New Mod To Tryout

Players can post their mod files here for everyone to download.
User avatar
Marc von Martial
Posts: 5292
Joined: Thu Jan 04, 2001 4:00 pm
Location: Bonn, Germany
Contact:

RE: New Mod To Tryout

Post by Marc von Martial »

You can host it at The Wargamer in the Games Depot:

http://www.wargamer.com/gamesdepot/

Let us know when it is up there and we will post a sticky link in the mod subforum here.



Looking good!
User avatar
targul
Posts: 449
Joined: Wed Aug 25, 2004 6:52 am

RE: New Mod To Tryout

Post by targul »

Anyone can tell me where to put the ww2_city_eng.txt file?  The map shows the cities but not there names for the new ones so it works but I would like to see the names. 
 
 
 
Jim

Cant we just get along.
Hell no I want to kill something!

1st Cav Div 66-69 5th Special Forces 70-73
dave74
Posts: 328
Joined: Tue Jun 19, 2007 12:11 pm

RE: New Mod To Tryout

Post by dave74 »

Targul,

You put that file in the 'data' folder.

thanks

dave
User avatar
targul
Posts: 449
Joined: Wed Aug 25, 2004 6:52 am

RE: New Mod To Tryout

Post by targul »

It was not overwriting for some reason. I deleted the old file and placed your new file in its place and it worked as expected.
 
Thanks having fun trying your scenario out so far.  Will let you know if I find any problems.  But so far all the problems are mine be an illiterate.
Jim

Cant we just get along.
Hell no I want to kill something!

1st Cav Div 66-69 5th Special Forces 70-73
dave74
Posts: 328
Joined: Tue Jun 19, 2007 12:11 pm

RE: New Mod To Tryout

Post by dave74 »

thanks targul. appreciate you putting the time in. hope you enjoy it. for interest which side are you playing and what difficulty/rules?
User avatar
targul
Posts: 449
Joined: Wed Aug 25, 2004 6:52 am

RE: New Mod To Tryout

Post by targul »

All options starting on normal.  Playing Axis to start.  I will then move it up a level until I test each level.  Then I will change side to Allies and do the same. 
 
It is the same thing I did after the patch was released to check out the AI.
Jim

Cant we just get along.
Hell no I want to kill something!

1st Cav Div 66-69 5th Special Forces 70-73
User avatar
mavraamides
Posts: 424
Joined: Fri Apr 01, 2005 8:25 pm

RE: New Mod To Tryout

Post by mavraamides »

ORIGINAL: dave74

Targul, i will e-mail you the files. I am a bit of a technophobe when it comes to putting things on the net. I only managed the screenshots because someone in the guns of august forum explained how to do it!

i will email you immediately, once you give me your e-mail address

Hey, can I get a copy? [:D]

That sounds like a blast. I like a lot of your changes especially the ones in the Middle East and the cheaper subs. My biggest problem with the game so far has been how easy it is for Italy to drive all the way to the oil fields through Iraq and Iran. Great solution all around to beef up the minors and make it a bigger deal to invade a neutral as it should be. Also love the synthetic oil plants idea. Makes the Allied Strat Bombing campaign more of a factor.

Should I PM you my email or is this now posted somewhere?
User avatar
targul
Posts: 449
Joined: Wed Aug 25, 2004 6:52 am

RE: New Mod To Tryout

Post by targul »

Gordian if you wanna try this mod using PBEM let me know I would be intereested.
Jim

Cant we just get along.
Hell no I want to kill something!

1st Cav Div 66-69 5th Special Forces 70-73
User avatar
targul
Posts: 449
Joined: Wed Aug 25, 2004 6:52 am

RE: New Mod To Tryout

Post by targul »

So far your mod is great fun.  It seems like the production is too high for the Germany's.  You may want to lower the conquered to 75% and see if that gets a little more control.
 
