Graphics bugs

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JMass
Posts: 2363
Joined: Sat Jun 03, 2006 4:45 pm
Location: Italy

Graphics bugs

Post by JMass »

Working on my mod, I am finding some graphics bugs, the more evident is that in CC2GraphicsTableXXX.txt files coordinates for Reports Numbers of level zoom 2 are wrong, X should be 146 (not 0) and Y should be 767 (not 1008).



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"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
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sabre1
Posts: 1922
Joined: Wed Aug 15, 2001 8:00 am
Location: CA

RE: Graphics bugs

Post by sabre1 »

I was having problems with my OS. Game would freeze. I have changed compatibility to win xp sp2, and administrator, which seems to have cleared up the problem.
Combat Command Matrix Edition Company, The Forgotten Few
MichaelCooney
Posts: 75
Joined: Mon Jan 14, 2002 10:00 am

RE: Graphics bugs

Post by MichaelCooney »

Thanks!  Any other coordinates we should fix/look into?
Boku Strategy Games, Developer of Combat Command and Horse & Musket
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JMass
Posts: 2363
Joined: Sat Jun 03, 2006 4:45 pm
Location: Italy

RE: Graphics bugs

Post by JMass »

I found some misalignments between terrains at left and the mask at right, mainly, so some pixels resulting black or white.
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
MichaelCooney
Posts: 75
Joined: Mon Jan 14, 2002 10:00 am

RE: Graphics bugs

Post by MichaelCooney »

I don't mind going through the graphics files again, checking them all, but if you could be more specific it'd guarantee that I wouldn't miss it. 

Thanks!
Boku Strategy Games, Developer of Combat Command and Horse & Musket
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