Turn 2
Skipped turn 1 for it's kinda mundane movement that most players should know. Mrdozer has gone on the offensive, his point of attacks are on Cattaro and Sarajevo while not leaving not much of a defense of Belgrade. Mind you this game has turn replay, meaning what's in my LOS will be seen during replay my next turn. He moved his garrison from the left flank of Belgrade to Belgrade's right (not fortified), then RR a garrison from Skopje to fill in the left flank, these movements as well as others weakens unit cohesion/morale. His attacks on cities actually had a fair amount of success, so much so that I had to RR an infantry to Sarajevo to save the city. Cattaro is not in much better condition, all I could do there was to repair the defender. It was quite obvious that mrdozer was trying to cut supply to my cities, I had very limited options to prevent this from happening. I'm not going to try and explain everything in detail for there are hundreds of SS yet to be posted. Follow the arrows to formulate what is not said. Green circles indicate repair, red circles indicate units destroyed, yellow arrows are for movement, red arrows indicate attacks, orange arrows is a air attack. AH decided to maneuver to cut supply to the main Serbian army by taking hexes to Belgrade's left and to attack to Belgrade's right flanking unit. Had limited success, nothing spectacular. On to turn 3.
I'll be back with the screen shot, going to have to resize it so it fits normal post widths, shutting down for now.