Italy has too many troops in Libya.  Suggest you drop that number of corps by 3.  Money for the Italians is tight but seems correct.
 
Hopefully, I will get more time to play tomorrow.
 
Jim
Jim

Cant we just get along.
Hell no I want to kill something!

1st Cav Div 66-69 5th Special Forces 70-73
dave74
Posts: 328
Joined: Tue Jun 19, 2007 12:11 pm

RE: New Mod To Tryout

Post by dave74 »


Glad to hear you are enjoying it targul. How far are you on date wise?

Also if you want a pbem game or a tcp/ip game i would give you a game.
dave74
Posts: 328
Joined: Tue Jun 19, 2007 12:11 pm

RE: New Mod To Tryout

Post by dave74 »

Gordianknot,

Send me your email and i will gladly send you the files


dave
User avatar
Marc von Martial
Posts: 5292
Joined: Thu Jan 04, 2001 4:00 pm
Location: Bonn, Germany
Contact:

RE: New Mod To Tryout

Post by Marc von Martial »

ORIGINAL: dave74

Gordianknot,

Send me your email and i will gladly send you the files


dave

Why don't you put it up at The Wargamer's Game Depot?
dave74
Posts: 328
Joined: Tue Jun 19, 2007 12:11 pm

RE: New Mod To Tryout

Post by dave74 »

Marc,

I thought i would get a few peoples opinions first then i will. I am getting positive feedback though!
User avatar
Marc von Martial
Posts: 5292
Joined: Thu Jan 04, 2001 4:00 pm
Location: Bonn, Germany
Contact:

RE: New Mod To Tryout

Post by Marc von Martial »

Okay, please email me the files too. I hope I will find some time this weekend to give it a try.
User avatar
buccofan
Posts: 44
Joined: Mon May 22, 2006 2:56 pm

RE: New Mod To Tryout

Post by buccofan »

Dave74

I would like to try the new files. Email - thewhipkeys2003@yahoo.com

Rick
dave74
Posts: 328
Joined: Tue Jun 19, 2007 12:11 pm

RE: New Mod To Tryout

Post by dave74 »

Marc i have sent yo a pm.
dave74
Posts: 328
Joined: Tue Jun 19, 2007 12:11 pm

RE: New Mod To Tryout

Post by dave74 »


buccofan,

i have e-mailed you the files. thanks.

i have also e-mailed them to the people who have sent me private mails.

Thanks for your interest.
User avatar
Uxbridge
Posts: 1514
Joined: Sun Feb 08, 2004 6:16 pm
Location: Uppsala, Sweden

RE: New Mod To Tryout

Post by Uxbridge »

I'm testing Dave's Mod right now, playing as the Axis, and so far it feels pretty good. I'm not sure what it is yet, but earlier I just lowered my head and kept going through anything in my way. Now I have to think more carefully in what order the units should move and attack.
 
It took some pounding before Warsaw fell, though; 2 turns and maybe 10 full strength attacks. If the defence value of units is now higher, maybe the defence bonus of cities should be less. [&:]
 
All in all, I'm very happy with it yet! [:)]
User avatar
targul
Posts: 449
Joined: Wed Aug 25, 2004 6:52 am

RE: New Mod To Tryout

Post by targul »

I am in early 41.  Finishing up Greece prior to my invasion of Russia.
 
As to a game using your mod sure.  Choose a side and where on.  I can play either but IP is only on weekdays and PBEM is whenever.
Jim

Cant we just get along.
Hell no I want to kill something!

1st Cav Div 66-69 5th Special Forces 70-73
User avatar
Uxbridge
Posts: 1514
Joined: Sun Feb 08, 2004 6:16 pm
Location: Uppsala, Sweden

RE: New Mod To Tryout

Post by Uxbridge »

France fell a couple of minutes ago! Juni 21 (but without BEF interfering). Still happy with it! [:)]
Post Reply

Return to “Mods and Scenarios”