ORIGINAL: Keke
Yudenich option has been always there, so no bugs. [:)]
From what I have seen Reds are gathering large forces against Estonia. Perhaps Yudenich could be used as a surprise factor once the Reds are steamrolling there? Anyhow it confirms my idea of going for Tsaritsyn with Cossacks. Volunteer Army will make a "backhand blow" against any forces that invade Donbas (be it Reds, Ukrainians, Anarchist or Greens). It was nice to see Makhno attacking a couple of times before allying with the Reds.
Glad to hear good news about Makhno.
For Yudenich, try it ! I don't have a definitive answer for this. I've tried to design a replayable game, with an AI following several paths, random variations here and there. So I just don't know currently if your idea will work or not. Balts are very weak at first, but get later more and better units, Germans are an help but a menace to for Riga Southern Whites must keep. So introducing Yudenich may turn into good idea, or be harmful...Try it, and say me !
- JJKettunen
- Posts: 2289
- Joined: Tue Mar 12, 2002 6:00 pm
- Location: Finland
RE: FY compatible with 1.02b
Will do! But later when I have more time on my hands.
Jyri Kettunen
The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.
- A. Solzhenitsyn
The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.
- A. Solzhenitsyn
RE: FY compatible with 1.02b
ORIGINAL: Keke
Will do! But later when I have more time on my hands.
Anyway, your input will help too to fix possible unbalanced things. The Baltic theater could need a bit of polish, large or small I don't known.
RE: FY compatible with 1.02b
ORIGINAL: Chliperic
ORIGINAL: Keke
Will do! But later when I have more time on my hands.
Anyway, your input will help too to fix possible unbalanced things. The Baltic theater could need a bit of polish, large or small I don't known.
Just taken Riga...Germans all but did not want a pitched battle, so kept retreating from every engagement. Now Kaunus is mine too, and the Germans seem to have literally vanished! Quite a sizable force too...
RE: FY compatible with 1.02b
ORIGINAL: kev_uk
ORIGINAL: Chliperic
ORIGINAL: Keke
Will do! But later when I have more time on my hands.
Anyway, your input will help too to fix possible unbalanced things. The Baltic theater could need a bit of polish, large or small I don't known.
Just taken Riga...Germans all but did not want a pitched battle, so kept retreating from every engagement. Now Kaunus is mine too, and the Germans seem to have literally vanished! Quite a sizable force too...
Germans will be removed by event, as a consequence of Western Allied pression on Germany, the perspective of a German Baltikum being somehow unpopular In France and Great Britain in 1920 [:D]
If you're suspecting a bug, could you post your save once again? [&o]
Freikorps is indeed powerful, as in the official game. High discipline, motivation and experience in the ranks, seasoned officers, modern and abundant weapons. They ruled much of the time, and their defeats needed some Western Allies help to Balts who had themselves gained in efficiency and experience after the first half of 1919. Balts made military alliance too.
RE: FY compatible with 1.02b
Here you go...Interesting big stack of Greens in Yaroslav...need more than two regular divisions to break...also I find Bronch-Beyuevich is not a very good leader...
- Attachments
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- FYRED_Baltics.zip
- (1.4 MiB) Downloaded 5 times
RE: FY compatible with 1.02b
ORIGINAL: kev_uk
Here you go...Interesting big stack of Greens in Yaroslav...need more than two regular divisions to break...also I find Bronch-Beyuevich is not a very good leader...
Work on 3 stars leaders is planned but i'm waiting the final release of 1.03 as it will force to begin anew game. the official game has locked now Bronch-Beyuevich, which is a right decision, considering his record during the RCW.
You're about to win [:)]? That's great, even if Whites aren't dead.
German events working as designed. I've added some messages to alert players of any faction about the withdarwal of Freikorps. By the way, i've added an event to portray Bermont-Avalov role.
I've too lowered a bit WSU gained by the Reds( you have too much of those).
And I've fixed a very large bug preventing Poland to enter the war!! Next time, you will certainly have to deal with them sooner. I've noticed Trotsky is ready though. [:)]
RE: FY compatible with 1.02b
What happened to the Southern Whites? Had massive stacks early on....seemed to have evaporated?
RE: FY compatible with 1.02b
ORIGINAL: kev_uk
What happened to the Southern Whites? Had massive stacks early on....seemed to have evaporated?
they are in the save you have uploaded. I've forgotten to say there was a bug too in one Southern Whites AI-events troubling his thinking about Ekaterinodar when captured back by Reds
Here one Southern White bug stack.

RE: FY compatible with 1.02b
Ouch. That is a serious stack.
RE: FY compatible with 1.02b
new version uploaded at:
http://moddercorner.com/about/
Sooner than expected, but I couldn't let the Poland War entry bug. [:)]
Compatible with ongoing games [:)]
http://moddercorner.com/about/
Sooner than expected, but I couldn't let the Poland War entry bug. [:)]
Compatible with ongoing games [:)]
- JJKettunen
- Posts: 2289
- Joined: Tue Mar 12, 2002 6:00 pm
- Location: Finland
RE: FY compatible with 1.02b
Cheers!
Jyri Kettunen
The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.
- A. Solzhenitsyn
The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.
- A. Solzhenitsyn
RE: FY compatible with 1.02b
I've done many updates to FY lately, but the pace should slow because the remaining improvments are now very limited , a part forcing to start a new game so I prefer to keep them for the "real" 1.03 official version. Thse future changes should be rather limited in scope, as I've got the feeling FY to be in good shape now. Of course, insuspiced big troubles could arise, but probability is now low. [:)]
Thanks to all of you.
Thanks to all of you.
RE: FY compatible with 1.02b
I had Stalin with his Eastern Front sat in Samara. Not that a powerful a stack, combat power of of 1000, about 26 thousand troops. One of the Siberian White stacks sits outside this city for about three turns, it looked a big stack, so I change the Eastern Front attitude to Defensive, Defend and Retreat (usually by third round). Not worried, because I think this stack is equally worried of me as I am it.
Turn three later, another huge Siberian stack appear, stops Stalin from retreating and they commit. Stalin cannot retreat; come the third round and the Reds fail to pull back...this is a Siberian force all told mustering 70k troops to Stalins puny 25k.
I loose the whole of the Eastern Front. Not happy. But what I am trying to say is the first stack to appear stays OUT of engaging Stalin until his friendly stacks appear, then cut him off from retreating and destroy the whole force. The Siberians will no doubt be recruiting prisoners sometime soon. This was a clever move from the AI...to spot Stalin and call his friends and stop him from retreating.
Now, what the Siberians should do is to roll south and take Tsaritsyn, they could do so easily.
Turn three later, another huge Siberian stack appear, stops Stalin from retreating and they commit. Stalin cannot retreat; come the third round and the Reds fail to pull back...this is a Siberian force all told mustering 70k troops to Stalins puny 25k.
I loose the whole of the Eastern Front. Not happy. But what I am trying to say is the first stack to appear stays OUT of engaging Stalin until his friendly stacks appear, then cut him off from retreating and destroy the whole force. The Siberians will no doubt be recruiting prisoners sometime soon. This was a clever move from the AI...to spot Stalin and call his friends and stop him from retreating.
Now, what the Siberians should do is to roll south and take Tsaritsyn, they could do so easily.