Resolution question

Can the Blitzkrieg be stopped? Across the Dnepr: Second Edition revisits a classic on a new system. Created from the ground up as an expansion for SSG’s latest acclaimed game engine, Kharkov: Disaster on the Donets, the Second Edition of Across the Dnepr includes Areas of Operations, the latest AI programming and multiple Mystery Variants to keep gamers guessing. Also includes 3 free scenarios in addition to the Across the Dnepr mega-scenario: Operation Husky, Operation Konrad and Kirovograd
vonRocko
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RE: Resolution question

Post by vonRocko »

We pay a premium price for this game, and it still looks 15 years old!
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Nebogipfel
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RE: Resolution question

Post by Nebogipfel »

Don´t forget, that this engine is praised as the "future engine" of SSG. Many of the older scen´s will (might) be ported to the Kharkov system.

Maybe in two years everyone will have a widescreen display. SSG will be forced to develope a new "future engine". Then all older scen´s must be ported again.
And all Kharkov/AtD2 buyers will be disappointed, because then the older AtD2 engine becomes useless.

As a company, you can´t lay all your hopes on a system, which is outdated.
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Fred98
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RE: Resolution question

Post by Fred98 »

ORIGINAL: Txema
All the Close Combat re-releases by Matrix Games (CC:CoI, CC:WAR, CC:TLD) do support wide screen resolutions.


I have those games and they do not support wide screen unles yo want them stretched

ORIGINAL: Txema
In the same way, War in the Pacific: Admirals Edition does support also wide sreen resolutions.


Only if you like stretched hexes.
ORIGINAL: Txema
Conquest of the Agean and their previous game Highway to the Reich do support wide screen resolutions.


Again only steretched across the screen
ORIGINAL: Txema
And according to the Matrix games forums, The upcoming Grisby's War in the East will support wide screen resolutions


I saw the question asked and answered. The answer could have been "YES!" it wasn't . The answer "duck and weave" ( windowed mode".

-






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Deathtreader
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RE: Resolution question

Post by Deathtreader »


[


ORIGINAL: Txema
Conquest of the Agean and their previous game Highway to the Reich do support wide screen resolutions.


Again only steretched across the screen[/quote]


-
Hi Joe 98,

I also have a widescreen monitor and I run COTA at resolution 1680x1050. No stretching at all....
everything is perfectly fine and one can see a LOT more real estate than when in 4x3 mode.
What resolutions are you running at??

Regards,

Rob.[:)]






So we're at war with the Russkies eh?? I suppose we really ought to invade or something. (Lonnnng pause while studying the map)
Hmmmm... big place ain't it??
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BigJ62
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RE: Resolution question

Post by BigJ62 »

You are wrong about AE as I am the one who put the code for it.

ORIGINAL: Joe 98
ORIGINAL: Txema
All the Close Combat re-releases by Matrix Games (CC:CoI, CC:WAR, CC:TLD) do support wide screen resolutions.


I have those games and they do not support wide screen unles yo want them stretched

ORIGINAL: Txema
In the same way, War in the Pacific: Admirals Edition does support also wide sreen resolutions.


Only if you like stretched hexes.
ORIGINAL: Txema
Conquest of the Agean and their previous game Highway to the Reich do support wide screen resolutions.


Again only steretched across the screen
ORIGINAL: Txema
And according to the Matrix games forums, The upcoming Grisby's War in the East will support wide screen resolutions


I saw the question asked and answered. The answer could have been "YES!" it wasn't . The answer "duck and weave" ( windowed mode".

-






Witp-AE
AeAi…AeAi …AeAi…Long live AeAi.
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henri51
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RE: Resolution question

Post by henri51 »

ORIGINAL: BigJ62

You are wrong about AE as I am the one who put the code for it.

Who is wrong?

Anyway I have AE, The Longest Day, and others, and ALL of them are in full screen (not windowed and fills the screen, albeit at a lower resolution) on my 24-inch monitor on 2 different computers as I mentioned above. [&:]

And I can go to the manual (when it is open) simply by pressing the key next to the space bar, which send the game to the bottom bar, from which I can get it back just by clicking on it. So I don't really see what is the issue. Is it a question of video cards? My 2 computers are Macs on which I play PC games on the Mac under Bootcamp with XP, but that should not make any difference at all, since Bootcamp only serves to let the PC use the Mac peripherals.

If this is not the case,then those who complain should get a Mac...[:D]

Henri

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Fred98
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RE: Resolution question

Post by Fred98 »

ORIGINAL: henri51

Anyway I have AE, The Longest Day, and others, and ALL of them are in full screen (not windowed and fills the screen)



Thenn you are seeing the game in stretched mode. Perhaps you don't know what normal mode looks like. Here is a post from the TLD forum.


Quote: "Actually, I prefer the stretched full screen display

The interface screens are still very crisp even stretched full screen at my playing res of 1680x1050...not blurry at all.

Stretched at full screen you can see and enjoy all the details (ranks, weapons, team icons, unit patches etc) without squinting. "

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wodin
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RE: Resolution question

Post by wodin »

Joe98 how come then CotA looks exactly the same on my widescreen and my old CRT and yet BiI looks terrible?

Whether its stretched or not SSG games look awful on a widescreen montior and CotA still a very sharp crisp picture.

I do think you maybe wrong with the CotA game.

It does state that on a widescreen monitor for War in the East nothing is stretched youy will see more hexes on a widescreen.
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e_barkmann
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RE: Resolution question

Post by e_barkmann »

some of the games mentioned above just take up the extra real estate of the screen.  However it's difficult to compare, say, a COTA map with an SSG map, chalk and cheese if you ask me - the COTA maps look like they were drawn with crayons on butchers paper :)

I've always been a big fan of the Close Combat maps.  They always look georgeous.

cheers


Scourge of War multiplayer group

http://steamcommunity.com/groups/sowwaterloo
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Nebogipfel
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RE: Resolution question

Post by Nebogipfel »

It´s difficult to compare old games with a new release.
Shall we complain about PG is not running widescreen? [;)]

I guess CotA was released 2006. So you should take for example the upcoming bulge game for comparison.

CC5  is running fine on my widescreen, but if it wouldn´t do so, I wouldn´t complain.

I don´t mind playing BII or BiN stretched, but with a new release, my claims are rising.
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Helpless
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RE: Resolution question

Post by Helpless »

I saw the question asked and answered. The answer could have been "YES!" it wasn't . The answer "duck and weave" ( windowed mode".

You are wrong about WITE, as I'm the one who put the code to support widescreen. [:)]
Pavel Zagzin
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wodin
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RE: Resolution question

Post by wodin »

ORIGINAL: Chris Merchant

some of the games mentioned above just take up the extra real estate of the screen.  However it's difficult to compare, say, a COTA map with an SSG map, chalk and cheese if you ask me - the COTA maps look like they were drawn with crayons on butchers paper :)

I've always been a big fan of the Close Combat maps.  They always look georgeous.

cheers



The look of the maps is beside the point...the point is CotA still looks sharp and crisp whilst BiI looks blurred and smudged...any asthetic plus points go right out the window...CotA looks a work of art compared to BiI in widescreen.
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wodin
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RE: Resolution question

Post by wodin »

well straight from Arjuna's mouth...CotA and the new Bulge game aren't stretched in widescreen....
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e_barkmann
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RE: Resolution question

Post by e_barkmann »

never mind, nothing good can come of this
Scourge of War multiplayer group

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JudgeDredd
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RE: Resolution question

Post by JudgeDredd »

edited
Alba gu' brath
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Nebogipfel
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RE: Resolution question

Post by Nebogipfel »

Fast reaction [;)]
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JudgeDredd
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RE: Resolution question

Post by JudgeDredd »

That comment doesn't really help and (smiley or not) could lead to antagonise.

He realised his post wouldn't do the conversation any good and edited it. If for nothing else, he deserves respect for that. Far too few of us ever recognise when what we say on the net is inappropriate. He did and edited his post.

He also contacted me and asked me very politely to edit my post so it did not contain his quote as he decided nothing good would come of it.

Unfortunately, as soon as you create a post, it's farmed out to the relevant subscribers of that thread. There's nothing he can do about that. He did what he could to try to keep at least one thread from derailing.
Alba gu' brath
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Llyranor
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RE: Resolution question

Post by Llyranor »

Just a clarification re: HTTR/COTA. The 3 default non-widescreen resolutions you can choose from might look stretched on a widescreen monitor (if that's the display option you go for instead of fixed aspect ratio), but you can actually change the resolution to pretty much anything you want by simply adding '-resolution 1920x1080' (or any other resolution, that just happens to be mine) as a launch command (in the target section of properties of the shortcut launcher).
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Tzar007
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RE: Resolution question

Post by Tzar007 »

On one hand, I agree with you guys that it's annoying that we are getting stuck with resolutions from another day and age. Indeed, most people now have flat screens often larger than 21" these days and at some point SSG will have to do something about this.

On the other hand, the problem should not be overblown either. I find that Kharkov on my 22" flat-panel displays well enough at 1680x1050. It looks like this below. It is somewhat stretched, but I don't think it's ugly or makes the game unplayable. All the text is very legible, and in fact there isn't much difference with the quality of the image. At least, that's my personal appreciation. As I mentioned in another post, for me personally the thing that bothers me most is the fact that it does not come in windowed mode.


Image
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wodin
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RE: Resolution question

Post by wodin »

I'm just used to the game not stretched on my old CRT. The game looked superb...my favourite graphics in a PC wargame...thats why I'm upset on how it looks on a widescreen....if I hadn't found the counters and map so good looking then I wouldn't be bothered about the stretched look.
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